Player Matchup

Amaterasu
Amaterasu
BirdCai
Amaterasu
Level 27
God Stats
42W - 29L
1,564 SR
Queue Stats
42W - 29L
1,519 Elo+
Party 2
Sol
Sol
CDTFA
Sol
Level 62
God Stats
25W - 21L
1,572 SR
Queue Stats
84W - 65L
1,523 Elo+
Party 2
Horus
Horus
MadBunnyRocket
Horus
Level 49
God Stats
21W - 16L
1,323 SR
Queue Stats
736W - 693L
1,360 Elo+
Solo
Izanami
Izanami
SILKTiGA
Izanami
Level 93
God Stats
13W - 4L
1,779 SR
Queue Stats
345W - 334L
1,451 Elo+
Party 2
Nemesis
Nemesis
hGMotivation
Nemesis
Level 48
God Stats
2W - 0L
1,718 SR
Queue Stats
32W - 28L
1,459 Elo+
Party 2
Team Averages
Level 56
1,591 SR
1,462 Elo+

VS

Team Averages
Level 41
1,682 SR
1,282 Elo+
Bastet
Bastet
Elturri7
Bastet
Level 38
God Stats
3W - 4L
1,899 SR
Queue Stats
188W - 233L
1,282 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZdHEAD
Cu Chulainn
Level 27
God Stats
8W - 5L
1,667 SR
Queue Stats
55W - 61L
1,370 Elo+
Party 3
Ares
Ares
elemi_05
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 64L
1,082 Elo+
Party 1
Hel
Hel
leopnikx
Hel
Level 67
God Stats
2W - 4L
1,816 SR
Queue Stats
169W - 215L
1,214 Elo+
Party 1
Cernunnos
Cernunnos
xpovos1
Cernunnos
Level 44
God Stats
31W - 27L
1,526 SR
Queue Stats
220W - 193L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BirdCai
Amaterasu
14
0 / 1 / 1
7,638
546
3,276
9,688
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
CDTFA
Sol
14
11 / 2 / 2
9,795
700
13,162
12,460
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 7
8,500
607
3,176
9,497
6,424
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SILKTiGA
Izanami
13
6 / 0 / 6
8,055
575
9,640
5,762
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
hGMotivation
Nemesis
13
5 / 1 / 5
8,150
582
7,951
8,915
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Elturri7
Bastet
10
1 / 8 / 1
6,224
445
4,940
10,140
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ZdHEAD
Cu Chulainn
13
0 / 0 / 2
7,506
536
6,223
6,651
2,705
Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
0 / 8 / 1
5,216
373
2,116
12,623
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 6 / 0
6,975
498
7,040
10,785
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xpovos1
Cernunnos
10
0 / 5 / 1
5,900
421
5,888
9,706
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
27
Kills
4
4
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BirdCai
Amaterasu
0
1
1
0.5
W
Sol
CDTFA
Sol
11
2
2
6
L
Bastet
Elturri7
Bastet
1
8
1
0.19
W
5
0
7
8.5
W
Izanami
SILKTiGA
Izanami
6
0
6
9
L
Cu Chulainn
ZdHEAD
Cu Chulainn
0
0
2
1
L
Ares
0
8
1
0.06
W
Nemesis
hGMotivation
Nemesis
5
1
5
7.5
L
3
6
0
0.5
L
Cernunnos
xpovos1
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
26,207
46,322
Taken
49,905
21,493
Mitigated
18,946
28,668
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BirdCai
Amaterasu
3,276
603
0
6,350
9,688
5,802
1,098
1,046
8,507
0
41,675
W
Sol
CDTFA
Sol
13,162
4,490
0
7,765
12,460
4,198
5,983
3,374
8,734
60,348
0
L
Bastet
Elturri7
Bastet
4,940
2,746
0
725
10,140
4,573
0
5,753
4,387
0
18,495
W
3,176
1,026
1,176
5,685
9,497
6,424
520
1,181
8,266
0
17,188
W
Izanami
SILKTiGA
Izanami
9,640
6,332
0
3,461
5,762
2,033
3,587
992
4,718
0
53,074
L
Cu Chulainn
ZdHEAD
Cu Chulainn
6,223
1,927
0
2,192
6,651
2,705
592
0
6,651
0
42,282
L
Ares
2,116
213
249
1,258
12,623
5,488
0
1,806
10,817
5,687
0
W
Nemesis
hGMotivation
Nemesis
7,951
3,515
0
4,231
8,915
3,036
0
1,868
6,941
0
47,087
L
7,040
392
1,503
3,566
10,785
3,333
268
4,059
6,726
28,449
0
L
Cernunnos
xpovos1
Cernunnos
5,888
2,277
0
1,111
9,706
2,847
0
1,544
8,162
0
33,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
31,821
414
Minions Killed
241
0
Camps Cleared
0
1,256,630
Distance Traveled
1,243,373
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,638
546
98
7
0
243,922
1
W
Sol
9,795
700
102
7
0
219,042
0
L
Bastet
6,224
445
31
2
0
260,701
0
W
Horus
8,500
607
24
2
0
273,947
1
W
Izanami
8,055
575
107
8
0
241,733
0
L
Cu Chulainn
7,506
536
94
7
0
262,501
0
L
Ares
5,216
373
9
1
0
251,242
2
W
Nemesis
8,150
582
83
6
0
277,986
0
L
Hel
6,975
498
52
4
0
252,395
1
L
Cernunnos
5,900
421
55
4
0
216,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role