Player Matchup

Yemoja
Yemoja
Conspiracee
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,225 Elo+
Party 3
Skadi
Skadi
Dborg
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,187 Elo+
Party 3
Artio
Artio
Dragonair---
Artio
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,225 Elo+
Party 3
Janus
Janus
LordIronic_
Janus
Level 85
God Stats
1W - 0L
1,583 SR
Queue Stats
12W - 9L
1,187 Elo+
Party 3
Raijin
Raijin
MaMaJoJoGamer
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,187 Elo+
Party 3
Team Averages
Level 105
1,517 SR
1,202 Elo+

VS

Team Averages
Level 94
1,552 SR
1,435 Elo+
Chang'e
Chang'e
BBALLCHICK22
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
ChrispyyyKills
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MOUNTAINDEW_BOY
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
SOLID_OCELOT1989
Ah Puch
Level 122
God Stats
5W - 2L
1,759 SR
Queue Stats
135W - 131L
1,440 Elo+
Party 1
Susano
Susano
amanofpeace
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 323L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 2 / 22
12,605
700
9,357
19,073
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Dborg
Skadi
20
14 / 2 / 10
14,788
822
37,202
16,463
7,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 2 / 19
12,320
684
13,326
39,956
38,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 12
12,575
699
18,799
10,146
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 15
12,276
682
12,459
15,523
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBALLCHICK22
Chang'e
17
1 / 4 / 5
10,393
577
7,555
24,208
15,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ChrispyyyKills
Cernunnos
20
1 / 2 / 6
12,272
682
20,308
14,700
6,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MOUNTAINDEW_BOY
Jormungandr
18
1 / 7 / 10
11,412
634
21,237
24,938
29,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 3 / 2
12,195
678
23,777
15,588
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
15
2 / 10 / 4
10,465
581
12,436
20,079
7,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
26
Kills
12
12
Deaths
26
78
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BBALLCHICK22
Chang'e
1
4
5
0.88
L
Cernunnos
ChrispyyyKills
Cernunnos
1
2
6
2
W
Yemoja
2
2
22
6.5
W
Skadi
Dborg
Skadi
14
2
10
9.5
W
1
2
19
5.25
W
7
4
12
3.25
L
Jormungandr
MOUNTAINDEW_BOY
Jormungandr
1
7
10
0.86
W
2
2
15
4.75
L
7
3
2
2.67
L
Susano
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,143
Damage
85,313
101,161
Taken
99,513
71,517
Mitigated
65,344
61,079
Healing
48,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BBALLCHICK22
Chang'e
7,555
975
11,655
10,969
24,208
15,614
54
15,838
8,370
17,236
0
L
Cernunnos
ChrispyyyKills
Cernunnos
20,308
6,011
3,258
2,763
14,700
6,210
810
9,180
5,520
0
51,689
W
Yemoja
9,357
1,308
18,804
9,834
19,073
12,581
617
13,831
5,242
21,047
0
W
Skadi
Dborg
Skadi
37,202
21,012
0
3,761
16,463
7,973
2,109
8,288
8,175
0
83,684
W
13,326
1,243
3,732
21,710
39,956
38,542
426
15,550
24,406
21,207
0
W
18,799
776
0
0
10,146
4,136
1,494
5,610
4,536
37,337
0
L
Jormungandr
MOUNTAINDEW_BOY
Jormungandr
21,237
3,041
3,133
3,980
24,938
29,523
44
10,795
14,143
36,900
0
W
12,459
722
802
2,436
15,523
8,285
677
9,290
6,233
25,514
0
L
23,777
178
2,483
5,743
15,588
6,220
1,171
9,400
6,188
42,306
0
L
Susano
12,436
1,828
2,489
2,403
20,079
7,777
566
8,728
11,351
0
20,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,564
Gold Earned
56,737
215
Minions Killed
189
0
Camps Cleared
0
1,640,785
Distance Traveled
1,542,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,393
577
25
1
0
273,159
0
L
Cernunnos
12,272
682
84
5
0
330,321
0
W
Yemoja
12,605
700
14
1
0
292,041
0
W
Skadi
14,788
822
96
5
0
315,886
0
W
Artio
12,320
684
19
1
0
352,644
0
W
Janus
12,575
699
46
3
0
343,614
2
L
Jormungandr
11,412
634
28
2
0
311,642
0
W
Raijin
12,276
682
40
2
0
336,600
0
L
Ah Puch
12,195
678
42
2
0
314,051
2
L
Susano
10,465
581
10
1
0
313,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role