Player Matchup

Odin
Odin
Brendo_Boy
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Exalt_Clutch-21
Baron Samedi
Level 11
God Stats
17W - 22L
1,723 SR
Queue Stats
30W - 33L
1,582 Elo+
Solo
Jormungandr
Jormungandr
IVI-FEAR-IVI
Jormungandr
Level 19
God Stats
4W - 3L
1,580 SR
Queue Stats
149W - 163L
1,498 Elo+
Solo
Neith
Neith
Sebxcxs
Neith
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,532 Elo+
Solo
Nemesis
Nemesis
Shadow_hedghog1
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,488 Elo+

VS

Team Averages
Level 13
1,568 SR
1,601 Elo+
Janus
Janus
Krosis dovah
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,761 Elo+
Party 1
Yemoja
Yemoja
LuciferHyuga
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,447 Elo+
Solo
Neith
Neith
Yuri_Morningstar
Neith
Level 5
God Stats
264W - 210L
1,576 SR
Queue Stats
997W - 866L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
deaddevilqueenx
Danzaburou
Level 5
God Stats
5W - 5L
1,657 SR
Queue Stats
78W - 75L
1,648 Elo+
Solo
Ullr
Ullr
puoaper
Ullr
Level 28
God Stats
17W - 12L
1,605 SR
Queue Stats
19W - 14L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
5,874
979
2,171
6,778
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Exalt_Clutch-21
Baron Samedi
11
0 / 6 / 1
5,611
935
3,744
7,070
4,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
IVI-FEAR-IVI
Jormungandr
11
0 / 4 / 1
5,672
945
2,306
10,648
7,198
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Sebxcxs
Neith
10
0 / 4 / 0
5,576
929
3,575
4,804
1,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
0 / 4 / 1
5,492
915
2,536
5,286
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 12
8,058
1,343
9,469
3,334
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
2 / 1 / 15
7,095
1,183
5,232
2,929
1,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 0 / 14
6,894
1,149
5,796
2,190
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
deaddevilqueenx
Danzaburou
13
9 / 0 / 9
8,081
1,347
5,167
2,981
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
puoaper
Ullr
12
1 / 0 / 10
6,475
1,079
3,429
5,364
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
82
1
Kills
22
22
Deaths
1
3
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Baron Samedi
Exalt_Clutch-21
Baron Samedi
0
6
1
0.08
L
Jormungandr
IVI-FEAR-IVI
Jormungandr
0
4
1
0.13
W
8
0
12
14
W
Yemoja
2
1
15
9.5
L
Neith
Sebxcxs
Neith
0
4
0
0
L
0
4
1
0.13
W
2
0
14
9
W
Danzaburou
deaddevilqueenx
Danzaburou
9
0
9
13.5
W
Ullr
puoaper
Ullr
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
29,093
34,586
Taken
16,798
19,487
Mitigated
6,586
2,050
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,171
738
0
100
6,778
4,699
0
1,934
4,720
0
8,728
L
Baron Samedi
Exalt_Clutch-21
Baron Samedi
3,744
314
672
631
7,070
4,218
0
3,132
3,834
10,561
0
L
Jormungandr
IVI-FEAR-IVI
Jormungandr
2,306
794
0
25
10,648
7,198
0
4,800
5,730
17,129
0
W
9,469
711
0
396
3,334
1,045
0
544
2,740
25,116
0
W
Yemoja
5,232
916
1,136
159
2,929
1,726
0
1,311
1,568
11,822
0
L
Neith
Sebxcxs
Neith
3,575
1,292
0
264
4,804
1,627
0
2,534
2,191
0
12,763
L
2,536
398
0
358
5,286
1,745
0
1,798
3,410
0
6,655
W
5,796
2,036
0
793
2,190
731
0
662
1,503
0
9,984
W
Danzaburou
deaddevilqueenx
Danzaburou
5,167
3,309
632
1,179
2,981
1,171
0
811
2,145
0
12,882
W
Ullr
puoaper
Ullr
3,429
2,722
0
1,348
5,364
1,913
0
2,647
2,617
0
15,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
36,603
98
Minions Killed
116
3
Camps Cleared
5
463,852
Distance Traveled
523,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,874
979
19
3
0
114,026
0
L
Baron Samedi
5,611
935
9
2
2
95,171
0
L
Jormungandr
5,672
945
36
6
0
81,560
0
W
Janus
8,058
1,343
39
7
1
113,920
0
W
Yemoja
7,095
1,183
19
3
1
89,227
0
L
Neith
5,576
929
21
4
1
90,736
0
L
Nemesis
5,492
915
13
2
0
82,359
0
W
Neith
6,894
1,149
12
2
1
107,528
0
W
Danzaburou
8,081
1,347
10
2
1
118,980
0
W
Ullr
6,475
1,079
36
6
1
94,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role