Player Matchup

Chronos
Chronos
WhiskeredPine
Chronos
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
33W - 18L
1,362 Elo+
Party 2
Ares
Ares
YBLOVESME8403
Ares
Level 101
God Stats
4W - 2L
1,431 SR
Queue Stats
35W - 17L
1,363 Elo+
Party 2
Heimdallr
Heimdallr
l MIGGIE l
Heimdallr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,164 Elo+
Party 2
Team Averages
Level 109
1,405 SR
1,297 Elo+

VS

Team Averages
Level 74
1,500 SR
1,545 Elo+
Fenrir
Fenrir
LJ_Beckwith2
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 165L
1,619 Elo+
Party 1
Zeus
Zeus
foursonshockey
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 75L
1,548 Elo+
Party 1
Hercules
Hercules
plasticglocks
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
3 / 5 / 12
8,846
680
12,053
11,620
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 4 / 9
9,945
765
7,891
17,240
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
l MIGGIE l
Heimdallr
14
7 / 0 / 6
9,697
746
10,743
7,004
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 8 / 4
8,791
676
5,362
11,064
4,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 6 / 4
8,466
651
14,302
10,250
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
plasticglocks
Hercules
12
2 / 2 / 6
8,438
649
5,664
14,519
6,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
9
9
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
4
0.75
W
Chronos
3
5
12
1.8
W
6
4
9
2.63
L
3
6
4
0.83
W
Heimdallr
l MIGGIE l
Heimdallr
7
0
6
10
L
Hercules
plasticglocks
Hercules
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
25,328
35,864
Taken
35,833
32,621
Mitigated
14,461
4,031
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,362
1,637
0
779
11,064
4,165
0
6,222
4,842
0
17,730
W
Chronos
12,053
4,455
111
1,927
11,620
7,085
737
4,629
6,991
35,906
2,984
W
7,891
988
0
839
17,240
22,186
138
5,744
11,496
19,378
0
L
14,302
2,532
160
2,279
10,250
3,629
120
5,665
4,582
43,943
0
W
Heimdallr
l MIGGIE l
Heimdallr
10,743
3,874
0
1,154
7,004
3,350
501
3,937
3,067
0
35,547
L
Hercules
plasticglocks
Hercules
5,664
1,747
494
3,422
14,519
6,667
0
7,495
7,024
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
25,695
130
Minions Killed
118
0
Camps Cleared
0
657,617
Distance Traveled
709,735
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,791
676
19
1
0
225,803
2
W
Chronos
8,846
680
54
4
0
218,677
5
W
Ares
9,945
765
11
1
0
217,046
4
L
Zeus
8,466
651
61
5
0
243,527
4
W
Heimdallr
9,697
746
65
5
0
221,894
0
L
Hercules
8,438
649
38
3
0
240,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role