Player Matchup

Bakasura
Bakasura
Silver II
Bleh696969
Bakasura
Silver II
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 74L
1,516 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,500 SR
1,516 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,707 SR
1,500 MMR
Bellona
Bellona
Bronze III
kev4her2
Bellona
Bronze III
Level 46
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bleh696969
Bakasura
13
0 / 7 / 0
7,665
697
4,678
13,620
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetIzanamiHelAh Muzen CabHeimdallr

VS

Bans
He BoKaliAnubisChronosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
kev4her2
Bellona
17
7 / 0 / 0
10,660
969
11,090
12,381
10,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bleh696969
Bakasura
0
7
0
0
W
Bellona
kev4her2
Bellona
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,678
Damage
11,090
13,620
Taken
12,381
11,362
Mitigated
10,459
1,316
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bleh696969
Bakasura
4,678
2,592
0
1,316
13,620
11,362
0
38
13,582
0
34,925
W
Bellona
kev4her2
Bellona
11,090
6,174
0
6,142
12,381
10,459
1,663
46
11,029
0
82,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,665
Gold Earned
10,660
78
Minions Killed
148
0
Camps Cleared
0
205,590
Distance Traveled
247,947
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,665
697
78
7
0
205,590
0
W
Bellona
10,660
969
148
13
0
247,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role