Player Matchup

Vamana
Vamana
Bolt21LA2432
Vamana
Level 147
God Stats
8W - 3L
1,844 SR
Queue Stats
131W - 121L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
CryoEnergy
Danzaburou
Level 127
God Stats
5W - 10L
1,500 SR
Queue Stats
83W - 80L
1,462 Elo+
Party 1
Janus
Janus
DatSunReformed
Janus
Level 78
God Stats
1W - 2L
1,181 SR
Queue Stats
48W - 53L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SMALLHANDS69
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,505 Elo+
Party 1
Fenrir
Fenrir
cable1562
Fenrir
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 78L
1,499 Elo+
Party 1
Team Averages
Level 121
1,505 SR
1,486 Elo+

VS

Team Averages
Level 110
1,330 SR
1,553 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Manyfacedgod287
Chang'e
Level 85
God Stats
31W - 17L
1,283 SR
Queue Stats
439W - 415L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Noobbrett2
Kumbhakarna
Level 149
God Stats
0W - 2L
1,335 SR
Queue Stats
93W - 77L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
YaBoiSteiny
Sun Wukong
Level 69
God Stats
2W - 5L
1,250 SR
Queue Stats
49W - 50L
1,481 Elo+
Party 2
Rama
Rama
Zukuwu
Rama
Level 160
God Stats
0W - 2L
1,281 SR
Queue Stats
122W - 94L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
2 / 1 / 2
9,837
579
9,510
13,198
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
CryoEnergy
Danzaburou
15
5 / 3 / 9
9,641
567
13,451
11,456
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 5
9,835
579
9,137
7,757
2,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SMALLHANDS69
Kumbhakarna
12
2 / 4 / 5
7,612
448
4,733
17,675
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
cable1562
Fenrir
15
6 / 3 / 5
9,265
545
6,261
12,296
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 0
8,747
515
7,516
11,953
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 3
8,548
503
4,645
10,884
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Noobbrett2
Kumbhakarna
10
1 / 6 / 6
6,779
399
3,716
18,460
7,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
YaBoiSteiny
Sun Wukong
14
1 / 3 / 1
8,202
482
9,006
13,011
8,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Zukuwu
Rama
13
4 / 5 / 3
8,797
517
14,726
12,054
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
21
Kills
12
12
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
0
1.67
W
Vamana
2
1
2
3
W
Danzaburou
CryoEnergy
Danzaburou
5
3
9
3.17
W
6
1
5
8.5
L
1
4
3
0.63
L
Kumbhakarna
Noobbrett2
Kumbhakarna
1
6
6
0.67
W
Kumbhakarna
SMALLHANDS69
Kumbhakarna
2
4
5
1.13
L
Sun Wukong
YaBoiSteiny
Sun Wukong
1
3
1
0.5
L
Rama
Zukuwu
Rama
4
5
3
1.1
W
Fenrir
cable1562
Fenrir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
39,609
62,382
Taken
66,362
34,905
Mitigated
27,489
25,274
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,516
1,990
0
3,628
11,953
4,250
184
2,891
8,880
0
49,823
W
Vamana
9,510
4,105
0
6,533
13,198
9,421
1,668
1,449
11,661
0
69,772
W
Danzaburou
CryoEnergy
Danzaburou
13,451
6,725
0
4,702
11,456
4,041
0
1,571
9,885
0
63,657
W
9,137
870
0
1,716
7,757
2,680
641
692
7,015
60,863
0
L
4,645
291
1,403
5,439
10,884
3,756
1,523
3,263
7,397
55,077
0
L
Kumbhakarna
Noobbrett2
Kumbhakarna
3,716
993
480
3,741
18,460
7,371
117
4,028
14,242
13,275
0
W
Kumbhakarna
SMALLHANDS69
Kumbhakarna
4,733
897
710
6,720
17,675
11,700
0
2,894
14,719
14,677
0
L
Sun Wukong
YaBoiSteiny
Sun Wukong
9,006
1,518
0
2,626
13,011
8,136
0
223
12,313
0
49,369
L
Rama
Zukuwu
Rama
14,726
11,954
0
1,814
12,054
3,976
495
2,965
9,035
0
60,257
W
Fenrir
cable1562
Fenrir
6,261
568
0
4,893
12,296
7,063
164
1,437
10,741
0
59,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
41,073
479
Minions Killed
443
0
Camps Cleared
0
1,616,554
Distance Traveled
1,543,312
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,747
515
95
6
0
318,803
4
W
Vamana
9,837
579
140
8
0
319,290
3
W
Danzaburou
9,641
567
100
6
0
315,390
0
W
Janus
9,835
579
123
7
0
335,112
7
L
Chang'e
8,548
503
120
7
0
316,413
2
L
Kumbhakarna
6,779
399
13
1
0
324,575
8
W
Kumbhakarna
7,612
448
15
1
0
309,803
4
L
Sun Wukong
8,202
482
106
6
0
321,496
3
L
Rama
8,797
517
109
6
0
262,025
1
W
Fenrir
9,265
545
101
6
0
336,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role