Player Matchup

Hachiman
Hachiman
TranceFrmJupiter
Hachiman
Level 18
God Stats
1W - 1L
1,361 SR
Queue Stats
1W - 3L
1,169 Elo+
Party 1
Ganesha
Ganesha
ZAVENisTRAILIN
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
sorahope
Merlin
Level 103
God Stats
1W - 1L
1,447 SR
Queue Stats
1W - 1L
1,098 Elo+
Party 1
Team Averages
Level 69
1,436 SR
1,256 Elo+

VS

Team Averages
Level 47
1,501 SR
1,398 Elo+
Apollo
Apollo
ArkhamKnight299
Apollo
Level 109
God Stats
1W - 1L
1,504 SR
Queue Stats
138W - 146L
1,355 Elo+
Party 2
He Bo
He Bo
WolfSlayer222
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,338 Elo+
Party 2
Anubis
Anubis
mauve-basin6
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 10
9,630
803
8,062
7,763
2,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

11
1 / 2 / 14
8,011
668
4,470
8,418
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
sorahope
Merlin
13
10 / 3 / 8
9,749
812
10,119
6,585
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
10,599
883
10,856
9,948
3,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 7 / 3
7,122
594
3,548
8,438
2,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
8
0 / 13 / 2
6,659
555
469
10,817
3,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
9
9
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
8
2
1
4.25
W
10
4
10
3.75
L
1
7
3
0.36
W
1
2
14
4
L
Anubis
0
13
2
0.08
W
Merlin
sorahope
Merlin
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
14,873
22,766
Taken
29,203
11,074
Mitigated
10,072
3,557
Healing
1,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,856
8,014
0
0
9,948
3,521
31
5,789
4,159
0
40,594
W
8,062
5,463
171
1,480
7,763
2,622
1,850
2,261
5,502
0
18,934
L
3,548
692
489
693
8,438
2,701
0
3,754
4,684
11,526
0
W
4,470
408
242
417
8,418
6,266
146
1,548
6,870
16,211
0
L
Anubis
469
207
0
235
10,817
3,850
0
5,110
5,707
7,954
0
W
Merlin
sorahope
Merlin
10,119
710
0
1,247
6,585
2,186
1,097
260
6,325
42,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
24,380
99
Minions Killed
89
0
Camps Cleared
0
549,759
Distance Traveled
498,315
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,599
883
49
4
0
202,261
1
W
Hachiman
9,630
803
30
3
0
183,669
1
L
He Bo
7,122
594
22
2
0
149,686
0
W
Ganesha
8,011
668
3
0
0
182,631
0
L
Anubis
6,659
555
18
2
0
146,368
0
W
Merlin
9,749
812
66
6
0
183,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role