Player Matchup

Guan Yu
Guan Yu
Ghostman727
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Neon Gauntlet
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,783 Elo+
Party 2
Medusa
Medusa
NeonToxicRain
Medusa
Level 61
God Stats
0W - 2L
1,551 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Zeus
Zeus
SlyAsteroid8354
Zeus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Theunforgiven51
Hun Batz
Level 146
God Stats
3W - 6L
1,726 SR
Queue Stats
105W - 101L
1,555 Elo+
Party 2
Team Averages
Level 77
1,555 SR
1,568 Elo+

VS

Team Averages
Level 52
1,453 SR
1,443 Elo+
Cthulhu
Cthulhu
MuslumSlayer
Cthulhu
Level 12
God Stats
44W - 44L
1,409 SR
Queue Stats
178W - 204L
1,407 Elo+
Party 3
Anubis
Anubis
YourJaBrosky
Anubis
Level 94
God Stats
11W - 8L
1,633 SR
Queue Stats
302W - 315L
1,430 Elo+
Party 3
Skadi
Skadi
coulterforcex1
Skadi
Level 67
God Stats
13W - 12L
1,395 SR
Queue Stats
475W - 453L
1,412 Elo+
Party 3
Odin
Odin
pyrofx
Odin
Level 23
God Stats
2W - 1L
1,329 SR
Queue Stats
123W - 108L
1,532 Elo+
Party 1
Thor
Thor
wilwheaton
Thor
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 119L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghostman727
Guan Yu
7
0 / 4 / 0
4,224
422
1,115
4,700
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,478
448
1,678
5,562
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,851
385
1,940
4,502
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 5 / 0
4,249
425
402
5,559
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
1 / 1 / 0
5,465
547
3,279
6,594
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MuslumSlayer
Cthulhu
9
1 / 0 / 2
5,511
551
3,341
5,222
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
10
4 / 0 / 3
6,050
605
3,781
3,859
1,944
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 3
5,209
521
3,218
2,706
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Odin
pyrofx
Odin
10
3 / 0 / 0
6,161
616
2,776
3,907
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,345
635
3,680
6,421
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ghostman727
Guan Yu
0
4
0
0
W
Cthulhu
MuslumSlayer
Cthulhu
1
0
2
2
L
0
2
0
0
L
0
2
0
0
L
0
5
0
0
L
Hun Batz
1
1
0
1
W
Anubis
4
0
3
5.5
W
2
1
3
3.5
W
Odin
pyrofx
Odin
3
0
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
16,796
26,917
Taken
22,115
8,699
Mitigated
8,998
6,251
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ghostman727
Guan Yu
1,115
490
0
440
4,700
2,117
0
0
4,525
0
8,512
W
Cthulhu
MuslumSlayer
Cthulhu
3,341
193
0
1,449
5,222
2,201
32
1,226
3,996
19,062
0
L
1,678
78
0
1,278
5,562
2,567
0
2,799
2,763
15,479
0
L
1,940
643
0
1,374
4,502
1,134
0
1,979
2,523
0
10,946
L
402
86
0
489
5,559
1,016
0
2,138
3,421
14,149
0
L
Hun Batz
3,279
1,302
0
2,670
6,594
1,865
0
206
6,313
0
33,186
W
Anubis
3,781
225
0
2,208
3,859
1,944
266
402
3,457
26,537
0
W
3,218
1,415
0
500
2,706
757
36
452
2,254
0
27,715
W
Odin
pyrofx
Odin
2,776
1,051
0
1,987
3,907
2,128
0
0
3,807
0
24,479
W
3,680
1,659
0
2,979
6,421
1,968
0
0
6,396
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,267
Gold Earned
29,276
157
Minions Killed
285
0
Camps Cleared
0
863,250
Distance Traveled
906,705
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,224
422
19
2
0
144,428
0
W
Cthulhu
5,511
551
38
4
0
186,660
0
L
Khepri
4,478
448
23
2
0
178,463
0
L
Medusa
3,851
385
17
2
0
164,726
0
L
Zeus
4,249
425
34
3
0
171,051
0
L
Hun Batz
5,465
547
64
6
0
204,582
1
W
Anubis
6,050
605
50
5
0
188,642
3
W
Skadi
5,209
521
51
5
0
160,820
3
W
Odin
6,161
616
66
7
0
176,044
3
W
Thor
6,345
635
80
8
0
194,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role