Player Matchup

Arachne
Arachne
Bloopus
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,794 Elo+
Party 2
Xbalanque
Xbalanque
BurnCookiesDaily
Xbalanque
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,744 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IplayApexdotEXE
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,630 Elo+
Party 1
Artemis
Artemis
Radheely
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
lilgreekfury
Sobek
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,634 Elo+

VS

Team Averages
Level 19
1,706 SR
1,560 Elo+
Amaterasu
Amaterasu
HomeBound
Amaterasu
Level 24
God Stats
3W - 0L
1,717 SR
Queue Stats
122W - 125L
1,610 Elo+
Solo
Merlin
Merlin
JoelSZN
Merlin
Level 22
God Stats
27W - 23L
1,788 SR
Queue Stats
134W - 130L
1,629 Elo+
Solo
Mercury
Mercury
Otterdahl
Mercury
Level 26
God Stats
5W - 4L
1,880 SR
Queue Stats
306W - 226L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
zgito
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,409 Elo+
Solo
Cupid
Cupid
父爱无声
Cupid
Level 8
God Stats
4W - 1L
1,644 SR
Queue Stats
8W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloopus
Arachne
17
11 / 10 / 3
11,555
608
16,232
22,801
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
13
1 / 8 / 8
8,727
459
7,881
15,206
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
IplayApexdotEXE
Cu Chulainn
16
2 / 7 / 0
9,646
508
11,267
21,354
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Radheely
Artemis
11
1 / 15 / 5
7,768
409
10,226
17,345
5,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 14 / 2
6,946
366
2,689
21,735
14,801

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HomeBound
Amaterasu
18
8 / 0 / 7
11,638
613
10,697
16,068
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
JoelSZN
Merlin
20
9 / 2 / 7
13,179
694
15,125
11,659
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Otterdahl
Mercury
20
19 / 3 / 8
13,100
689
20,274
15,376
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
zgito
Baron Samedi
15
3 / 5 / 25
10,070
530
13,171
11,618
10,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
12 / 6 / 20
11,695
616
17,708
22,070
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
16
Kills
51
54
Deaths
16
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bloopus
Arachne
11
10
3
1.25
L
Xbalanque
1
8
8
0.63
W
Amaterasu
HomeBound
Amaterasu
8
0
7
11.5
L
Cu Chulainn
IplayApexdotEXE
Cu Chulainn
2
7
0
0.29
W
Merlin
JoelSZN
Merlin
9
2
7
6.25
W
Mercury
Otterdahl
Mercury
19
3
8
7.67
L
Artemis
Radheely
Artemis
1
15
5
0.23
L
1
14
2
0.14
W
Baron Samedi
zgito
Baron Samedi
3
5
25
3.1
W
12
6
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,295
Damage
76,975
98,441
Taken
76,791
52,779
Mitigated
50,156
13,292
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bloopus
Arachne
16,232
11,309
255
7,711
22,801
10,874
2,016
5,170
17,531
0
46,913
L
Xbalanque
7,881
4,890
0
1,786
15,206
5,754
1,256
4,002
11,151
0
31,479
W
Amaterasu
HomeBound
Amaterasu
10,697
3,753
0
8,414
16,068
18,407
678
672
14,918
1,648
51,880
L
Cu Chulainn
IplayApexdotEXE
Cu Chulainn
11,267
3,249
0
2,020
21,354
16,232
55
5,938
14,982
526
48,431
W
Merlin
JoelSZN
Merlin
15,125
1,676
0
3,980
11,659
5,215
1,943
176
11,408
97,526
0
W
Mercury
Otterdahl
Mercury
20,274
12,843
0
6,566
15,376
6,632
3,396
267
15,009
0
94,541
L
Artemis
Radheely
Artemis
10,226
4,194
0
172
17,345
5,118
1,152
5,899
11,396
0
38,965
L
2,689
213
0
1,348
21,735
14,801
400
8,430
13,249
13,272
0
W
Baron Samedi
zgito
Baron Samedi
13,171
1,270
2,429
3,727
11,618
10,764
980
820
10,798
34,540
0
W
17,708
10,406
425
9,593
22,070
9,138
6,099
1,247
20,748
0
67,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,642
Gold Earned
59,682
308
Minions Killed
538
0
Camps Cleared
0
1,477,436
Distance Traveled
1,787,426
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,555
608
77
4
0
297,553
2
L
Xbalanque
8,727
459
57
3
0
311,611
0
W
Amaterasu
11,638
613
90
5
0
390,470
1
L
Cu Chulainn
9,646
508
92
5
0
308,692
0
W
Merlin
13,179
694
158
8
0
364,179
7
W
Mercury
13,100
689
139
7
0
415,867
8
L
Artemis
7,768
409
56
3
0
278,191
1
L
Sobek
6,946
366
26
1
0
281,389
0
W
Baron Samedi
10,070
530
30
2
0
322,952
2
W
Cupid
11,695
616
121
6
0
293,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role