Player Matchup

Fenrir
Fenrir
BastingTech5696
Fenrir
Level 61
God Stats
1W - 0L
1,880 SR
Queue Stats
98W - 99L
1,154 Elo+
Party 1
Apollo
Apollo
GooeyRuby0537
Apollo
Level 89
God Stats
55W - 50L
1,429 SR
Queue Stats
255W - 231L
1,524 Elo+
Solo
Achilles
Achilles
bballzack
Achilles
Level 43
God Stats
5W - 11L
1,129 SR
Queue Stats
75W - 80L
1,083 Elo+
Party 1
Yemoja
Yemoja
jadaqq09
Yemoja
Level 89
God Stats
13W - 22L
1,620 SR
Queue Stats
1,116W - 1,207L
1,429 Elo+
Solo
Scylla
Scylla
rangebooster
Scylla
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,007 Elo+
Party 1
Team Averages
Level 65
1,512 SR
1,240 Elo+

VS

Team Averages
Level 111
1,555 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bloody_Fingers-1
Ah Muzen Cab
Level 104
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 21L
1,233 Elo+
Solo
Ra
Ra
G-prop
Ra
Level 109
God Stats
3W - 3L
1,369 SR
Queue Stats
33W - 33L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LegendarySeeD
Cu Chulainn
Level 113
God Stats
0W - 1L
1,764 SR
Queue Stats
306W - 353L
1,425 Elo+
Party 2
Ravana
Ravana
jake gonzalez35
Ravana
Level 83
God Stats
3W - 8L
1,500 SR
Queue Stats
432W - 412L
1,366 Elo+
Solo
Nu Wa
Nu Wa
xXShadow GodXx9
Nu Wa
Level 148
God Stats
0W - 1L
1,800 SR
Queue Stats
2W - 3L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,807
464
8,354
14,415
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 1 / 8
9,307
490
6,679
13,664
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
bballzack
Achilles
15
3 / 0 / 7
8,617
454
5,565
10,380
11,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
jadaqq09
Yemoja
14
1 / 1 / 12
8,080
425
3,000
12,637
9,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
10 / 2 / 5
10,090
531
20,422
9,698
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bloody_Fingers-1
Ah Muzen Cab
14
1 / 2 / 0
8,563
451
3,175
10,538
3,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
14
0 / 5 / 0
8,357
440
5,441
6,775
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
LegendarySeeD
Cu Chulainn
16
2 / 3 / 1
10,014
527
10,628
20,884
14,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 9 / 4
8,902
469
7,186
13,948
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 5
9,351
492
16,394
11,287
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
23
Kills
6
6
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Ah Muzen Cab
Bloody_Fingers-1
Ah Muzen Cab
1
2
0
0.5
L
Ra
0
5
0
0
W
5
1
8
9
L
Cu Chulainn
LegendarySeeD
Cu Chulainn
2
3
1
0.83
W
Achilles
bballzack
Achilles
3
0
7
6.5
W
Yemoja
jadaqq09
Yemoja
1
1
12
7
L
2
9
4
0.44
W
Scylla
10
2
5
6.25
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
42,824
60,794
Taken
63,432
35,079
Mitigated
29,832
26,679
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,354
2,640
0
4,608
14,415
6,163
264
3,314
10,817
0
45,408
L
Ah Muzen Cab
Bloody_Fingers-1
Ah Muzen Cab
3,175
1,116
0
5,618
10,538
3,539
146
2,055
8,459
0
51,537
L
Ra
5,441
587
150
1,193
6,775
3,306
860
3,000
3,667
48,018
0
W
6,679
3,346
852
7,356
13,664
4,663
319
5,372
8,072
0
64,884
L
Cu Chulainn
LegendarySeeD
Cu Chulainn
10,628
913
0
7,433
20,884
14,095
326
7,745
12,521
5,226
58,587
W
Achilles
bballzack
Achilles
5,565
1,493
0
3,528
10,380
11,005
778
3,707
6,425
0
38,230
W
Yemoja
jadaqq09
Yemoja
3,000
683
4,855
2,575
12,637
9,954
0
4,766
7,613
29,350
0
L
7,186
1,479
0
748
13,948
4,903
0
5,032
8,582
0
45,155
W
Scylla
20,422
1,721
0
2,905
9,698
3,294
1,224
4,866
4,594
69,844
0
L
16,394
5,197
0
2,276
11,287
3,989
70
4,724
6,266
65,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
45,187
441
Minions Killed
460
0
Camps Cleared
0
1,728,029
Distance Traveled
1,653,358
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,807
464
79
4
0
404,849
10
L
Ah Muzen Cab
8,563
451
83
4
0
335,502
5
L
Ra
8,357
440
82
4
0
330,717
0
W
Apollo
9,307
490
126
7
0
302,212
8
L
Cu Chulainn
10,014
527
126
7
0
335,619
6
W
Achilles
8,617
454
59
3
0
350,106
3
W
Yemoja
8,080
425
53
3
0
324,145
4
L
Ravana
8,902
469
68
4
0
329,572
0
W
Scylla
10,090
531
124
7
0
346,717
7
L
Nu Wa
9,351
492
101
5
0
321,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role