Player Matchup

Horus
Horus
PAPIDOM3
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,526 Elo+
Solo
Sol
Sol
PAXMUNDI
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Svnly
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
TysonChicken
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
bombillibonanza
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,515 Elo+

VS

Team Averages
Level 76
1,599 SR
1,526 Elo+
Vamana
Vamana
DimeBasti
Vamana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
HandleMyPangus
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
IAM_N0T_AGUXT1N_
Nu Wa
Level 26
God Stats
1W - 0L
1,763 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Hera
Hera
endeasy
Hera
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 44L
1,660 Elo+
Solo
Hel
Hel
http_GioVersace
Hel
Level 160
God Stats
7W - 2L
1,733 SR
Queue Stats
329W - 328L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PAPIDOM3
Horus
13
0 / 6 / 6
7,435
620
4,919
13,573
10,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 4
8,359
697
15,059
16,288
6,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Svnly
Geb
16
3 / 5 / 4
9,363
780
11,943
16,740
18,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
TysonChicken
Xbalanque
16
5 / 3 / 3
9,127
761
11,248
9,634
4,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
0 / 7 / 5
8,075
673
8,365
11,092
4,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DimeBasti
Vamana
15
3 / 2 / 14
9,359
780
9,793
16,811
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 17
10,135
845
7,714
21,168
26,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 11
9,919
827
12,752
10,150
4,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
endeasy
Hera
16
4 / 2 / 9
9,771
814
12,413
10,496
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 3 / 10
11,690
974
20,697
19,227
14,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
10
Kills
27
27
Deaths
11
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Vamana
DimeBasti
Vamana
3
2
14
5
W
2
2
17
5.25
W
3
2
11
4.25
L
Horus
PAPIDOM3
Horus
0
6
6
0.5
L
2
6
4
0.67
L
Geb
Svnly
Geb
3
5
4
1
L
Xbalanque
TysonChicken
Xbalanque
5
3
3
2.17
L
Kukulkan
0
7
5
0.36
W
Hera
endeasy
Hera
4
2
9
4.25
W
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,534
Damage
63,369
67,327
Taken
77,852
44,485
Mitigated
67,127
20,762
Healing
47,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DimeBasti
Vamana
9,793
3,181
1,180
5,408
16,811
16,600
884
5,228
10,337
0
17,193
W
7,714
2,228
2,153
4,121
21,168
26,061
605
7,271
13,422
13,018
0
W
12,752
3,134
2,346
1,561
10,150
4,773
2,071
6,828
3,128
26,214
0
L
Horus
PAPIDOM3
Horus
4,919
3,039
4,259
3,249
13,573
10,268
0
10,754
2,378
0
8,533
L
15,059
1,228
1,622
6,563
16,288
6,766
0
12,761
3,159
33,485
0
L
Geb
Svnly
Geb
11,943
975
975
1,199
16,740
18,260
0
12,476
3,717
25,475
0
L
Xbalanque
TysonChicken
Xbalanque
11,248
8,749
0
1,755
9,634
4,382
0
6,922
2,373
0
28,377
L
Kukulkan
8,365
1,614
0
1,140
11,092
4,809
0
9,315
1,524
32,343
0
W
Hera
endeasy
Hera
12,413
3,571
1,356
2,754
10,496
5,090
565
6,827
3,494
30,897
0
W
20,697
437
14,770
12,223
19,227
14,603
262
7,915
11,000
38,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
50,874
152
Minions Killed
134
0
Camps Cleared
0
979,714
Distance Traveled
1,146,133
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,359
780
9
1
0
240,659
0
W
Kuzenbo
10,135
845
20
2
0
230,651
0
W
Nu Wa
9,919
827
33
3
0
195,489
1
L
Horus
7,435
620
8
1
0
196,893
0
L
Sol
8,359
697
41
3
0
194,035
1
L
Geb
9,363
780
16
1
0
207,770
0
L
Xbalanque
9,127
761
40
3
0
181,808
1
L
Kukulkan
8,075
673
47
4
0
199,208
0
W
Hera
9,771
814
33
3
0
241,493
1
W
Hel
11,690
974
39
3
0
237,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role