Player Matchup

Thor
Thor
Gold IV
Jackinho Sniper
Thor
Gold IV
Level 145
God Stats
4W - 6L
1,217 SR
Queue Stats
234W - 227L
1,526 MMR
Party 1
Artemis
Artemis
Silver I
LeeringPig
Artemis
Silver I
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 130L
1,582 MMR
Solo
Scylla
Scylla
Gold I
MixGod_
Scylla
Gold I
Level 129
God Stats
7W - 8L
1,764 SR
Queue Stats
72W - 57L
1,718 MMR
Party 3
Terra
Terra
Gold IV
Ze Pequeno Rio
Terra
Gold IV
Level 133
God Stats
18W - 12L
1,647 SR
Queue Stats
281W - 271L
1,587 MMR
Party 1
Cerberus
Cerberus
Gold V
iMex_MaLeCr
Cerberus
Gold V
Level 107
God Stats
9W - 10L
1,787 SR
Queue Stats
95W - 84L
1,397 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,583 SR
1,562 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,560 SR
1,565 MMR
Hel
Hel
Gold III
Senpapi20
Hel
Gold III
Level 149
God Stats
57W - 32L
1,659 SR
Queue Stats
322W - 309L
1,581 MMR
Solo
Khepri
Khepri
Bronze III
Sgt_Smelse
Khepri
Bronze III
Level 39
God Stats
3W - 4L
1,400 SR
Queue Stats
5W - 6L
1,554 MMR
Solo
Apollo
Apollo
Gold III
chuggzbeer
Apollo
Gold III
Level 138
God Stats
11W - 12L
1,708 SR
Queue Stats
188W - 191L
1,561 MMR
Party 2
Bellona
Bellona
Silver I
sim710
Bellona
Silver I
Level 148
God Stats
2W - 1L
1,728 SR
Queue Stats
331W - 319L
1,580 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
zRG_Anime
Zhong Kui
Gold III
Level 153
God Stats
2W - 4L
1,306 SR
Queue Stats
207W - 201L
1,547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 5
10,850
472
8,714
20,545
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
LeeringPig
Artemis
15
2 / 10 / 2
9,256
402
10,209
19,992
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MixGod_
Scylla
19
4 / 6 / 5
12,051
524
18,779
18,219
6,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
9,105
396
5,289
21,223
21,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
iMex_MaLeCr
Cerberus
18
2 / 4 / 3
10,795
469
15,057
28,938
33,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuDanzaburouErlang ShenPersephoneNemesis

VS

Bans
TsukuyomiSetThanatosOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
14,459
629
25,518
21,212
10,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
Sgt_Smelse
Khepri
16
3 / 2 / 12
12,108
526
5,653
17,770
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
chuggzbeer
Apollo
20
7 / 0 / 9
13,981
608
25,302
17,771
7,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
sim710
Bellona
18
6 / 3 / 5
12,734
554
9,441
17,614
12,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
zRG_Anime
Zhong Kui
19
5 / 2 / 9
13,534
588
16,937
22,211
21,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
11
Kills
32
32
Deaths
11
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Artemis
LeeringPig
Artemis
2
10
2
0.3
L
Scylla
MixGod_
Scylla
4
6
5
1.08
W
11
4
12
4.25
W
Khepri
Sgt_Smelse
Khepri
3
2
12
4.5
L
1
4
5
0.88
W
Apollo
chuggzbeer
Apollo
7
0
9
11.5
L
Cerberus
iMex_MaLeCr
Cerberus
2
4
3
0.88
W
Bellona
sim710
Bellona
6
3
5
2.83
W
Zhong Kui
zRG_Anime
Zhong Kui
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,048
Damage
82,851
108,917
Taken
96,578
75,471
Mitigated
74,384
28,709
Healing
50,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,714
1,436
0
4,542
20,545
7,955
2
5,964
14,499
289
81,915
L
Artemis
LeeringPig
Artemis
10,209
3,371
0
2,621
19,992
5,999
0
7,486
12,316
0
58,643
L
Scylla
MixGod_
Scylla
18,779
1,627
0
2,062
18,219
6,501
0
11,272
6,537
81,251
0
W
25,518
1,649
9,345
12,962
21,212
10,383
2,452
9,055
10,849
104,559
0
W
Khepri
Sgt_Smelse
Khepri
5,653
1,068
0
2,535
17,770
22,566
1,048
8,193
9,225
24,530
0
L
5,289
867
3,229
4,639
21,223
21,328
0
8,030
13,019
31,669
8,056
W
Apollo
chuggzbeer
Apollo
25,302
18,924
0
10,927
17,771
7,109
7,418
5,425
12,204
0
122,138
L
Cerberus
iMex_MaLeCr
Cerberus
15,057
1,638
0
11,616
28,938
33,688
0
14,382
14,329
70,241
0
W
Bellona
sim710
Bellona
9,441
3,730
0
3,301
17,614
12,853
947
6,725
10,758
0
80,266
W
Zhong Kui
zRG_Anime
Zhong Kui
16,937
2,690
0
11,570
22,211
21,473
732
9,186
12,460
91,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
66,816
534
Minions Killed
584
0
Camps Cleared
0
2,008,003
Distance Traveled
2,193,440
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,850
472
127
6
0
413,397
2
L
Artemis
9,256
402
82
4
0
354,332
3
L
Scylla
12,051
524
128
6
0
419,803
4
W
Hel
14,459
629
144
6
0
460,850
8
W
Khepri
12,108
526
28
1
0
461,707
9
L
Terra
9,105
396
55
2
0
427,765
6
W
Apollo
13,981
608
151
7
0
444,978
5
L
Cerberus
10,795
469
142
6
0
392,706
5
W
Bellona
12,734
554
105
5
0
463,964
2
W
Zhong Kui
13,534
588
156
7
0
361,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role