Player Matchup

Athena
Athena
ICEY Spooks
Athena
Level 119
God Stats
5W - 7L
1,730 SR
Queue Stats
129W - 188L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
Kales9368
Heimdallr
Level 119
God Stats
8W - 13L
1,384 SR
Queue Stats
139W - 209L
1,352 Elo+
Party 2
Cerberus
Cerberus
KingRank
Cerberus
Level 117
God Stats
2W - 1L
1,295 SR
Queue Stats
27W - 27L
1,558 Elo+
Solo
Fenrir
Fenrir
THEABOUTALL
Fenrir
Level 87
God Stats
36W - 39L
1,487 SR
Queue Stats
161W - 175L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Terraxus
Kukulkan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 94L
1,512 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,438 Elo+

VS

Team Averages
Level 75
1,428 SR
1,367 Elo+
Ullr
Ullr
BigSchool
Ullr
Level 85
God Stats
1W - 2L
1,518 SR
Queue Stats
49W - 84L
1,340 Elo+
Party 1
Cerberus
Cerberus
CottonCandy1
Cerberus
Level 46
God Stats
22W - 25L
1,338 SR
Queue Stats
32W - 58L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
GinjaNinja99
Heimdallr
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
309W - 296L
1,392 Elo+
Solo
Fenrir
Fenrir
Joshualeonhart
Fenrir
Level 64
God Stats
1W - 2L
1,285 SR
Queue Stats
42W - 81L
1,359 Elo+
Party 1
Hera
Hera
XDavisX
Hera
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 51L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 2 / 11
10,244
488
6,061
22,191
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Kales9368
Heimdallr
16
6 / 1 / 10
10,556
503
16,724
16,630
7,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
KingRank
Cerberus
18
4 / 1 / 2
10,815
515
11,145
13,533
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
7 / 3 / 5
10,748
512
8,993
14,827
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Terraxus
Kukulkan
19
8 / 1 / 3
11,899
567
11,694
6,294
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 4 / 1
9,883
471
7,522
13,916
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CottonCandy1
Cerberus
12
0 / 9 / 1
8,075
385
8,845
16,786
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
GinjaNinja99
Heimdallr
12
0 / 8 / 2
7,932
378
12,953
16,283
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 3
9,897
471
8,410
16,195
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
XDavisX
Hera
18
4 / 2 / 3
11,194
533
10,275
10,251
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
8
8
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
1
0.38
L
Cerberus
CottonCandy1
Cerberus
0
9
1
0.06
L
Heimdallr
GinjaNinja99
Heimdallr
0
8
2
0.13
W
Athena
4
2
11
4.75
L
3
6
3
0.75
W
Heimdallr
Kales9368
Heimdallr
6
1
10
11
W
Cerberus
KingRank
Cerberus
4
1
2
5
W
Fenrir
7
3
5
3.17
W
Kukulkan
Terraxus
Kukulkan
8
1
3
9.5
L
Hera
XDavisX
Hera
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,617
Damage
48,005
73,475
Taken
73,431
49,187
Mitigated
33,682
23,464
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,522
3,868
0
3,475
13,916
6,339
146
9,137
4,179
0
59,898
L
Cerberus
CottonCandy1
Cerberus
8,845
691
0
4,068
16,786
11,694
0
5,795
10,987
32,287
0
L
Heimdallr
GinjaNinja99
Heimdallr
12,953
6,313
0
3,680
16,283
5,408
0
4,455
11,778
0
52,372
W
Athena
6,061
1,835
0
3,163
22,191
20,621
462
7,044
15,023
24,780
0
L
8,410
2,718
0
5,019
16,195
6,163
0
5,009
11,086
0
56,909
W
Heimdallr
Kales9368
Heimdallr
16,724
8,112
0
7,109
16,630
7,524
1,790
4,111
12,479
0
79,164
W
Cerberus
KingRank
Cerberus
11,145
198
0
6,091
13,533
12,485
0
1,522
11,981
70,354
0
W
Fenrir
8,993
2,033
0
6,251
14,827
5,930
657
3,026
11,623
0
61,906
W
Kukulkan
Terraxus
Kukulkan
11,694
644
0
850
6,294
2,627
3,559
2,893
3,249
79,244
0
L
Hera
XDavisX
Hera
10,275
2,357
0
4,520
10,251
4,078
260
3,754
6,497
82,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,262
Gold Earned
46,981
586
Minions Killed
524
0
Camps Cleared
0
2,155,848
Distance Traveled
1,981,058
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,883
471
134
6
0
335,930
0
L
Cerberus
8,075
385
45
2
0
450,106
4
L
Heimdallr
7,932
378
84
4
0
386,160
3
W
Athena
10,244
488
54
3
0
478,029
9
L
Fenrir
9,897
471
94
4
0
397,017
2
W
Heimdallr
10,556
503
112
5
0
499,181
2
W
Cerberus
10,815
515
172
8
0
392,701
3
W
Fenrir
10,748
512
94
4
0
372,752
2
W
Kukulkan
11,899
567
154
7
0
413,185
6
L
Hera
11,194
533
167
8
0
411,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role