Player Matchup

Vamana
Vamana
FleetwoodMac
Vamana
Level 107
God Stats
5W - 0L
1,564 SR
Queue Stats
110W - 48L
1,790 Elo+
Party 1
Olorun
Olorun
MakutaMuffins
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 133L
1,500 Elo+
Party 1
Hel
Hel
Nightspeaker
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 71
1,521 SR
1,597 Elo+

VS

Team Averages
Level 49
1,314 SR
1,230 Elo+
Chaac
Chaac
LordBootyEater
Chaac
Level 6
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
TGBei
King Arthur
Level 14
God Stats
0W - 1L
1,197 SR
Queue Stats
3W - 9L
1,095 Elo+
Party 2
Nike
Nike
VntG_elite
Nike
Level 128
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 9L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
8 / 0 / 3
8,107
811
5,716
7,084
5,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 8
7,099
710
6,784
6,338
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 9
7,071
707
2,951
2,729
761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,652
565
2,583
5,551
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TGBei
King Arthur
8
0 / 4 / 0
5,761
576
2,600
7,137
3,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
5,689
569
3,239
7,438
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
0
3
9.5
L
0
2
0
0
W
2
0
8
6
W
1
0
9
5.5
L
King Arthur
TGBei
King Arthur
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,451
Damage
8,422
16,151
Taken
20,126
8,251
Mitigated
10,722
9,125
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,716
2,352
329
2,059
7,084
5,393
650
16
7,068
0
27,898
L
2,583
435
0
438
5,551
3,267
0
3,112
2,439
0
11,798
W
6,784
3,372
371
3,506
6,338
2,097
1,523
16
6,322
24,657
0
W
2,951
289
1,983
877
2,729
761
417
16
2,713
25,085
0
L
King Arthur
TGBei
King Arthur
2,600
371
0
470
7,137
3,535
0
3,255
3,882
0
16,742
L
3,239
49
0
270
7,438
3,920
0
3,472
3,966
0
18,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,277
Gold Earned
17,102
111
Minions Killed
82
0
Camps Cleared
0
551,435
Distance Traveled
514,112
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,107
811
37
4
0
215,016
2
L
Chaac
5,652
565
16
2
0
172,808
0
W
Olorun
7,099
710
42
4
0
164,747
2
W
Hel
7,071
707
32
3
0
171,672
1
L
King Arthur
5,761
576
27
3
0
169,983
1
L
Nike
5,689
569
39
4
0
171,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role