Player Matchup

Mercury
Mercury
ItsQuickz
Mercury
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
122W - 112L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
Master HighFive
Cernunnos
Level 105
God Stats
2W - 1L
1,733 SR
Queue Stats
93W - 80L
1,592 Elo+
Party 1
King Arthur
King Arthur
NotYourAvgGT
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,624 Elo+
Party 1
Scylla
Scylla
crocophilia
Scylla
Level 58
God Stats
6W - 4L
1,162 SR
Queue Stats
57W - 67L
1,558 Elo+
Party 1
Khepri
Khepri
mastercontorted
Khepri
Level 127
God Stats
1W - 1L
1,432 SR
Queue Stats
255W - 262L
1,574 Elo+
Party 1
Team Averages
Level 115
1,465 SR
1,598 Elo+

VS

Team Averages
Level 116
1,481 SR
1,504 Elo+
Chiron
Chiron
Bolt21LA2432
Chiron
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CryoEnergy
Cu Chulainn
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 80L
1,478 Elo+
Party 2
Janus
Janus
DatSunReformed
Janus
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 53L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Landeau_x
Danzaburou
Level 103
God Stats
31W - 35L
1,587 SR
Queue Stats
656W - 707L
1,523 Elo+
Solo
Ymir
Ymir
cable1562
Ymir
Level 125
God Stats
1W - 3L
1,320 SR
Queue Stats
76W - 78L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItsQuickz
Mercury
15
10 / 2 / 1
9,614
641
11,454
10,449
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Master HighFive
Cernunnos
14
1 / 2 / 5
8,450
563
7,152
7,297
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
NotYourAvgGT
King Arthur
13
0 / 2 / 0
7,547
503
4,049
10,508
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
0 / 0 / 3
8,619
575
2,701
7,087
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 3
7,361
491
2,749
7,271
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 3 / 0
7,984
532
5,913
10,194
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
CryoEnergy
Cu Chulainn
14
3 / 2 / 2
8,231
549
10,719
12,597
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 1 / 2
8,564
571
4,223
5,605
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Landeau_x
Danzaburou
4
0 / 3 / 0
5,015
334
581
3,451
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Ymir
13
1 / 2 / 0
7,338
489
3,399
10,252
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
7
7
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
0
0.33
L
Cu Chulainn
CryoEnergy
Cu Chulainn
3
2
2
2
L
2
1
2
3
W
Mercury
ItsQuickz
Mercury
10
2
1
5.25
L
Danzaburou
Landeau_x
Danzaburou
0
3
0
0
W
Cernunnos
Master HighFive
Cernunnos
1
2
5
1.75
W
King Arthur
NotYourAvgGT
King Arthur
0
2
0
0
L
Ymir
1
2
0
0.5
W
Scylla
0
0
3
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,105
Damage
24,835
42,612
Taken
42,099
21,204
Mitigated
20,463
10,791
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,913
3,305
383
5,099
10,194
3,290
0
568
9,626
0
59,621
L
Cu Chulainn
CryoEnergy
Cu Chulainn
10,719
1,589
0
4,481
12,597
9,004
44
1,502
10,803
5,435
44,197
L
4,223
284
0
2,179
5,605
1,602
0
134
5,471
54,058
0
W
Mercury
ItsQuickz
Mercury
11,454
7,401
0
500
10,449
4,580
279
1,625
8,522
0
57,260
L
Danzaburou
Landeau_x
Danzaburou
581
258
0
966
3,451
720
0
609
2,842
0
8,008
W
Cernunnos
Master HighFive
Cernunnos
7,152
2,531
0
2,748
7,297
2,680
267
1,454
5,726
0
55,959
W
King Arthur
NotYourAvgGT
King Arthur
4,049
350
0
3,255
10,508
7,684
0
1,636
8,331
0
40,768
L
Ymir
3,399
277
507
1,245
10,252
5,847
74
2,576
7,552
35,132
0
W
Scylla
2,701
1,198
0
2,011
7,087
2,708
36
2,482
4,380
71,005
0
W
2,749
116
0
2,277
7,271
3,552
47
1,657
5,412
21,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
37,132
459
Minions Killed
443
0
Camps Cleared
0
1,450,605
Distance Traveled
1,221,350
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,984
532
120
8
0
246,697
3
L
Cu Chulainn
8,231
549
91
6
0
306,895
1
L
Janus
8,564
571
130
9
0
296,498
6
W
Mercury
9,614
641
86
6
0
324,866
2
L
Danzaburou
5,015
334
27
2
0
92,147
0
W
Cernunnos
8,450
563
103
7
0
266,793
1
W
King Arthur
7,547
503
79
5
0
289,160
3
L
Ymir
7,338
489
75
5
0
279,113
1
W
Scylla
8,619
575
156
10
0
268,744
0
W
Khepri
7,361
491
35
2
0
301,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role