Player Matchup

Bacchus
Bacchus
Hixyoyo13
Bacchus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
iKonicDave
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,129 Elo+
Party 1
Janus
Janus
iKonicF03
Janus
Level 126
God Stats
9W - 13L
1,483 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 1
Chiron
Chiron
iKonicImperator
Chiron
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,129 Elo+
Party 1
Team Averages
Level 137
1,496 SR
1,324 Elo+

VS

Team Averages
Level 93
1,536 SR
1,651 Elo+
Arachne
Arachne
BerserkOphiuchus
Arachne
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 221L
1,542 Elo+
Party 2
Nox
Nox
Delonte8120
Nox
Level 160
God Stats
0W - 1L
1,755 SR
Queue Stats
136W - 210L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
Tomura154
Kuzenbo
Level 23
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
eyefeed
Sun Wukong
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
125W - 103L
2,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hixyoyo13
Bacchus
15
7 / 3 / 10
9,954
905
10,026
11,510
11,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
iKonicDave
Ne Zha
15
7 / 4 / 5
9,718
883
7,652
8,356
4,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
iKonicF03
Janus
15
3 / 3 / 7
9,436
858
12,287
8,253
2,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 11
9,906
901
10,737
9,297
3,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,642
695
5,671
12,432
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 1
8,313
756
5,369
8,182
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Tomura154
Kuzenbo
13
1 / 4 / 2
7,488
681
2,942
10,385
5,349
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
eyefeed
Sun Wukong
15
7 / 5 / 2
9,306
846
11,099
16,826
14,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
11
11
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
5
1
0.5
W
Bacchus
Hixyoyo13
Bacchus
7
3
10
4
L
Kuzenbo
Tomura154
Kuzenbo
1
4
2
0.5
L
Sun Wukong
eyefeed
Sun Wukong
7
5
2
1.6
W
Ne Zha
iKonicDave
Ne Zha
7
4
5
2.38
W
Janus
iKonicF03
Janus
3
3
7
2.17
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,702
Damage
25,081
37,416
Taken
47,825
21,883
Mitigated
28,505
10,328
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,671
3,133
0
2,431
12,432
5,548
434
7,230
5,202
0
13,695
L
5,369
150
0
656
8,182
3,417
720
2,117
6,065
28,814
0
W
Bacchus
Hixyoyo13
Bacchus
10,026
1,020
1,471
1,455
11,510
11,266
361
2,930
8,580
23,598
0
L
Kuzenbo
Tomura154
Kuzenbo
2,942
503
0
0
10,385
5,349
0
5,937
4,448
12,641
0
L
Sun Wukong
eyefeed
Sun Wukong
11,099
2,731
0
2,536
16,826
14,191
0
7,629
9,197
0
26,529
W
Ne Zha
iKonicDave
Ne Zha
7,652
2,309
0
1,228
8,356
4,133
880
2,426
5,930
0
19,776
W
Janus
iKonicF03
Janus
12,287
2,885
0
1,456
8,253
2,756
2,871
1,054
7,199
44,060
0
W
10,737
4,516
1,257
3,461
9,297
3,728
2,048
2,408
6,889
0
43,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
32,749
220
Minions Killed
119
10
Camps Cleared
5
816,267
Distance Traveled
750,440
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,642
695
18
2
1
187,806
1
L
Nox
8,313
756
54
5
2
180,892
2
W
Bacchus
9,954
905
34
3
1
211,956
1
L
Kuzenbo
7,488
681
19
2
1
183,191
1
L
Sun Wukong
9,306
846
28
3
1
198,551
1
W
Ne Zha
9,718
883
41
4
2
205,961
0
W
Janus
9,436
858
78
7
4
197,881
3
W
Chiron
9,906
901
67
6
3
200,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role