Player Matchup

Ganesha
Ganesha
BadSnacks_
Ganesha
Level 157
God Stats
1W - 2L
1,428 SR
Queue Stats
31W - 33L
1,190 Elo+
Party 1
Nemesis
Nemesis
Jetstreams
Nemesis
Level 67
God Stats
3W - 4L
1,745 SR
Queue Stats
287W - 290L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
MeganTheGod
Danzaburou
Level 17
God Stats
1W - 3L
1,282 SR
Queue Stats
4W - 6L
1,557 Elo+
Party 1
Achilles
Achilles
Zawg
Achilles
Level 111
God Stats
0W - 2L
1,723 SR
Queue Stats
37W - 59L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
iGrizz
Hou Yi
Level 123
God Stats
0W - 1L
1,547 SR
Queue Stats
15W - 15L
1,501 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,414 Elo+

VS

Team Averages
Level 85
1,613 SR
1,544 Elo+
King Arthur
King Arthur
Duckbutter64
King Arthur
Level 60
God Stats
1W - 2L
1,369 SR
Queue Stats
18W - 14L
1,634 Elo+
Party 3
Zeus
Zeus
TrueMotivation3
Zeus
Level 158
God Stats
14W - 5L
1,886 SR
Queue Stats
223W - 226L
1,465 Elo+
Party 2
Athena
Athena
darklinkmain
Athena
Level 40
God Stats
1W - 0L
1,533 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Neith
Neith
demonicfire4000
Neith
Level 29
God Stats
23W - 21L
1,545 SR
Queue Stats
150W - 165L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
digorow
Tsukuyomi
Level 137
God Stats
8W - 3L
1,734 SR
Queue Stats
101W - 77L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BadSnacks_
Ganesha
16
0 / 4 / 12
10,965
685
8,148
18,920
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Jetstreams
Nemesis
18
3 / 5 / 4
10,879
680
9,998
15,165
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
MeganTheGod
Danzaburou
17
8 / 7 / 6
12,668
792
13,685
17,902
7,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Zawg
Achilles
16
2 / 5 / 2
9,360
585
7,484
24,841
38,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
iGrizz
Hou Yi
18
6 / 6 / 5
12,481
780
13,460
17,629
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Duckbutter64
King Arthur
18
2 / 2 / 14
11,749
734
8,730
12,053
9,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 11
14,529
908
33,944
12,123
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
17
3 / 8 / 17
12,488
781
8,284
17,998
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 6
12,864
804
11,210
8,474
3,565
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
digorow
Tsukuyomi
19
6 / 5 / 14
12,772
798
18,187
17,499
9,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
19
Kills
27
27
Deaths
19
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BadSnacks_
Ganesha
0
4
12
1.5
W
King Arthur
Duckbutter64
King Arthur
2
2
14
4.5
L
Nemesis
Jetstreams
Nemesis
3
5
4
1
L
Danzaburou
MeganTheGod
Danzaburou
8
7
6
1.57
W
10
3
11
5.17
L
Achilles
Zawg
Achilles
2
5
2
0.6
W
Athena
3
8
17
1.44
W
6
1
6
9
W
Tsukuyomi
digorow
Tsukuyomi
6
5
14
2.6
L
Hou Yi
iGrizz
Hou Yi
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,775
Damage
80,355
94,457
Taken
68,147
82,171
Mitigated
42,255
9,183
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BadSnacks_
Ganesha
8,148
410
0
1,384
18,920
21,210
0
7,496
10,730
24,265
0
W
King Arthur
Duckbutter64
King Arthur
8,730
852
0
391
12,053
9,368
191
1,173
10,762
0
37,727
L
Nemesis
Jetstreams
Nemesis
9,998
3,786
0
2,651
15,165
7,701
0
5,819
9,105
0
41,780
L
Danzaburou
MeganTheGod
Danzaburou
13,685
3,267
0
1,107
17,902
7,757
699
10,050
7,440
0
35,129
W
33,944
3,382
6
3,190
12,123
5,249
1,763
1,580
10,493
74,020
0
L
Achilles
Zawg
Achilles
7,484
2,125
0
985
24,841
38,110
12
8,784
15,308
969
24,588
W
Athena
8,284
2,710
0
1,253
17,998
14,778
0
2,509
15,389
15,989
0
W
11,210
6,183
0
2,974
8,474
3,565
3,086
756
7,693
0
41,593
W
Tsukuyomi
digorow
Tsukuyomi
18,187
4,738
0
4,709
17,499
9,295
239
2,678
14,628
0
56,305
L
Hou Yi
iGrizz
Hou Yi
13,460
5,783
0
3,056
17,629
7,393
1,524
8,360
8,952
0
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
64,402
298
Minions Killed
337
3
Camps Cleared
12
1,335,669
Distance Traveled
1,428,520
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,965
685
27
2
0
274,305
3
W
King Arthur
11,749
734
72
5
0
325,181
1
L
Nemesis
10,879
680
71
4
3
314,109
2
L
Danzaburou
12,668
792
69
4
0
210,625
0
W
Zeus
14,529
908
102
6
4
265,078
5
L
Achilles
9,360
585
35
2
0
283,461
0
W
Athena
12,488
781
18
1
0
269,165
4
W
Neith
12,864
804
87
5
3
246,078
1
W
Tsukuyomi
12,772
798
58
4
5
323,018
2
L
Hou Yi
12,481
780
96
6
0
253,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role