Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OGBK420KUSH
Neith
Level 103
God Stats
11W - 9L
1,241 SR
Queue Stats
126W - 127L
1,540 Elo+
Party 1
Nox
Nox
dreadzone62
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,462 Elo+
Solo
Team Averages
Level 100
1,414 SR
1,501 Elo+

VS

Team Averages
Level 65
1,482 SR
1,497 Elo+
Chang'e
Chang'e
CATHOCHEF9
Chang'e
Level 75
God Stats
0W - 1L
1,432 SR
Queue Stats
34W - 56L
1,533 Elo+
Party 2
Ares
Ares
TheWoods998
Ares
Level 61
God Stats
9W - 11L
1,500 SR
Queue Stats
151W - 154L
1,430 Elo+
Solo
Cthulhu
Cthulhu
karimiko
Cthulhu
Level 60
God Stats
3W - 4L
1,514 SR
Queue Stats
38W - 58L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 1 / 2
7,101
710
4,507
6,665
4,577
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 6
6,565
657
7,300
3,945
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 1 / 4
6,650
665
4,447
3,050
1,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CATHOCHEF9
Chang'e
9
0 / 2 / 1
5,949
595
1,640
6,441
4,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 1
6,762
676
2,400
6,345
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
karimiko
Cthulhu
9
1 / 2 / 1
6,575
658
5,019
9,430
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
2
5
L
Chang'e
CATHOCHEF9
Chang'e
0
2
1
0.25
W
0
0
6
3
L
1
2
1
0.75
W
2
1
4
4
L
Cthulhu
karimiko
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,254
Damage
9,059
13,660
Taken
22,216
6,911
Mitigated
16,469
4,799
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,507
2,320
0
922
6,665
4,577
499
3,654
2,761
0
19,417
L
Chang'e
CATHOCHEF9
Chang'e
1,640
349
1,130
1,752
6,441
4,112
26
2,079
4,362
16,757
0
W
7,300
3,073
381
2,724
3,945
1,330
645
2,810
1,035
0
30,497
L
2,400
161
357
993
6,345
5,735
0
710
5,635
13,004
0
W
4,447
274
155
617
3,050
1,004
306
2,160
790
14,165
0
L
Cthulhu
karimiko
Cthulhu
5,019
414
710
2,885
9,430
6,622
0
1,798
7,632
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,316
Gold Earned
19,286
109
Minions Killed
90
0
Camps Cleared
0
523,806
Distance Traveled
482,358
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,101
710
33
3
0
164,066
1
L
Chang'e
5,949
595
28
3
0
144,965
2
W
Neith
6,565
657
54
5
0
178,094
1
L
Ares
6,762
676
20
2
0
144,319
0
W
Nox
6,650
665
22
2
0
181,646
0
L
Cthulhu
6,575
658
42
4
0
193,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role