Player Matchup

Hercules
Hercules
Dorknagar
Hercules
Level 101
God Stats
178W - 179L
1,443 SR
Queue Stats
368W - 406L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
PestoEnthusiast
Baron Samedi
Level 49
God Stats
6W - 13L
1,397 SR
Queue Stats
23W - 30L
1,503 Elo+
Party 2
Geb
Geb
Stephuccino
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,434 Elo+
Party 2
Discordia
Discordia
StudNasty
Discordia
Level 60
God Stats
5W - 5L
1,739 SR
Queue Stats
50W - 55L
1,339 Elo+
Party 2
Neith
Neith
xXochi
Neith
Level 122
God Stats
36W - 32L
1,773 SR
Queue Stats
286W - 303L
1,443 Elo+
Party 2
Team Averages
Level 74
1,570 SR
1,433 Elo+

VS

Team Averages
Level 54
1,502 SR
1,518 Elo+
Baron Samedi
Baron Samedi
Argulls
Baron Samedi
Level 48
God Stats
114W - 105L
1,522 SR
Queue Stats
528W - 564L
1,531 Elo+
Party 1
Artio
Artio
CongoJak
Artio
Level 34
God Stats
3W - 1L
1,529 SR
Queue Stats
37W - 38L
1,516 Elo+
Party 3
Merlin
Merlin
Protovara
Merlin
Level 34
God Stats
18W - 12L
1,566 SR
Queue Stats
57W - 61L
1,513 Elo+
Party 3
Ne Zha
Ne Zha
TheDeathGuns
Ne Zha
Level 108
God Stats
2W - 4L
1,386 SR
Queue Stats
158W - 138L
1,495 Elo+
Party 1
Artemis
Artemis
karinaaaa
Artemis
Level 48
God Stats
3W - 6L
1,508 SR
Queue Stats
363W - 341L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dorknagar
Hercules
17
1 / 2 / 2
10,728
894
8,651
23,364
22,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
PestoEnthusiast
Baron Samedi
14
0 / 0 / 0
9,170
764
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 0 / 0
9,170
764
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
StudNasty
Discordia
17
1 / 10 / 2
11,355
946
11,242
26,302
9,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xXochi
Neith
17
1 / 2 / 2
10,926
911
10,918
15,118
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Argulls
Baron Samedi
18
3 / 0 / 7
11,478
957
22,364
11,306
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
CongoJak
Artio
18
4 / 1 / 10
13,041
1,087
8,121
16,229
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Protovara
Merlin
16
2 / 0 / 5
10,782
899
8,277
2,640
1,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
17
3 / 2 / 8
10,900
908
12,221
8,833
4,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
karinaaaa
Artemis
18
2 / 0 / 10
11,874
990
8,637
3,759
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
14
14
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Argulls
Baron Samedi
3
0
7
6.5
W
Artio
CongoJak
Artio
4
1
10
9
L
Hercules
Dorknagar
Hercules
1
2
2
1
L
Baron Samedi
PestoEnthusiast
Baron Samedi
0
0
0
0
W
Merlin
Protovara
Merlin
2
0
5
4.5
L
0
0
0
0
L
Discordia
StudNasty
Discordia
1
10
2
0.2
W
Ne Zha
3
2
8
3.5
W
Artemis
karinaaaa
Artemis
2
0
10
7
L
Neith
xXochi
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
59,620
64,784
Taken
42,767
37,332
Mitigated
35,615
8,696
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Argulls
Baron Samedi
22,364
793
3,646
5,105
11,306
6,912
0
3,877
7,429
50,765
0
W
Artio
CongoJak
Artio
8,121
820
1,225
5,007
16,229
21,178
0
3,250
12,037
15,498
0
L
Hercules
Dorknagar
Hercules
8,651
1,207
0
7,056
23,364
22,313
0
13,381
9,143
0
15,611
L
Baron Samedi
PestoEnthusiast
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Protovara
Merlin
8,277
645
0
214
2,640
1,207
0
1,204
1,436
24,055
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
StudNasty
Discordia
11,242
761
90
1,131
26,302
9,965
0
13,190
12,524
55,886
0
W
Ne Zha
12,221
2,084
0
1,448
8,833
4,485
0
1,152
7,681
0
30,629
W
Artemis
karinaaaa
Artemis
8,637
3,536
0
1,854
3,759
1,833
0
1,759
2,000
0
36,746
L
Neith
xXochi
Neith
10,918
5,132
0
419
15,118
5,054
0
10,279
4,355
0
38,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,349
Gold Earned
58,075
181
Minions Killed
257
2
Camps Cleared
8
654,968
Distance Traveled
1,121,470
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,478
957
70
6
3
251,717
1
W
Artio
13,041
1,087
14
1
0
231,121
0
L
Hercules
10,728
894
8
1
0
238,365
0
L
Baron Samedi
9,170
764
0
0
0
202
0
W
Merlin
10,782
899
53
4
0
184,855
0
L
Geb
9,170
764
0
0
0
8,193
0
L
Discordia
11,355
946
108
9
1
198,198
0
W
Ne Zha
10,900
908
56
5
3
221,465
0
W
Artemis
11,874
990
64
5
2
232,312
4
L
Neith
10,926
911
65
5
1
210,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role