Player Matchup

Terra
Terra
Jetstreams
Terra
Level 67
God Stats
1W - 3L
1,543 SR
Queue Stats
287W - 290L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
LadyBisky
Aphrodite
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MeganTheGod
Danzaburou
Level 17
God Stats
1W - 3L
1,339 SR
Queue Stats
4W - 6L
1,547 Elo+
Party 1
Cupid
Cupid
Zawg
Cupid
Level 110
God Stats
4W - 5L
1,419 SR
Queue Stats
37W - 59L
1,386 Elo+
Party 1
Bakasura
Bakasura
iGrizz
Bakasura
Level 123
God Stats
1W - 2L
1,413 SR
Queue Stats
15W - 15L
1,484 Elo+
Party 1
Team Averages
Level 80
1,443 SR
1,466 Elo+

VS

Team Averages
Level 94
1,509 SR
1,595 Elo+
Skadi
Skadi
Crash-Canada-_-
Skadi
Level 90
God Stats
6W - 2L
1,500 SR
Queue Stats
242W - 216L
1,567 Elo+
Party 3
King Arthur
King Arthur
Zenoc19
King Arthur
Level 157
God Stats
1W - 4L
1,174 SR
Queue Stats
53W - 59L
1,593 Elo+
Party 2
Thor
Thor
randomperson2007
Thor
Level 22
God Stats
29W - 19L
1,872 SR
Queue Stats
70W - 53L
1,719 Elo+
Party 3
Sobek
Sobek
soulsyth
Sobek
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 117L
1,595 Elo+
Party 2
Sol
Sol
toastykiddo
Sol
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 2 / 3
6,947
632
5,626
9,739
8,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LadyBisky
Aphrodite
11
0 / 3 / 3
6,266
570
3,656
7,700
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
MeganTheGod
Danzaburou
14
3 / 5 / 4
8,168
743
7,580
11,367
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Zawg
Cupid
14
3 / 7 / 3
8,122
738
7,304
12,075
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
iGrizz
Bakasura
14
2 / 5 / 2
7,516
683
6,869
13,095
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 10
11,376
1,034
19,664
7,725
2,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Zenoc19
King Arthur
16
8 / 2 / 11
10,736
976
15,020
13,166
8,788
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 6
7,945
722
3,394
8,227
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
soulsyth
Sobek
14
1 / 1 / 14
8,908
810
4,055
11,134
9,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 6
7,798
709
3,876
2,516
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
9
Kills
22
22
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
L
Terra
1
2
3
1.25
L
Aphrodite
LadyBisky
Aphrodite
0
3
3
0.5
L
Danzaburou
MeganTheGod
Danzaburou
3
5
4
1
L
Cupid
Zawg
Cupid
3
7
3
0.64
W
King Arthur
Zenoc19
King Arthur
8
2
11
6.75
L
Bakasura
iGrizz
Bakasura
2
5
2
0.6
W
1
5
6
0.8
W
Sobek
soulsyth
Sobek
1
1
14
8
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,035
Damage
46,009
53,976
Taken
42,768
33,892
Mitigated
24,289
13,195
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,664
11,739
0
1,716
7,725
2,786
2,214
1,907
5,324
0
48,362
L
Terra
5,626
1,711
1,891
1,714
9,739
8,254
0
1,444
8,295
12,892
875
L
Aphrodite
LadyBisky
Aphrodite
3,656
901
2,584
2,203
7,700
7,541
0
1,531
6,169
14,064
0
L
Danzaburou
MeganTheGod
Danzaburou
7,580
1,540
0
766
11,367
4,449
208
1,390
9,977
0
23,720
L
Cupid
Zawg
Cupid
7,304
4,563
71
1,250
12,075
4,679
292
1,846
10,151
0
25,717
W
King Arthur
Zenoc19
King Arthur
15,020
2,990
0
250
13,166
8,788
244
3,153
9,917
0
36,633
L
Bakasura
iGrizz
Bakasura
6,869
4,610
0
2,716
13,095
8,969
0
1,824
11,271
0
17,559
W
3,394
266
0
610
8,227
2,901
83
2,168
5,828
0
18,969
W
Sobek
soulsyth
Sobek
4,055
300
0
1,997
11,134
9,060
16
1,780
9,004
18,581
0
W
3,876
549
0
910
2,516
754
1,946
349
1,957
20,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,019
Gold Earned
46,763
203
Minions Killed
241
4
Camps Cleared
12
841,564
Distance Traveled
1,009,066
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,376
1,034
85
8
2
216,914
2
L
Terra
6,947
632
19
2
1
176,225
4
L
Aphrodite
6,266
570
25
2
0
140,912
1
L
Danzaburou
8,168
743
53
5
0
170,253
0
L
Cupid
8,122
738
48
4
2
143,663
0
W
King Arthur
10,736
976
51
5
6
208,482
2
L
Bakasura
7,516
683
58
5
1
210,511
2
W
Thor
7,945
722
39
4
2
180,176
1
W
Sobek
8,908
810
28
3
1
221,748
0
W
Sol
7,798
709
38
3
1
181,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role