Player Matchup

Kuzenbo
Kuzenbo
Bronze III
Diplofigus
Kuzenbo
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,418 MMR
Party 3
Chang'e
Chang'e
Gold IV
Franchiser
Chang'e
Gold IV
Level 91
God Stats
21W - 13L
1,737 SR
Queue Stats
180W - 178L
1,476 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Snackshop
Amaterasu
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,418 MMR
Party 3
Izanami
Izanami
Gold IV
adzikows
Izanami
Gold IV
Level 100
God Stats
1W - 1L
1,331 SR
Queue Stats
270W - 261L
1,417 MMR
Solo
Nemesis
Nemesis
Gold IV
ichigokun67
Nemesis
Gold IV
Level 75
God Stats
55W - 40L
1,626 SR
Queue Stats
185W - 180L
1,476 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,539 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,630 SR
1,455 MMR
Danzaburou
Danzaburou
Bronze IV
Ltiz
Danzaburou
Bronze IV
Level 69
God Stats
5W - 8L
1,488 SR
Queue Stats
44W - 60L
1,412 MMR
Solo
Janus
Janus
Gold II
Ouray
Janus
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
Powownow
Artio
Silver I
Level 139
God Stats
1W - 1L
1,755 SR
Queue Stats
42W - 30L
1,442 MMR
Party 2
Ne Zha
Ne Zha
Silver II
Tmc9598
Ne Zha
Silver II
Level 144
God Stats
8W - 11L
1,868 SR
Queue Stats
48W - 60L
1,504 MMR
Party 2
Bellona
Bellona
Silver I
ibugzbunnyii
Bellona
Silver I
Level 143
God Stats
5W - 6L
1,540 SR
Queue Stats
93W - 104L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Diplofigus
Kuzenbo
20
5 / 1 / 14
16,250
580
14,786
33,268
61,637
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
20
4 / 1 / 11
14,709
525
18,063
19,441
11,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Snackshop
Amaterasu
20
8 / 3 / 12
16,400
586
18,017
38,178
32,415
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
adzikows
Izanami
20
5 / 4 / 5
17,541
626
19,945
24,659
10,909
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ichigokun67
Nemesis
20
11 / 3 / 14
15,848
566
28,746
23,593
18,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetPersephoneApolloCu ChulainnYemoja

VS

Bans
CthulhuCerberusFenrirSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ltiz
Danzaburou
20
7 / 5 / 2
15,106
540
23,049
23,566
9,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Ouray
Janus
20
2 / 3 / 3
13,374
478
30,104
13,246
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Powownow
Artio
19
1 / 8 / 6
13,328
476
12,278
38,815
39,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Tmc9598
Ne Zha
18
1 / 10 / 1
12,166
435
12,708
24,607
10,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ibugzbunnyii
Bellona
20
1 / 7 / 4
13,577
485
16,693
28,908
26,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
33
Kills
12
12
Deaths
33
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Diplofigus
Kuzenbo
5
1
14
12
W
Chang'e
4
1
11
9.5
L
Danzaburou
Ltiz
Danzaburou
7
5
2
1.6
L
Janus
Ouray
Janus
2
3
3
1.17
L
Artio
Powownow
Artio
1
8
6
0.5
W
Amaterasu
Snackshop
Amaterasu
8
3
12
4.67
L
Ne Zha
Tmc9598
Ne Zha
1
10
1
0.15
W
Izanami
adzikows
Izanami
5
4
5
1.88
L
Bellona
ibugzbunnyii
Bellona
1
7
4
0.43
W
Nemesis
ichigokun67
Nemesis
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,557
Damage
94,832
139,139
Taken
129,142
135,543
Mitigated
92,108
63,327
Healing
28,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Diplofigus
Kuzenbo
14,786
3,927
0
6,654
33,268
61,637
1,617
11,999
20,771
40,739
0
W
Chang'e
18,063
1,478
11,108
9,196
19,441
11,930
1,558
9,594
9,493
82,089
0
L
Danzaburou
Ltiz
Danzaburou
23,049
8,257
0
4,004
23,566
9,859
2,314
4,487
19,033
0
93,159
L
Janus
Ouray
Janus
30,104
756
0
924
13,246
5,017
0
3,964
9,170
124,589
0
L
Artio
Powownow
Artio
12,278
517
4,469
11,581
38,815
39,975
264
12,703
25,629
56,232
0
W
Amaterasu
Snackshop
Amaterasu
18,017
9,545
0
19,517
38,178
32,415
5,536
12,462
25,412
532
86,748
L
Ne Zha
Tmc9598
Ne Zha
12,708
2,277
0
6,091
24,607
10,996
209
4,626
19,761
0
79,233
W
Izanami
adzikows
Izanami
19,945
14,713
0
11,410
24,659
10,909
7,664
6,896
17,679
0
165,668
L
Bellona
ibugzbunnyii
Bellona
16,693
4,855
0
1,846
28,908
26,261
3,475
7,122
21,594
7,689
96,589
W
Nemesis
ichigokun67
Nemesis
28,746
13,647
0
5,442
23,593
18,652
5,815
6,476
16,914
0
121,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,748
Gold Earned
67,551
677
Minions Killed
751
0
Camps Cleared
0
2,846,912
Distance Traveled
2,617,014
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,250
580
38
1
0
569,553
9
W
Chang'e
14,709
525
136
5
0
556,290
6
L
Danzaburou
15,106
540
151
5
0
474,895
5
L
Janus
13,374
478
209
7
0
597,017
8
L
Artio
13,328
476
79
3
0
549,596
6
W
Amaterasu
16,400
586
147
5
0
602,302
4
L
Ne Zha
12,166
435
126
5
0
488,598
8
W
Izanami
17,541
626
251
9
0
494,138
1
L
Bellona
13,577
485
186
7
0
506,908
9
W
Nemesis
15,848
566
105
4
0
624,629
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role