Player Matchup

Anubis
Anubis
Dennyosia
Anubis
Level 143
God Stats
30W - 21L
1,616 SR
Queue Stats
251W - 166L
1,591 Elo+
Party 1
Thanatos
Thanatos
SatyrKing
Thanatos
Level 72
God Stats
12W - 13L
1,349 SR
Queue Stats
204W - 233L
1,536 Elo+
Party 1
Cerberus
Cerberus
ranrawrran
Cerberus
Level 63
God Stats
1W - 2L
1,693 SR
Queue Stats
17W - 15L
1,638 Elo+
Party 1
Team Averages
Level 93
1,553 SR
1,588 Elo+

VS

Team Averages
Level 135
1,455 SR
1,518 Elo+
Tyr
Tyr
KyleCornrows
Tyr
Level 122
God Stats
31W - 29L
1,561 SR
Queue Stats
79W - 87L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
Saitenshi
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Veggimo
Pele
Level 139
God Stats
8W - 7L
1,304 SR
Queue Stats
199W - 244L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dennyosia
Anubis
19
6 / 7 / 5
16,017
616
16,329
17,053
11,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SatyrKing
Thanatos
20
7 / 3 / 7
17,315
666
22,477
22,677
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
ranrawrran
Cerberus
18
3 / 6 / 8
15,131
582
10,686
24,601
32,417
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
17,134
659
17,720
29,375
37,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Saitenshi
Ah Puch
19
2 / 7 / 10
15,478
595
20,581
15,689
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
Veggimo
Pele
20
5 / 6 / 8
15,826
609
13,415
22,788
16,652
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
16
16
Deaths
17
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dennyosia
Anubis
6
7
5
1.21
W
9
4
6
3
W
Ah Puch
Saitenshi
Ah Puch
2
7
10
1
L
Thanatos
SatyrKing
Thanatos
7
3
7
3.5
W
Pele
Veggimo
Pele
5
6
8
1.5
L
Cerberus
ranrawrran
Cerberus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
51,716
64,331
Taken
67,852
55,421
Mitigated
57,166
28,521
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dennyosia
Anubis
16,329
926
0
5,133
17,053
11,452
470
5,650
11,403
122,827
0
W
17,720
4,294
0
11,377
29,375
37,664
1,322
8,613
20,762
0
62,069
W
Ah Puch
Saitenshi
Ah Puch
20,581
475
0
4,570
15,689
2,850
1,016
8,146
7,543
67,405
0
L
Thanatos
SatyrKing
Thanatos
22,477
5,594
0
18,080
22,677
11,552
602
5,539
17,138
0
101,292
W
Pele
Veggimo
Pele
13,415
1,698
697
1,677
22,788
16,652
782
10,419
12,369
0
103,853
L
Cerberus
ranrawrran
Cerberus
10,686
460
0
5,308
24,601
32,417
375
9,624
14,977
42,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
48,438
348
Minions Killed
268
0
Camps Cleared
0
1,350,770
Distance Traveled
1,334,676
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,017
616
180
7
0
352,813
5
W
Tyr
17,134
659
72
3
0
465,925
6
W
Ah Puch
15,478
595
91
4
0
394,599
0
L
Thanatos
17,315
666
101
4
0
563,579
3
W
Pele
15,826
609
105
4
0
474,152
4
L
Cerberus
15,131
582
67
3
0
434,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role