Player Matchup

Skadi
Skadi
BlueJay5731
Skadi
Level 22
God Stats
17W - 21L
1,415 SR
Queue Stats
66W - 137L
1,429 Elo+
Solo
Fenrir
Fenrir
Glock40StayGory
Fenrir
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
143W - 160L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
IlSilentRagell
Cthulhu
Level 18
God Stats
17W - 19L
1,183 SR
Queue Stats
131W - 180L
1,129 Elo+
Party 1
Neith
Neith
PunchedThread09
Neith
Level 13
God Stats
2W - 4L
1,222 SR
Queue Stats
99W - 155L
1,079 Elo+
Party 1
Cerberus
Cerberus
Supra13King
Cerberus
Level 24
God Stats
51W - 39L
1,723 SR
Queue Stats
113W - 127L
1,335 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,272 Elo+

VS

Team Averages
Level 19
1,511 SR
1,409 Elo+
Izanami
Izanami
NE ChipsAhoy
Izanami
Level 19
God Stats
45W - 20L
1,541 SR
Queue Stats
128W - 91L
1,347 Elo+
Party 3
Ymir
Ymir
NE HalfGiant
Ymir
Level 17
God Stats
2W - 2L
1,403 SR
Queue Stats
127W - 130L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
Windseeker2018
Kukulkan
Level 21
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Wolfdragon277
Sun Wukong
Level 15
God Stats
2W - 1L
1,754 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Thanatos
Thanatos
noggy boi
Thanatos
Level 25
God Stats
10W - 12L
1,396 SR
Queue Stats
169W - 215L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,895
526
6,209
10,221
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 4 / 0
8,222
548
10,291
12,699
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 9 / 0
5,982
399
2,719
13,021
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 8 / 3
5,599
373
2,321
8,356
2,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Supra13King
Cerberus
10
0 / 3 / 6
6,208
414
4,313
9,729
5,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NE ChipsAhoy
Izanami
14
8 / 3 / 3
9,684
646
10,805
6,840
1,972
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 6
7,400
493
4,994
8,225
2,895
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
10 / 2 / 4
9,443
630
12,965
6,713
2,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Wolfdragon277
Sun Wukong
15
3 / 4 / 2
8,549
570
6,497
10,441
5,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
noggy boi
Thanatos
15
7 / 2 / 2
9,262
617
4,284
10,421
3,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
13
Kills
29
29
Deaths
14
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
10
4
0
2.5
L
0
9
0
0
W
Izanami
NE ChipsAhoy
Izanami
8
3
3
3.17
W
1
3
6
1.33
L
0
8
3
0.19
L
Cerberus
Supra13King
Cerberus
0
3
6
1
W
Kukulkan
10
2
4
6
W
Sun Wukong
Wolfdragon277
Sun Wukong
3
4
2
1
W
Thanatos
noggy boi
Thanatos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
39,545
54,026
Taken
42,640
21,782
Mitigated
17,221
7,852
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,209
3,924
0
2,037
10,221
3,311
1,974
784
9,437
0
48,747
L
10,291
1,858
0
3,319
12,699
4,484
0
4,065
8,634
0
36,266
L
2,719
330
0
216
13,021
6,104
0
6,394
6,627
21,363
0
W
Izanami
NE ChipsAhoy
Izanami
10,805
7,665
0
1,432
6,840
1,972
5,323
1,958
4,882
0
62,391
W
4,994
1,607
0
0
8,225
2,895
212
2,978
5,247
16,554
0
L
2,321
1,917
0
228
8,356
2,316
1,278
1,783
6,573
0
12,779
L
Cerberus
Supra13King
Cerberus
4,313
321
0
2,052
9,729
5,567
0
4,933
4,796
17,914
0
W
Kukulkan
12,965
1,030
0
453
6,713
2,587
1,448
1,735
4,978
50,183
0
W
Sun Wukong
Wolfdragon277
Sun Wukong
6,497
2,702
0
3,075
10,441
5,897
1,514
0
10,441
0
36,110
W
Thanatos
noggy boi
Thanatos
4,284
1,153
0
8,528
10,421
3,870
0
361
10,060
0
50,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
44,338
246
Minions Killed
387
0
Camps Cleared
0
1,226,805
Distance Traveled
1,327,445
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,895
526
97
6
0
232,616
0
L
Fenrir
8,222
548
58
4
0
268,003
0
L
Cthulhu
5,982
399
22
1
0
242,604
0
W
Izanami
9,684
646
116
8
0
214,124
6
W
Ymir
7,400
493
21
1
0
246,336
4
L
Neith
5,599
373
28
2
0
211,621
3
L
Cerberus
6,208
414
41
3
0
271,961
0
W
Kukulkan
9,443
630
81
5
0
304,662
0
W
Sun Wukong
8,549
570
71
5
0
287,721
0
W
Thanatos
9,262
617
98
7
0
274,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role