Player Matchup

Neith
Neith
CoTar421
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DarkLuck117
Bacchus
Level 28
God Stats
0W - 1L
1,899 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Anubis
Anubis
II__Barry__Il
Anubis
Level 21
God Stats
8W - 11L
1,543 SR
Queue Stats
54W - 57L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lean-1923
Cu Chulainn
Level 28
God Stats
18W - 25L
1,750 SR
Queue Stats
110W - 132L
1,504 Elo+
Solo
Nemesis
Nemesis
tanapum99
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,623 Elo+
Solo
Team Averages
Level 21
1,638 SR
1,549 Elo+

VS

Team Averages
Level 23
1,549 SR
1,598 Elo+
Chiron
Chiron
SENSEI8O8
Chiron
Level 25
God Stats
6W - 7L
1,470 SR
Queue Stats
77W - 97L
1,437 Elo+
Party 2
Arachne
Arachne
Sinister8082054
Arachne
Level 27
God Stats
10W - 3L
1,765 SR
Queue Stats
101W - 111L
1,468 Elo+
Party 2
Ravana
Ravana
Th3b0yw0nd3r883
Ravana
Level 21
God Stats
9W - 9L
1,496 SR
Queue Stats
204W - 182L
1,620 Elo+
Party 1
He Bo
He Bo
TheScrubKing
He Bo
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
183W - 145L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
splung01
Kumbhakarna
Level 11
God Stats
9W - 1L
1,738 SR
Queue Stats
25W - 9L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoTar421
Neith
14
1 / 2 / 1
8,407
442
4,670
6,894
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
DarkLuck117
Bacchus
12
2 / 5 / 0
8,275
436
4,680
14,814
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
8,766
461
11,621
13,031
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Lean-1923
Cu Chulainn
13
1 / 7 / 1
8,001
421
5,880
15,034
5,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
tanapum99
Nemesis
12
0 / 3 / 2
7,775
409
1,318
12,937
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SENSEI8O8
Chiron
17
2 / 0 / 2
9,991
526
4,979
8,058
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
9 / 0 / 6
10,820
569
12,800
8,986
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 4
10,822
570
9,713
9,217
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 10
9,654
508
8,736
9,025
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
splung01
Kumbhakarna
14
2 / 0 / 11
9,549
503
6,894
14,235
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
23
23
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
CoTar421
Neith
1
2
1
0.75
L
Bacchus
DarkLuck117
Bacchus
2
5
0
0.4
L
2
6
2
0.5
L
Cu Chulainn
Lean-1923
Cu Chulainn
1
7
1
0.21
W
Chiron
SENSEI8O8
Chiron
2
0
2
3
W
9
0
6
12
W
8
1
4
10
W
2
5
10
1.4
W
Kumbhakarna
splung01
Kumbhakarna
2
0
11
7.5
L
Nemesis
tanapum99
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
43,122
62,710
Taken
49,521
29,157
Mitigated
32,050
12,385
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CoTar421
Neith
4,670
1,326
0
2,704
6,894
2,117
0
814
6,058
0
46,247
L
Bacchus
DarkLuck117
Bacchus
4,680
285
0
790
14,814
11,354
0
3,731
10,896
23,021
0
L
11,621
114
300
3,772
13,031
5,821
0
5,234
7,467
56,284
0
L
Cu Chulainn
Lean-1923
Cu Chulainn
5,880
1,187
0
0
15,034
5,465
0
4,079
10,627
0
39,536
W
Chiron
SENSEI8O8
Chiron
4,979
774
957
3,194
8,058
2,871
4,005
1,813
6,245
0
63,190
W
12,800
8,146
0
4,453
8,986
5,690
229
2,636
6,350
0
67,474
W
9,713
2,350
0
2,368
9,217
9,433
166
3,463
5,754
0
53,905
W
8,736
400
0
684
9,025
3,052
428
4,459
4,566
46,790
0
W
Kumbhakarna
splung01
Kumbhakarna
6,894
1,023
0
6,174
14,235
11,004
350
3,930
10,305
36,844
0
L
Nemesis
tanapum99
Nemesis
1,318
311
0
4,819
12,937
4,400
0
1,247
11,561
0
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
50,836
386
Minions Killed
476
0
Camps Cleared
0
1,829,270
Distance Traveled
1,868,825
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,407
442
103
5
0
379,983
1
L
Bacchus
8,275
436
26
1
0
355,731
1
L
Anubis
8,766
461
94
5
0
330,446
6
L
Cu Chulainn
8,001
421
73
4
0
355,075
0
W
Chiron
9,991
526
118
6
0
342,814
7
W
Arachne
10,820
569
117
6
0
439,795
0
W
Ravana
10,822
570
102
5
0
354,631
1
W
He Bo
9,654
508
91
5
0
338,189
5
W
Kumbhakarna
9,549
503
48
3
0
393,396
3
L
Nemesis
7,775
409
90
5
0
408,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role