Player Matchup

Hou Yi
Hou Yi
Fergie4Lyfe
Hou Yi
Level 141
God Stats
1W - 2L
1,752 SR
Queue Stats
139W - 115L
1,578 Elo+
Solo
Ne Zha
Ne Zha
QTwelve
Ne Zha
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
168W - 150L
1,714 Elo+
Solo
Kali
Kali
Spagotty
Kali
Level 160
God Stats
5W - 1L
1,786 SR
Queue Stats
139W - 138L
1,672 Elo+
Solo
Athena
Athena
alejogamer1168
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,637 Elo+
Solo
Agni
Agni
kobknightmare
Agni
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,608 SR
1,620 Elo+

VS

Team Averages
Level 124
1,637 SR
1,553 Elo+
Nemesis
Nemesis
AidenCasket
Nemesis
Level 111
God Stats
3W - 0L
1,713 SR
Queue Stats
156W - 157L
1,548 Elo+
Solo
Cerberus
Cerberus
BitCloud
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FrameFlash
Vulcan
Level 118
God Stats
12W - 9L
1,817 SR
Queue Stats
133W - 141L
1,638 Elo+
Solo
Xbalanque
Xbalanque
MegaTactics
Xbalanque
Level 153
God Stats
19W - 17L
1,653 SR
Queue Stats
584W - 569L
1,578 Elo+
Solo
Tyr
Tyr
TheFeedLordZorge
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 6 / 0
8,321
520
9,830
12,855
3,932
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
QTwelve
Ne Zha
12
1 / 3 / 6
8,039
502
4,802
12,632
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kali
11
2 / 6 / 1
7,156
447
4,833
14,694
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 1
7,600
475
5,899
16,472
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 0
7,479
467
9,844
8,385
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AidenCasket
Nemesis
15
6 / 2 / 3
9,090
568
7,030
10,788
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BitCloud
Cerberus
13
4 / 3 / 9
8,162
510
9,489
11,510
5,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
FrameFlash
Vulcan
16
3 / 2 / 5
9,253
578
9,078
7,086
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MegaTactics
Xbalanque
17
8 / 3 / 3
10,174
636
10,316
16,455
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 7
9,531
596
11,237
14,555
12,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
22
22
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AidenCasket
Nemesis
6
2
3
3.75
W
Cerberus
BitCloud
Cerberus
4
3
9
2.83
L
Hou Yi
5
6
0
0.83
W
Vulcan
FrameFlash
Vulcan
3
2
5
2.75
W
Xbalanque
MegaTactics
Xbalanque
8
3
3
3.17
L
Ne Zha
QTwelve
Ne Zha
1
3
6
1.33
L
Kali
2
6
1
0.42
W
1
1
7
4.5
L
1
4
1
0.38
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,208
Damage
47,150
65,038
Taken
60,394
30,557
Mitigated
30,177
14,187
Healing
26,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AidenCasket
Nemesis
7,030
3,359
0
4,742
10,788
4,043
0
1,387
9,283
0
55,461
W
Cerberus
BitCloud
Cerberus
9,489
707
327
4,077
11,510
5,951
21
3,161
8,199
24,936
0
L
Hou Yi
9,830
5,402
0
2,515
12,855
3,932
0
875
11,980
0
53,668
W
Vulcan
FrameFlash
Vulcan
9,078
2,227
0
621
7,086
2,345
0
4,296
2,554
68,345
0
W
Xbalanque
MegaTactics
Xbalanque
10,316
6,240
0
10,129
16,455
5,521
2,487
937
15,448
0
75,440
L
Ne Zha
QTwelve
Ne Zha
4,802
1,146
0
2,244
12,632
7,377
0
3,473
9,077
0
29,457
L
Kali
4,833
2,045
0
4,690
14,694
4,929
0
4,815
9,817
0
31,021
W
11,237
1,217
0
6,609
14,555
12,317
0
5,262
9,167
0
66,313
L
5,899
1,937
0
3,850
16,472
11,102
0
4,351
12,045
41,371
0
L
9,844
560
0
888
8,385
3,217
0
4,573
3,552
50,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
46,210
393
Minions Killed
544
0
Camps Cleared
0
1,522,584
Distance Traveled
1,612,696
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,090
568
99
6
0
357,229
0
W
Cerberus
8,162
510
35
2
0
333,801
7
L
Hou Yi
8,321
520
84
5
0
274,396
3
W
Vulcan
9,253
578
141
9
0
338,430
2
W
Xbalanque
10,174
636
129
8
0
267,803
2
L
Ne Zha
8,039
502
42
3
0
320,378
8
L
Kali
7,156
447
60
4
0
297,439
4
W
Tyr
9,531
596
140
9
0
315,433
2
L
Athena
7,600
475
97
6
0
304,290
0
L
Agni
7,479
467
110
7
0
326,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role