Player Matchup

Izanami
Izanami
Silver I
CRF_Vilhena
Izanami
Silver I
Level 69
God Stats
13W - 14L
1,365 SR
Queue Stats
172W - 180L
1,078 MMR
Solo
Scylla
Scylla
Silver II
Crunui
Scylla
Silver II
Level 109
God Stats
3W - 2L
1,623 SR
Queue Stats
324W - 328L
1,118 MMR
Solo
Sobek
Sobek
Silver III
KzN_K3NOBI
Sobek
Silver III
Level 86
God Stats
5W - 7L
1,274 SR
Queue Stats
43W - 52L
1,135 MMR
Solo
Set
Set
Silver III
StarUnicorn5196
Set
Silver III
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 125L
1,026 MMR
Solo
Chaac
Chaac
Silver II
iDrip x Fire
Chaac
Silver II
Level 142
God Stats
13W - 11L
1,569 SR
Queue Stats
474W - 478L
1,078 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,466 SR
1,087 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,534 SR
1,087 MMR
Guan Yu
Guan Yu
Gold V
I Love Oreo1593
Guan Yu
Gold V
Level 123
God Stats
9W - 4L
1,500 SR
Queue Stats
345W - 339L
1,005 MMR
Solo
Nemesis
Nemesis
Silver II
TRaGiiK0
Nemesis
Silver II
Level 142
God Stats
9W - 6L
1,773 SR
Queue Stats
520W - 518L
1,133 MMR
Solo
Medusa
Medusa
Silver I
TheRebelslayer
Medusa
Silver I
Level 127
God Stats
26W - 23L
1,589 SR
Queue Stats
175W - 193L
1,116 MMR
Solo
Yemoja
Yemoja
Silver V
afrochunin
Yemoja
Silver V
Level 69
God Stats
3W - 1L
1,546 SR
Queue Stats
9W - 24L
1,090 MMR
Solo
Agni
Agni
Silver I
ÐRİVER
Agni
Silver I
Level 127
God Stats
5W - 5L
1,263 SR
Queue Stats
494W - 504L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRF_Vilhena
Izanami
19
2 / 3 / 1
11,597
483
11,026
20,486
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Crunui
Scylla
16
4 / 10 / 0
10,889
454
9,826
17,529
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
2 / 4 / 6
9,840
410
8,477
27,915
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 5 / 3
9,718
405
6,054
13,201
8,153
16
0 / 6 / 1
10,018
417
15,675
27,007
30,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Cu ChulainnCthulhuNu WaDanzaburouApollo

VS

Bans
ArachneKing ArthurArtioYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 8
13,431
560
13,485
22,019
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
TRaGiiK0
Nemesis
20
6 / 4 / 8
13,751
573
10,749
18,891
12,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 3
13,260
553
18,405
11,085
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
afrochunin
Yemoja
16
1 / 2 / 13
11,800
492
5,345
11,929
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
20
7 / 3 / 13
14,079
587
34,036
20,984
9,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
28
28
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
CRF_Vilhena
Izanami
2
3
1
0.83
L
Scylla
Crunui
Scylla
4
10
0
0.4
W
7
0
8
11
L
Sobek
2
4
6
1.25
L
3
5
3
0.9
W
Nemesis
TRaGiiK0
Nemesis
6
4
8
2.5
W
7
2
3
4.25
W
Yemoja
afrochunin
Yemoja
1
2
13
3.75
L
0
6
1
0.08
W
Agni
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
82,020
106,138
Taken
84,908
73,997
Mitigated
58,105
33,984
Healing
43,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CRF_Vilhena
Izanami
11,026
6,337
291
9,551
20,486
8,379
1,198
6,170
14,013
0
108,235
L
Scylla
Crunui
Scylla
9,826
198
0
2,872
17,529
5,815
452
6,294
10,822
49,592
0
W
13,485
2,331
2,149
13,839
22,019
21,261
1,348
1,732
19,623
162
74,821
L
Sobek
8,477
408
0
9,703
27,915
21,016
0
10,547
17,073
31,997
0
L
6,054
2,543
0
940
13,201
8,153
0
4,710
8,288
0
59,289
W
Nemesis
TRaGiiK0
Nemesis
10,749
4,105
0
4,160
18,891
12,264
132
4,768
13,818
0
98,142
W
18,405
7,534
0
182
11,085
4,671
7,851
1,683
9,402
0
95,292
W
Yemoja
afrochunin
Yemoja
5,345
2,443
9,081
5,392
11,929
9,972
1,608
2,968
8,778
21,960
0
L
15,675
3,800
0
10,627
27,007
30,634
434
10,499
15,623
0
73,012
W
Agni
34,036
2,496
505
8,091
20,984
9,937
1,685
6,563
13,999
111,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,062
Gold Earned
66,321
565
Minions Killed
636
0
Camps Cleared
0
1,958,304
Distance Traveled
2,404,047
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,597
483
218
9
0
412,278
0
L
Scylla
10,889
454
82
3
0
374,865
2
W
Guan Yu
13,431
560
128
5
0
482,376
1
L
Sobek
9,840
410
39
2
0
452,124
4
L
Set
9,718
405
96
4
0
325,019
1
W
Nemesis
13,751
573
138
6
0
512,421
0
W
Medusa
13,260
553
157
7
0
495,842
7
W
Yemoja
11,800
492
38
2
0
436,696
4
L
Chaac
10,018
417
130
5
0
394,018
5
W
Agni
14,079
587
175
7
0
476,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role