Player Matchup

Chaac
Chaac
SoledbyCharles-
Chaac
Level 18
God Stats
11W - 9L
1,470 SR
Queue Stats
59W - 81L
1,387 Elo+
Party 1
Izanami
Izanami
Tsh_ClaimZ
Izanami
Level 17
God Stats
5W - 7L
1,488 SR
Queue Stats
12W - 17L
1,465 Elo+
Solo
Amaterasu
Amaterasu
tomasrg16
Amaterasu
Level 15
God Stats
3W - 3L
1,392 SR
Queue Stats
34W - 42L
1,310 Elo+
Party 1
Arachne
Arachne
vhrs_01
Arachne
Level 27
God Stats
14W - 24L
1,261 SR
Queue Stats
48W - 55L
1,448 Elo+
Party 1
Discordia
Discordia
zGhosT_Reis
Discordia
Level 26
God Stats
5W - 8L
1,346 SR
Queue Stats
49W - 59L
1,448 Elo+
Party 1
Team Averages
Level 21
1,391 SR
1,412 Elo+

VS

Team Averages
Level 17
1,509 SR
1,468 Elo+
Ra
Ra
PepoNiu
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TenienteWolf
Cu Chulainn
Level 26
God Stats
18W - 14L
1,606 SR
Queue Stats
195W - 130L
1,608 Elo+
Solo
Rama
Rama
ZX_KANEKY_XZ
Rama
Level 17
God Stats
5W - 5L
1,385 SR
Queue Stats
219W - 289L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
iShiune
Jing Wei
Level 7
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
senhor_14K
Ao Kuang
Level 27
God Stats
5W - 6L
1,320 SR
Queue Stats
160W - 183L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 18
14,211
526
25,596
33,520
39,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Tsh_ClaimZ
Izanami
19
5 / 6 / 7
13,925
516
12,467
18,542
7,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
tomasrg16
Amaterasu
18
0 / 4 / 14
12,693
470
3,285
17,279
13,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
vhrs_01
Arachne
20
17 / 4 / 10
16,511
612
20,603
23,438
10,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
zGhosT_Reis
Discordia
19
11 / 4 / 7
14,396
533
17,418
13,435
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 7
13,396
496
13,679
20,009
8,043
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TenienteWolf
Cu Chulainn
10
2 / 4 / 3
9,363
347
4,947
12,258
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 9 / 1
10,465
388
6,169
14,573
4,903
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
iShiune
Jing Wei
20
10 / 8 / 2
15,469
573
19,514
29,155
12,089
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
senhor_14K
Ao Kuang
19
5 / 10 / 9
13,592
503
16,176
32,145
12,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
42
Kills
21
22
Deaths
44
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
W
9
4
18
4.5
L
Cu Chulainn
TenienteWolf
Cu Chulainn
2
4
3
0.88
W
Izanami
Tsh_ClaimZ
Izanami
5
6
7
1.42
L
2
9
1
0.28
L
Jing Wei
iShiune
Jing Wei
10
8
2
1.38
L
Ao Kuang
senhor_14K
Ao Kuang
5
10
9
0.95
W
Amaterasu
tomasrg16
Amaterasu
0
4
14
1.75
W
Arachne
vhrs_01
Arachne
17
4
10
5.5
W
Discordia
zGhosT_Reis
Discordia
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,369
Damage
60,485
106,214
Taken
108,140
76,401
Mitigated
45,436
42,774
Healing
27,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,679
3,299
113
1,032
20,009
8,043
360
2,060
17,743
92,619
0
W
25,596
4,447
244
16,142
33,520
39,381
1,587
10,444
21,516
0
70,284
L
Cu Chulainn
TenienteWolf
Cu Chulainn
4,947
1,138
0
2,523
12,258
7,712
0
1,371
10,472
1,838
23,343
W
Izanami
Tsh_ClaimZ
Izanami
12,467
8,280
1,562
5,430
18,542
7,242
5,366
5,964
12,553
0
91,864
L
6,169
5,037
0
0
14,573
4,903
553
4,176
9,703
0
32,546
L
Jing Wei
iShiune
Jing Wei
19,514
14,600
0
12,324
29,155
12,089
2,915
1,906
26,850
0
125,332
L
Ao Kuang
senhor_14K
Ao Kuang
16,176
5,399
486
11,513
32,145
12,689
0
6,765
24,862
86,312
0
W
Amaterasu
tomasrg16
Amaterasu
3,285
1,060
0
4,603
17,279
13,720
2,999
6,354
10,900
0
51,400
W
Arachne
vhrs_01
Arachne
20,603
14,593
0
9,861
23,438
10,354
3,238
7,824
14,521
0
86,676
W
Discordia
zGhosT_Reis
Discordia
17,418
2,102
326
4,606
13,435
5,704
1,842
3,900
9,435
66,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,736
Gold Earned
62,285
501
Minions Killed
555
0
Camps Cleared
0
2,407,469
Distance Traveled
1,730,300
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,396
496
169
6
0
356,106
1
W
Chaac
14,211
526
74
3
0
513,943
1
L
Cu Chulainn
9,363
347
40
1
0
171,391
0
W
Izanami
13,925
516
131
5
0
448,540
5
L
Rama
10,465
388
72
3
0
299,620
1
L
Jing Wei
15,469
573
149
6
0
442,799
1
L
Ao Kuang
13,592
503
125
5
0
460,384
3
W
Amaterasu
12,693
470
80
3
0
479,463
1
W
Arachne
16,511
612
116
4
0
551,506
1
W
Discordia
14,396
533
100
4
0
414,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role