Player Matchup

Chronos
Chronos
AWWWPOTATERSSS
Chronos
Level 112
God Stats
10W - 8L
1,678 SR
Queue Stats
97W - 72L
1,540 Elo+
Party 1
Hercules
Hercules
FinnIsDinn
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,463 Elo+
Party 1
Thanatos
Thanatos
Jiterr
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KhephriMain
Cthulhu
Level 81
God Stats
5W - 1L
1,570 SR
Queue Stats
31W - 24L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 37
God Stats
33W - 24L
1,503 SR
Queue Stats
125W - 110L
1,519 Elo+
Party 1
Team Averages
Level 81
1,550 SR
1,512 Elo+

VS

Team Averages
Level 75
1,540 SR
1,505 Elo+
Artemis
Artemis
EEHawke44
Artemis
Level 46
God Stats
18W - 13L
1,663 SR
Queue Stats
221W - 213L
1,608 Elo+
Party 2
Camazotz
Camazotz
God_Of_Feeding
Camazotz
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 62L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
HumbleGuardian
Kuzenbo
Level 69
God Stats
8W - 11L
1,596 SR
Queue Stats
56W - 74L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
SirStoudmire
Jormungandr
Level 90
God Stats
4W - 4L
1,662 SR
Queue Stats
200W - 189L
1,450 Elo+
Solo
Thoth
Thoth
endlander
Thoth
Level 124
God Stats
0W - 7L
1,280 SR
Queue Stats
208W - 229L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
9,996
625
15,683
9,892
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FinnIsDinn
Hercules
12
0 / 2 / 3
7,274
455
3,967
9,150
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Jiterr
Thanatos
14
7 / 3 / 7
8,913
557
10,281
11,585
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KhephriMain
Cthulhu
14
7 / 2 / 10
9,222
576
8,569
11,839
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YungClap
Danzaburou
13
4 / 3 / 5
8,456
529
8,648
8,551
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EEHawke44
Artemis
12
3 / 7 / 2
7,344
459
7,394
10,359
3,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
14
4 / 2 / 0
8,393
525
7,889
12,284
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 4
7,497
469
3,827
17,463
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
SirStoudmire
Jormungandr
12
1 / 7 / 3
7,512
470
5,563
11,987
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
endlander
Thoth
13
2 / 9 / 1
8,207
513
3,731
13,017
3,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
29
Kills
10
11
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Artemis
EEHawke44
Artemis
3
7
2
0.57
W
Hercules
FinnIsDinn
Hercules
0
2
3
0.75
L
Camazotz
4
2
0
2
L
0
4
4
0.5
W
Thanatos
Jiterr
Thanatos
7
3
7
3.5
W
Cthulhu
KhephriMain
Cthulhu
7
2
10
6
L
Jormungandr
SirStoudmire
Jormungandr
1
7
3
0.36
W
Danzaburou
YungClap
Danzaburou
4
3
5
2.17
L
Thoth
endlander
Thoth
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
28,404
51,017
Taken
65,110
29,243
Mitigated
33,940
18,384
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,683
8,107
0
2,908
9,892
5,976
2,911
5,442
4,384
55,999
3,913
L
Artemis
EEHawke44
Artemis
7,394
3,510
0
1,523
10,359
3,166
1,015
3,454
6,830
0
34,725
W
Hercules
FinnIsDinn
Hercules
3,967
1,295
0
1,481
9,150
5,642
0
658
8,167
0
30,345
L
Camazotz
7,889
1,763
0
6,043
12,284
9,821
623
2,475
9,584
0
44,176
L
3,827
1,223
0
2,590
17,463
12,923
422
5,849
11,593
21,593
0
W
Thanatos
Jiterr
Thanatos
10,281
3,265
0
9,678
11,585
4,423
713
1,708
9,752
0
57,679
W
Cthulhu
KhephriMain
Cthulhu
8,569
1,108
357
2,694
11,839
10,276
0
2,981
8,833
37,678
0
L
Jormungandr
SirStoudmire
Jormungandr
5,563
1,688
0
2,334
11,987
4,175
494
4,623
7,339
38,934
0
W
Danzaburou
YungClap
Danzaburou
8,648
4,429
0
1,266
8,551
2,926
348
2,332
6,219
0
42,983
L
Thoth
endlander
Thoth
3,731
439
0
1,753
13,017
3,855
0
7,054
5,963
35,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
38,953
386
Minions Killed
320
0
Camps Cleared
0
1,475,024
Distance Traveled
1,385,774
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,996
625
100
6
0
288,679
0
L
Artemis
7,344
459
63
4
0
247,689
0
W
Hercules
7,274
455
68
4
0
262,614
2
L
Camazotz
8,393
525
92
6
0
279,454
1
L
Kuzenbo
7,497
469
32
2
0
290,969
0
W
Thanatos
8,913
557
98
6
0
322,685
1
W
Cthulhu
9,222
576
39
2
0
313,557
2
L
Jormungandr
7,512
470
65
4
0
307,733
2
W
Danzaburou
8,456
529
81
5
0
287,489
0
L
Thoth
8,207
513
68
4
0
259,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role