Player Matchup

Chaac
Chaac
SENSEI8O8
Chaac
Level 24
God Stats
10W - 13L
1,300 SR
Queue Stats
77W - 97L
1,447 Elo+
Party 3
Sobek
Sobek
Sinister8082054
Sobek
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 111L
1,479 Elo+
Party 3
Eset
Eset
inexact-bass3
Eset
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Medusa
Medusa
metal_lemonade9
Medusa
Level 3
God Stats
4W - 4L
1,766 SR
Queue Stats
4W - 4L
1,683 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tanapum99
Tsukuyomi
Level 7
God Stats
3W - 1L
1,729 SR
Queue Stats
6W - 5L
1,722 Elo+
Solo
Team Averages
Level 13
1,606 SR
1,551 Elo+

VS

Team Averages
Level 27
1,523 SR
1,633 Elo+
Ullr
Ullr
Counteristics
Ullr
Level 27
God Stats
14W - 6L
1,698 SR
Queue Stats
54W - 23L
1,779 Elo+
Party 2
Ra
Ra
Loki8045
Ra
Level 29
God Stats
2W - 8L
1,197 SR
Queue Stats
550W - 545L
1,492 Elo+
Solo
Ymir
Ymir
Rugbaee
Ymir
Level 28
God Stats
12W - 4L
1,885 SR
Queue Stats
31W - 22L
1,810 Elo+
Party 2
Xbalanque
Xbalanque
Ticksii
Xbalanque
Level 27
God Stats
4W - 7L
1,359 SR
Queue Stats
327W - 351L
1,454 Elo+
Solo
Loki
Loki
mikadalcolletto
Loki
Level 26
God Stats
5W - 8L
1,478 SR
Queue Stats
20W - 19L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SENSEI8O8
Chaac
12
0 / 1 / 0
6,496
406
2,047
5,875
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 1
6,975
436
2,619
14,639
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 1
6,894
431
11,588
9,324
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 4 / 0
7,036
440
5,767
13,712
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
tanapum99
Tsukuyomi
13
0 / 3 / 1
7,582
474
791
11,461
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,549
659
8,881
6,879
2,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
8,789
549
1,437
5,365
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
Rugbaee
Ymir
12
2 / 1 / 6
8,344
522
4,580
9,836
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Ticksii
Xbalanque
13
2 / 1 / 6
8,520
533
10,156
8,958
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
10 / 0 / 6
10,252
641
8,500
9,189
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
1
2
1
0.75
W
Ymir
Rugbaee
Ymir
2
1
6
5
L
Chaac
SENSEI8O8
Chaac
0
1
0
0
L
0
5
1
0.1
W
Xbalanque
Ticksii
Xbalanque
2
1
6
5
L
2
6
1
0.42
L
2
4
0
0.5
W
10
0
6
13
L
Tsukuyomi
tanapum99
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
33,554
55,011
Taken
40,227
25,199
Mitigated
16,549
21,679
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,881
5,098
0
995
6,879
2,722
2,514
1,831
4,773
0
76,702
W
1,437
146
97
1,155
5,365
1,937
1,390
4,299
1,066
43,548
0
W
Ymir
Rugbaee
Ymir
4,580
1,333
0
678
9,836
5,656
217
4,099
5,737
16,650
0
L
Chaac
SENSEI8O8
Chaac
2,047
47
0
2,367
5,875
3,726
0
0
5,875
0
23,531
L
2,619
522
0
5,165
14,639
11,455
28
3,499
11,140
12,022
0
W
Xbalanque
Ticksii
Xbalanque
10,156
3,258
0
3,502
8,958
2,970
539
2,916
6,042
0
48,158
L
11,588
320
731
1,696
9,324
2,609
0
1,774
7,550
42,073
0
L
5,767
2,275
270
6,767
13,712
3,838
144
727
12,985
0
48,257
W
8,500
2,497
0
3,995
9,189
3,264
0
1,062
8,127
0
62,344
L
Tsukuyomi
tanapum99
Tsukuyomi
791
175
0
4,683
11,461
3,571
0
17
11,444
0
57,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
46,454
330
Minions Killed
437
0
Camps Cleared
0
1,443,066
Distance Traveled
1,587,641
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,549
659
138
9
0
321,413
0
W
Ra
8,789
549
92
6
0
290,992
0
W
Ymir
8,344
522
24
2
0
334,737
0
L
Chaac
6,496
406
44
3
0
276,772
5
L
Sobek
6,975
436
31
2
0
289,681
3
W
Xbalanque
8,520
533
77
5
0
290,772
2
L
Eset
6,894
431
66
4
0
312,584
1
L
Medusa
7,036
440
79
5
0
227,715
1
W
Loki
10,252
641
106
7
0
349,727
7
L
Tsukuyomi
7,582
474
110
7
0
336,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role