Player Matchup

Scylla
Scylla
DYLTHESKILL
Scylla
Level 7
God Stats
11W - 11L
1,559 SR
Queue Stats
279W - 301L
1,605 Elo+
Solo
Hades
Hades
Havok30
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,514 Elo+
Party 2
Ymir
Ymir
Pepe2496
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,514 Elo+
Party 2
Artemis
Artemis
iFebii
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
seisland
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,514 Elo+
Party 2
Team Averages
Level 15
1,512 SR
1,529 Elo+

VS

Team Averages
Level 40
1,608 SR
1,560 Elo+
Nu Wa
Nu Wa
Astro XCIX
Nu Wa
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
504W - 480L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
F3RALKID
Erlang Shen
Level 27
God Stats
5W - 4L
1,652 SR
Queue Stats
71W - 66L
1,710 Elo+
Solo
Cernunnos
Cernunnos
Gingermads
Cernunnos
Level 13
God Stats
4W - 12L
1,500 SR
Queue Stats
339W - 405L
1,388 Elo+
Party 1
Anubis
Anubis
HeavenDevourer
Anubis
Level 6
God Stats
8W - 8L
1,738 SR
Queue Stats
81W - 65L
1,765 Elo+
Solo
Cthulhu
Cthulhu
LycanLuna
Cthulhu
Level 24
God Stats
11W - 16L
1,650 SR
Queue Stats
238W - 285L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 6 / 2
6,770
423
3,685
9,357
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Havok30
Hades
10
1 / 8 / 2
6,139
384
4,336
13,697
4,664
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
11
2 / 10 / 4
7,812
488
4,561
16,220
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
iFebii
Artemis
11
4 / 8 / 2
7,208
451
8,088
10,972
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
seisland
Cthulhu
10
1 / 9 / 2
6,796
425
3,261
14,648
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
12 / 1 / 11
10,599
662
20,461
5,754
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
F3RALKID
Erlang Shen
17
11 / 2 / 10
10,728
671
11,725
10,046
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Gingermads
Cernunnos
13
1 / 2 / 6
7,949
497
4,025
8,686
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 2
11,468
717
13,744
10,156
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
LycanLuna
Cthulhu
12
2 / 3 / 6
8,125
508
5,751
10,528
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
8
Kills
39
41
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
12
1
11
17.5
L
Scylla
0
6
2
0.17
W
Erlang Shen
F3RALKID
Erlang Shen
11
2
10
8
W
Cernunnos
Gingermads
Cernunnos
1
2
6
2
L
Hades
Havok30
Hades
1
8
2
0.25
W
13
0
2
14
W
Cthulhu
LycanLuna
Cthulhu
2
3
6
1.67
L
Ymir
2
10
4
0.4
L
Artemis
iFebii
Artemis
4
8
2
0.63
L
Cthulhu
seisland
Cthulhu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
55,706
64,894
Taken
45,170
21,018
Mitigated
24,913
5,406
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,461
3,259
0
1,688
5,754
2,347
1,385
2,524
3,230
63,917
0
L
Scylla
3,685
563
0
338
9,357
2,003
0
5,368
3,689
31,373
0
W
Erlang Shen
F3RALKID
Erlang Shen
11,725
6,203
0
2,500
10,046
7,177
0
3,526
6,520
0
79,102
W
Cernunnos
Gingermads
Cernunnos
4,025
1,525
0
2,946
8,686
2,920
835
2,632
6,054
0
32,907
L
Hades
Havok30
Hades
4,336
380
83
1,710
13,697
4,664
0
10,356
3,001
18,920
0
W
13,744
979
0
6,316
10,156
6,722
1,933
3,782
6,374
87,397
0
W
Cthulhu
LycanLuna
Cthulhu
5,751
975
180
1,068
10,528
5,747
136
3,379
7,149
19,837
0
L
Ymir
4,561
1,086
0
433
16,220
6,541
0
9,710
6,133
23,226
0
L
Artemis
iFebii
Artemis
8,088
4,808
0
1,328
10,972
2,748
0
5,783
4,957
0
20,802
L
Cthulhu
seisland
Cthulhu
3,261
432
231
1,283
14,648
5,062
0
7,172
7,158
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
48,869
195
Minions Killed
492
0
Camps Cleared
0
1,271,244
Distance Traveled
1,408,074
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,599
662
97
6
0
313,620
3
L
Scylla
6,770
423
50
3
0
234,273
0
W
Erlang Shen
10,728
671
128
8
0
317,101
0
W
Cernunnos
7,949
497
49
3
0
251,822
0
L
Hades
6,139
384
28
2
0
269,166
0
W
Anubis
11,468
717
188
12
0
253,576
1
W
Cthulhu
8,125
508
30
2
0
271,955
3
L
Ymir
7,812
488
43
3
0
277,410
1
L
Artemis
7,208
451
34
2
0
252,485
6
L
Cthulhu
6,796
425
40
3
0
237,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role