Player Matchup

Medusa
Medusa
H8Cancer
Medusa
Level 43
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 82L
1,279 Elo+
Party 1
Thor
Thor
InvertdMavrick
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,279 Elo+
Party 1
The Morrigan
The Morrigan
JesterSpinel
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,279 Elo+

VS

Team Averages
Level 21
1,222 SR
1,404 Elo+
Olorun
Olorun
OitsXJ
Olorun
Level 17
God Stats
2W - 0L
1,310 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Ymir
Ymir
TogaedRacer9860
Ymir
Level 17
God Stats
20W - 12L
1,163 SR
Queue Stats
87W - 103L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
crazy_gamer_4803
Cu Chulainn
Level 29
God Stats
6W - 3L
1,192 SR
Queue Stats
51W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H8Cancer
Medusa
16
1 / 9 / 6
11,735
618
18,218
17,792
7,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 1
13,165
693
13,146
16,064
6,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
JesterSpinel
The Morrigan
14
2 / 8 / 6
11,762
619
7,689
11,752
5,480
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OitsXJ
Olorun
17
7 / 2 / 14
13,165
693
8,383
11,452
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 18
13,023
685
7,047
19,409
20,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
crazy_gamer_4803
Cu Chulainn
19
16 / 2 / 8
15,128
796
22,639
22,312
26,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
24
24
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
H8Cancer
Medusa
1
9
6
0.44
L
6
7
1
0.93
L
The Morrigan
JesterSpinel
The Morrigan
2
8
6
0.63
W
Olorun
OitsXJ
Olorun
7
2
14
7
W
1
6
18
1.67
W
Cu Chulainn
crazy_gamer_4803
Cu Chulainn
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
38,069
45,608
Taken
53,173
19,652
Mitigated
51,243
2,629
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
H8Cancer
Medusa
18,218
8,549
207
342
17,792
7,379
938
6,754
10,613
0
67,889
L
13,146
2,915
0
0
16,064
6,793
0
7,054
8,685
0
38,603
L
The Morrigan
JesterSpinel
The Morrigan
7,689
1,834
983
1,097
11,752
5,480
640
5,367
6,197
28,961
6,034
W
Olorun
OitsXJ
Olorun
8,383
4,358
183
4,993
11,452
4,707
540
792
10,660
45,813
0
W
7,047
1,046
1,636
2,410
19,409
20,067
915
2,111
17,298
34,052
0
W
Cu Chulainn
crazy_gamer_4803
Cu Chulainn
22,639
4,392
0
5,198
22,312
26,469
781
3,351
18,961
24,008
74,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,662
Gold Earned
41,316
191
Minions Killed
196
0
Camps Cleared
0
882,722
Distance Traveled
968,449
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,735
618
101
5
0
307,318
1
L
Thor
13,165
693
39
2
0
296,300
0
L
The Morrigan
11,762
619
51
3
0
279,104
3
W
Olorun
13,165
693
56
3
0
300,798
2
W
Ymir
13,023
685
42
2
0
307,983
4
W
Cu Chulainn
15,128
796
98
5
0
359,668
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role