Player Matchup

Kuzenbo
Kuzenbo
DahKINGXD
Kuzenbo
Level 41
God Stats
16W - 4L
1,804 SR
Queue Stats
63W - 50L
1,569 Elo+
Party 1
Medusa
Medusa
DahtruthXD
Medusa
Level 56
God Stats
36W - 20L
1,668 SR
Queue Stats
118W - 112L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
DeeboYoHoe
Zhong Kui
Level 27
God Stats
12W - 6L
1,771 SR
Queue Stats
58W - 35L
1,508 Elo+
Party 1
Team Averages
Level 41
1,748 SR
1,535 Elo+

VS

Team Averages
Level 41
1,506 SR
1,493 Elo+
Nemesis
Nemesis
MrAlphaAce_TTV
Nemesis
Level 25
God Stats
11W - 14L
1,519 SR
Queue Stats
104W - 128L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Rocket1928
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 115L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yungdev8
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DahKINGXD
Kuzenbo
14
2 / 2 / 4
12,188
641
8,373
18,723
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
DahtruthXD
Medusa
15
3 / 4 / 2
11,828
623
16,293
15,526
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DeeboYoHoe
Zhong Kui
12
1 / 8 / 3
10,412
548
11,276
15,691
9,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
12,295
647
11,187
16,112
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
8 / 2 / 5
13,263
698
18,536
11,158
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
yungdev8
Kumbhakarna
15
2 / 1 / 12
11,673
614
9,703
22,408
22,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
14
14
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DahKINGXD
Kuzenbo
2
2
4
2
L
Medusa
DahtruthXD
Medusa
3
4
2
1
L
Zhong Kui
DeeboYoHoe
Zhong Kui
1
8
3
0.31
W
4
3
8
2.67
W
Nu Wa
8
2
5
5.25
W
Kumbhakarna
yungdev8
Kumbhakarna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
39,426
49,940
Taken
49,678
43,886
Mitigated
36,293
8,542
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DahKINGXD
Kuzenbo
8,373
2,652
0
2,043
18,723
29,399
0
9,394
8,876
22,994
0
L
Medusa
DahtruthXD
Medusa
16,293
8,577
0
3,037
15,526
4,782
495
7,079
8,134
0
82,525
L
Zhong Kui
DeeboYoHoe
Zhong Kui
11,276
1,639
551
2,911
15,691
9,705
0
10,426
4,643
33,926
0
W
11,187
5,790
0
5,019
16,112
9,743
1,429
7,001
9,111
0
73,738
W
Nu Wa
18,536
5,981
1,079
846
11,158
4,175
1,266
3,185
7,973
83,387
0
W
Kumbhakarna
yungdev8
Kumbhakarna
9,703
1,048
1,413
1,449
22,408
22,375
235
10,442
11,966
32,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,428
Gold Earned
37,231
182
Minions Killed
227
0
Camps Cleared
0
906,555
Distance Traveled
1,048,306
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,188
641
29
2
0
344,726
6
L
Medusa
11,828
623
113
6
0
320,366
2
L
Zhong Kui
10,412
548
40
2
0
241,463
0
W
Nemesis
12,295
647
81
4
0
375,480
1
W
Nu Wa
13,263
698
119
6
0
328,485
1
W
Kumbhakarna
11,673
614
27
1
0
344,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role