Player Matchup

Scylla
Scylla
DIIMPL3
Scylla
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 91L
1,509 Elo+
Party 1
Thanatos
Thanatos
ElM3r0
Thanatos
Level 28
God Stats
28W - 36L
1,376 SR
Queue Stats
326W - 379L
1,345 Elo+
Party 2
Nemesis
Nemesis
NeverBleed
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Bacchus
Bacchus
Trickx45
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 294L
1,359 Elo+
Solo
Skadi
Skadi
pame250810
Skadi
Level 21
God Stats
3W - 8L
1,332 SR
Queue Stats
141W - 193L
1,372 Elo+
Party 2
Team Averages
Level 17
1,442 SR
1,417 Elo+

VS

Team Averages
Level 23
1,529 SR
1,403 Elo+
Chaac
Chaac
Magnati69
Chaac
Level 17
God Stats
32W - 25L
1,426 SR
Queue Stats
560W - 498L
1,419 Elo+
Solo
Neith
Neith
MilesAbvU
Neith
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 198L
1,367 Elo+
Solo
Da Ji
Da Ji
Se7lution
Da Ji
Level 26
God Stats
4W - 3L
1,707 SR
Queue Stats
18W - 10L
1,525 Elo+
Solo
Merlin
Merlin
latecastle75
Merlin
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 49L
1,420 Elo+
Solo
Athena
Athena
sercinas
Athena
Level 29
God Stats
22W - 25L
1,512 SR
Queue Stats
150W - 256L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DIIMPL3
Scylla
16
5 / 5 / 0
9,872
494
8,996
12,074
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ElM3r0
Thanatos
12
0 / 10 / 2
7,909
395
4,577
17,786
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
NeverBleed
Nemesis
14
0 / 4 / 4
8,615
431
4,178
12,305
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Trickx45
Bacchus
12
1 / 6 / 0
7,755
388
7,492
14,948
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
13
2 / 9 / 1
8,132
407
9,256
14,645
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Magnati69
Chaac
18
8 / 2 / 4
11,938
597
14,964
17,452
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MilesAbvU
Neith
17
11 / 1 / 11
10,973
549
15,426
8,957
3,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Se7lution
Da Ji
15
12 / 2 / 8
10,806
540
9,625
12,858
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
16
3 / 1 / 5
10,415
521
9,802
9,960
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
sercinas
Athena
13
0 / 3 / 9
9,138
457
2,228
11,933
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
8
Kills
34
34
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Scylla
DIIMPL3
Scylla
5
5
0
1
L
Thanatos
ElM3r0
Thanatos
0
10
2
0.1
W
Chaac
Magnati69
Chaac
8
2
4
5
W
Neith
MilesAbvU
Neith
11
1
11
16.5
L
Nemesis
NeverBleed
Nemesis
0
4
4
0.5
W
Da Ji
Se7lution
Da Ji
12
2
8
8
L
Bacchus
Trickx45
Bacchus
1
6
0
0.17
W
Merlin
3
1
5
5.5
L
Skadi
2
9
1
0.28
W
Athena
sercinas
Athena
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
52,045
71,758
Taken
61,160
39,110
Mitigated
36,937
13,545
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DIIMPL3
Scylla
8,996
398
0
1,908
12,074
4,880
0
3,792
7,810
43,341
0
L
Thanatos
ElM3r0
Thanatos
4,577
1,181
0
8,658
17,786
6,834
0
2,548
15,046
0
40,212
W
Chaac
Magnati69
Chaac
14,964
3,091
0
7,670
17,452
16,500
1,098
3,759
13,693
0
77,774
W
Neith
MilesAbvU
Neith
15,426
9,880
0
3,001
8,957
3,497
4,417
3,049
5,908
0
64,158
L
Nemesis
NeverBleed
Nemesis
4,178
1,519
0
389
12,305
7,009
880
1,079
10,825
0
34,325
W
Da Ji
Se7lution
Da Ji
9,625
2,480
0
5,596
12,858
4,629
168
1,129
11,615
0
30,954
L
Bacchus
Trickx45
Bacchus
7,492
619
0
588
14,948
15,009
178
2,475
12,309
32,646
0
W
Merlin
9,802
1,210
0
3,038
9,960
3,628
1,776
4,991
4,969
65,940
0
L
Skadi
9,256
3,616
0
2,002
14,645
5,378
0
1,434
13,116
0
44,291
W
Athena
sercinas
Athena
2,228
988
0
1,485
11,933
8,683
953
3,560
8,373
22,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
53,270
339
Minions Killed
450
0
Camps Cleared
0
1,580,277
Distance Traveled
1,705,205
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,872
494
93
5
0
322,133
2
L
Thanatos
7,909
395
84
4
0
284,354
3
W
Chaac
11,938
597
158
8
0
339,364
0
W
Neith
10,973
549
99
5
0
319,386
0
L
Nemesis
8,615
431
65
3
0
354,255
2
W
Da Ji
10,806
540
38
2
0
388,370
0
L
Bacchus
7,755
388
41
2
0
333,373
1
W
Merlin
10,415
521
118
6
0
334,960
1
L
Skadi
8,132
407
56
3
0
286,162
4
W
Athena
9,138
457
37
2
0
323,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role