Player Matchup

Janus
Janus
Bronze III
Gigth
Janus
Bronze III
Level 86
God Stats
0W - 1L
1,761 SR
Queue Stats
3W - 1L
1,596 MMR
Solo
Medusa
Medusa
Silver V
LAneBlazzer3015
Medusa
Silver V
Level 107
God Stats
0W - 3L
1,253 SR
Queue Stats
8W - 12L
1,457 MMR
Party 1
Khepri
Khepri
Gold V
rapidbunny30137
Khepri
Gold V
Level 57
God Stats
2W - 1L
1,728 SR
Queue Stats
6W - 6L
1,687 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,581 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,480 SR
1,572 MMR
Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum V
MaRc A Milli0n
Sobek
Platinum V
Level 160
God Stats
4W - 3L
1,326 SR
Queue Stats
207W - 203L
1,663 MMR
Party 2
Chang'e
Chang'e
Gold III
psychoticbobby
Chang'e
Gold III
Level 128
God Stats
34W - 27L
1,614 SR
Queue Stats
47W - 49L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gigth
Janus
11
2 / 7 / 4
8,423
648
10,354
8,106
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 4
8,026
617
11,142
8,644
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 3
9,695
746
5,637
11,401
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ZeusDanzaburouPoseidonAphroditeBacchus

VS

Bans
CthulhuCupidChaacJing WeiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 3 / 12
9,579
737
11,164
14,647
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
12 / 1 / 6
11,287
868
7,626
13,902
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 3 / 12
8,769
675
6,437
10,496
3,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
18
18
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
12
3.67
L
Janus
Gigth
Janus
2
7
4
0.57
L
1
6
4
0.5
W
12
1
6
15
W
1
3
12
2.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
25,227
28,151
Taken
39,045
18,925
Mitigated
29,944
2,204
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,164
4,227
0
3,393
14,647
12,672
22
5,816
8,593
0
23,679
L
Janus
Gigth
Janus
10,354
404
0
0
8,106
3,716
0
4,546
3,360
36,811
0
L
11,142
5,898
379
696
8,644
4,315
294
4,223
4,274
0
26,265
W
7,626
314
0
5,083
13,902
13,509
155
6,127
7,373
22,448
0
W
6,437
273
4,238
3,640
10,496
3,763
480
3,278
7,042
42,740
0
L
5,637
759
0
1,129
11,401
10,894
44
5,314
5,812
18,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
29,635
116
Minions Killed
123
0
Camps Cleared
0
713,238
Distance Traveled
722,966
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,579
737
25
2
0
243,544
4
L
Janus
8,423
648
68
5
0
222,716
4
L
Medusa
8,026
617
25
2
0
227,340
0
W
Sobek
11,287
868
28
2
0
246,153
1
W
Chang'e
8,769
675
70
5
0
233,269
1
L
Khepri
9,695
746
23
2
0
263,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role