Player Matchup

Chang'e
Chang'e
AdrianOrangeTree
Chang'e
Level 69
God Stats
42W - 40L
1,494 SR
Queue Stats
617W - 648L
1,406 Elo+
Party 1
Camazotz
Camazotz
Alehees
Camazotz
Level 67
God Stats
3W - 4L
1,336 SR
Queue Stats
385W - 421L
1,372 Elo+
Party 1
Bellona
Bellona
Zamudio47
Bellona
Level 40
God Stats
12W - 11L
1,517 SR
Queue Stats
153W - 187L
1,314 Elo+
Solo
Neith
Neith
erikugh
Neith
Level 39
God Stats
20W - 17L
1,399 SR
Queue Stats
543W - 593L
1,400 Elo+
Party 1
Artio
Artio
princepexch
Artio
Level 29
God Stats
30W - 32L
1,501 SR
Queue Stats
431W - 431L
1,441 Elo+
Party 1
Team Averages
Level 49
1,449 SR
1,386 Elo+

VS

Team Averages
Level 37
1,573 SR
1,268 Elo+
Jormungandr
Jormungandr
REDRHINO2046
Jormungandr
Level 28
God Stats
1W - 1L
1,670 SR
Queue Stats
150W - 148L
1,296 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Steel46
Cu Chulainn
Level 49
God Stats
2W - 12L
1,206 SR
Queue Stats
430W - 407L
1,284 Elo+
Party 3
Artio
Artio
WJVxFrame
Artio
Level 27
God Stats
3W - 7L
1,648 SR
Queue Stats
7W - 26L
1,174 Elo+
Party 2
Da Ji
Da Ji
WJVxPain
Da Ji
Level 64
God Stats
0W - 1L
1,531 SR
Queue Stats
35W - 50L
1,261 Elo+
Party 2
Neith
Neith
WJVxTonY
Neith
Level 19
God Stats
2W - 7L
1,809 SR
Queue Stats
10W - 25L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
14,666
543
23,235
20,268
16,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Alehees
Camazotz
20
9 / 0 / 17
14,304
530
17,794
22,100
15,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Zamudio47
Bellona
19
2 / 4 / 14
13,452
498
13,875
17,986
15,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
erikugh
Neith
20
12 / 3 / 15
14,605
541
29,025
19,872
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
18 / 2 / 16
14,996
555
22,850
30,503
46,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
REDRHINO2046
Jormungandr
15
0 / 8 / 4
10,505
389
12,476
29,402
32,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Steel46
Cu Chulainn
18
3 / 8 / 3
11,897
441
14,194
30,271
18,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
WJVxFrame
Artio
12
2 / 13 / 1
9,234
342
9,796
28,540
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
WJVxPain
Da Ji
20
10 / 9 / 2
14,350
531
15,432
31,664
15,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
WJVxTonY
Neith
16
1 / 14 / 2
10,548
391
9,751
18,004
7,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
51
Kills
16
16
Deaths
52
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
7
12
2.29
W
Camazotz
Alehees
Camazotz
9
0
17
17.5
L
Jormungandr
REDRHINO2046
Jormungandr
0
8
4
0.25
L
Cu Chulainn
Steel46
Cu Chulainn
3
8
3
0.56
L
Artio
WJVxFrame
Artio
2
13
1
0.19
L
Da Ji
WJVxPain
Da Ji
10
9
2
1.22
L
Neith
WJVxTonY
Neith
1
14
2
0.14
W
Bellona
Zamudio47
Bellona
2
4
14
2.25
W
Neith
erikugh
Neith
12
3
15
6.5
W
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,779
Damage
61,649
110,729
Taken
137,881
102,085
Mitigated
92,045
48,820
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,235
1,519
5,068
8,199
20,268
16,037
4,771
3,248
17,020
88,512
0
W
Camazotz
Alehees
Camazotz
17,794
9,356
0
13,668
22,100
15,517
3,134
1,881
19,967
0
97,395
L
Jormungandr
REDRHINO2046
Jormungandr
12,476
1,497
0
682
29,402
32,780
360
7,598
21,672
58,683
0
L
Cu Chulainn
Steel46
Cu Chulainn
14,194
4,312
0
5,514
30,271
18,800
634
7,534
22,569
0
67,500
L
Artio
WJVxFrame
Artio
9,796
1,104
122
3,938
28,540
17,554
480
10,108
18,170
31,354
0
L
Da Ji
WJVxPain
Da Ji
15,432
4,660
0
5,197
31,664
15,864
264
12,736
18,572
0
78,363
L
Neith
WJVxTonY
Neith
9,751
4,869
0
221
18,004
7,047
268
6,915
10,813
0
64,766
W
Bellona
Zamudio47
Bellona
13,875
5,618
0
2,138
17,986
15,078
2,078
3,487
13,354
0
66,577
W
Neith
erikugh
Neith
29,025
15,337
0
10,782
19,872
8,883
5,165
7,522
12,350
0
99,694
W
22,850
3,800
1,835
7,130
30,503
46,570
1,249
6,134
24,369
49,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,023
Gold Earned
56,534
597
Minions Killed
466
0
Camps Cleared
0
2,586,827
Distance Traveled
2,034,972
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,666
543
163
6
0
491,843
1
W
Camazotz
14,304
530
129
5
0
520,912
0
L
Jormungandr
10,505
389
82
3
0
443,034
1
L
Cu Chulainn
11,897
441
119
4
0
386,386
0
L
Artio
9,234
342
28
1
0
358,665
0
L
Da Ji
14,350
531
132
5
0
501,120
5
L
Neith
10,548
391
105
4
0
345,767
0
W
Bellona
13,452
498
128
5
0
578,339
1
W
Neith
14,605
541
135
5
0
450,495
0
W
Artio
14,996
555
42
2
0
545,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role