Player Matchup

Janus
Janus
Gold V
GenmaSage
Janus
Gold V
Level 155
God Stats
1W - 3L
1,558 SR
Queue Stats
145W - 167L
1,548 MMR
Solo
Izanami
Izanami
Silver II
RockCinnamon185
Izanami
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,538 MMR
Party 1
Terra
Terra
Silver I
VagueWolf221
Terra
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,538 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,519 SR
1,542 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,610 SR
1,550 MMR
Skadi
Skadi
Bronze III
Buddy_Boi420
Skadi
Bronze III
Level 95
God Stats
2W - 0L
1,521 SR
Queue Stats
7W - 6L
1,557 MMR
Party 2
King Arthur
King Arthur
Bronze III
Gigth
King Arthur
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,536 MMR
Solo
Aphrodite
Aphrodite
Bronze III
GravyBalls-_-
Aphrodite
Bronze III
Level 73
God Stats
1W - 0L
1,810 SR
Queue Stats
6W - 7L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GenmaSage
Janus
15
4 / 2 / 2
10,450
653
17,324
9,364
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 1
8,808
551
3,216
2,913
890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
0 / 1 / 5
9,274
580
8,119
17,404
16,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuChaacScyllaChang'eTsukuyomi

VS

Bans
KumbhakarnaCerberusHelCu ChulainnOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
9,484
593
7,702
8,526
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Gigth
King Arthur
14
4 / 2 / 0
10,307
644
9,636
17,576
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
GravyBalls-_-
Aphrodite
14
0 / 1 / 3
9,608
601
8,256
15,481
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Janus
GenmaSage
Janus
4
2
2
2.5
W
King Arthur
Gigth
King Arthur
4
2
0
2
W
Aphrodite
GravyBalls-_-
Aphrodite
0
1
3
1.5
L
2
1
1
2.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,659
Damage
25,594
29,681
Taken
41,583
20,539
Mitigated
20,079
8,800
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,702
2,607
0
831
8,526
2,767
2,671
4,707
3,716
0
53,335
L
Janus
GenmaSage
Janus
17,324
769
255
815
9,364
3,330
0
3,094
6,170
63,733
0
W
King Arthur
Gigth
King Arthur
9,636
860
0
993
17,576
10,820
73
9,953
7,229
0
46,846
W
Aphrodite
GravyBalls-_-
Aphrodite
8,256
988
8,341
13,018
15,481
6,492
824
9,910
5,125
56,469
0
L
3,216
2,544
0
493
2,913
890
0
737
2,076
0
17,634
L
8,119
424
1,156
6,081
17,404
16,319
0
4,501
12,156
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
29,399
188
Minions Killed
237
0
Camps Cleared
0
688,325
Distance Traveled
862,348
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,484
593
65
4
0
263,827
3
L
Janus
10,450
653
100
6
0
269,949
2
W
King Arthur
10,307
644
71
4
0
312,975
4
W
Aphrodite
9,608
601
101
6
0
285,546
2
L
Izanami
8,808
551
46
3
0
112,327
2
L
Terra
9,274
580
42
3
0
306,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role