Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
Level 125
God Stats
21W - 16L
1,402 SR
Queue Stats
106W - 114L
1,488 Elo+
Party 3
Scylla
Scylla
Mephobic
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,469 Elo+
Party 3
Bellona
Bellona
TutuPineapple
Bellona
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Fafnir
Fafnir
Wise Noodles
Fafnir
Level 106
God Stats
35W - 36L
1,567 SR
Queue Stats
125W - 130L
1,520 Elo+
Party 3
Pele
Pele
goldenboy4536
Pele
Level 58
God Stats
1W - 4L
1,231 SR
Queue Stats
146W - 173L
1,441 Elo+
Solo
Team Averages
Level 87
1,440 SR
1,484 Elo+

VS

Team Averages
Level 85
1,572 SR
1,420 Elo+
Hercules
Hercules
Jumax09
Hercules
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 20L
1,504 Elo+
Solo
Neith
Neith
Supershadplayz
Neith
Level 80
God Stats
35W - 38L
1,365 SR
Queue Stats
569W - 566L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
TerryHesticlesss
Nu Wa
Level 56
God Stats
2W - 1L
1,731 SR
Queue Stats
34W - 35L
1,315 Elo+
Party 2
Athena
Athena
YourJaBrosky
Athena
Level 94
God Stats
3W - 4L
1,712 SR
Queue Stats
302W - 315L
1,443 Elo+
Party 1
Thor
Thor
coulterforcex1
Thor
Level 67
God Stats
7W - 3L
1,552 SR
Queue Stats
475W - 453L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
9
0 / 2 / 0
4,912
491
3,942
5,394
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Mephobic
Scylla
9
0 / 4 / 0
4,836
484
1,600
5,195
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
8
0 / 3 / 0
4,579
458
2,834
5,914
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
8
1 / 2 / 0
5,485
549
858
5,575
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 1
5,224
522
3,625
7,017
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jumax09
Hercules
11
3 / 1 / 0
6,264
626
4,414
6,978
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
5 / 1 / 1
6,190
619
6,641
4,511
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 2
6,066
607
4,489
3,321
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
8
0 / 0 / 4
5,432
543
1,905
6,020
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,755
576
1,346
4,508
1,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
14
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Jumax09
Hercules
3
1
0
3
L
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
0
2
0
0
L
Scylla
Mephobic
Scylla
0
4
0
0
W
5
1
1
5.5
W
4
0
2
5
L
Bellona
0
3
0
0
L
Fafnir
1
2
0
0.5
W
Athena
0
0
4
2
W
2
0
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
18,795
29,095
Taken
25,338
13,419
Mitigated
8,961
9,520
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Jumax09
Hercules
4,414
1,373
0
2,638
6,978
3,078
776
0
6,978
0
27,269
L
Ah Muzen Cab
MasterEvtra
Ah Muzen Cab
3,942
2,487
0
2,777
5,394
1,297
0
548
4,846
0
33,453
L
Scylla
Mephobic
Scylla
1,600
198
0
1,215
5,195
1,390
0
2,788
2,407
27,894
0
W
6,641
3,465
0
2,685
4,511
1,326
0
131
4,380
0
33,399
W
4,489
1,745
0
1,624
3,321
961
290
1,498
1,681
28,375
0
L
Bellona
2,834
1,015
0
1,142
5,914
5,071
0
180
5,734
0
14,941
L
Fafnir
858
277
0
2,368
5,575
3,683
0
1,874
3,701
5,655
0
W
Athena
1,905
689
0
1,093
6,020
2,262
0
548
5,472
14,613
0
W
1,346
54
0
2,766
4,508
1,334
0
117
4,369
0
31,162
L
3,625
1,163
0
2,018
7,017
1,978
0
1,004
6,013
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
29,707
206
Minions Killed
274
0
Camps Cleared
0
878,385
Distance Traveled
905,016
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,264
626
62
6
0
169,075
3
L
Ah Muzen Cab
4,912
491
74
7
0
165,504
0
L
Scylla
4,836
484
46
5
0
159,135
0
W
Neith
6,190
619
66
7
0
156,256
4
W
Nu Wa
6,066
607
43
4
0
168,708
3
L
Bellona
4,579
458
33
3
0
165,861
0
L
Fafnir
5,485
549
10
1
0
200,608
2
W
Athena
5,432
543
39
4
0
200,027
3
W
Thor
5,755
576
64
6
0
210,950
2
L
Pele
5,224
522
43
4
0
187,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role