Player Matchup

Ares
Ares
GOD OF K00LAID
Ares
Level 75
God Stats
1W - 3L
1,836 SR
Queue Stats
23W - 17L
1,643 Elo+
Party 1
Ah Puch
Ah Puch
burnsrules2634
Ah Puch
Level 50
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 7L
1,734 Elo+
Party 1
Medusa
Medusa
xAirborneMocha
Medusa
Level 84
God Stats
0W - 1L
1,289 SR
Queue Stats
76W - 77L
1,636 Elo+
Party 1
Team Averages
Level 70
1,614 SR
1,671 Elo+

VS

Team Averages
Level 102
1,479 SR
1,479 Elo+
Hun Batz
Hun Batz
ColdHeartAve
Hun Batz
Level 101
God Stats
47W - 47L
1,576 SR
Queue Stats
372W - 395L
1,567 Elo+
Party 2
Ares
Ares
PandaMannGaming
Ares
Level 83
God Stats
14W - 9L
1,618 SR
Queue Stats
466W - 338L
1,602 Elo+
Party 2
Hachiman
Hachiman
paraiso2020
Hachiman
Level 121
God Stats
3W - 12L
1,243 SR
Queue Stats
53W - 91L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
7,211
656
4,032
12,043
8,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 2
7,606
691
7,416
6,590
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 3
7,508
683
8,964
9,443
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ColdHeartAve
Hun Batz
12
8 / 2 / 4
8,861
806
6,724
7,444
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 2 / 12
9,091
826
8,662
11,362
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
paraiso2020
Hachiman
12
5 / 1 / 9
8,459
769
5,036
8,494
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
17
17
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ColdHeartAve
Hun Batz
8
2
4
5
L
2
8
2
0.38
W
4
2
12
5
L
2
5
2
0.6
W
Hachiman
paraiso2020
Hachiman
5
1
9
9.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
20,422
28,076
Taken
27,300
14,381
Mitigated
16,930
3,219
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ColdHeartAve
Hun Batz
6,724
2,874
0
740
7,444
4,731
778
2,849
4,595
0
34,233
L
4,032
146
0
385
12,043
8,680
0
3,778
8,265
11,830
0
W
8,662
273
0
2,434
11,362
8,976
297
4,171
7,191
18,419
0
L
7,416
697
0
545
6,590
2,343
560
2,963
3,627
17,278
0
W
Hachiman
paraiso2020
Hachiman
5,036
3,319
0
3,023
8,494
3,223
517
4,484
4,010
0
18,815
L
8,964
4,604
0
2,289
9,443
3,358
240
1,945
7,498
0
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
26,411
103
Minions Killed
100
0
Camps Cleared
0
535,098
Distance Traveled
580,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,861
806
48
4
0
195,778
4
L
Ares
7,211
656
11
1
0
177,529
1
W
Ares
9,091
826
22
2
0
199,354
0
L
Ah Puch
7,606
691
24
2
0
174,077
0
W
Hachiman
8,459
769
30
3
0
185,075
1
L
Medusa
7,508
683
68
6
0
183,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role