Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ToddDaBot
Nu Wa
Level 108
God Stats
1W - 1L
1,709 SR
Queue Stats
108W - 94L
1,495 Elo+
Party 1
Yemoja
Yemoja
XArbiter999X
Yemoja
Level 160
God Stats
1W - 2L
1,605 SR
Queue Stats
20W - 14L
1,655 Elo+
Party 1
Ares
Ares
XSPARKY51
Ares
Level 147
God Stats
1W - 0L
1,898 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
blade3141
Nemesis
Level 120
God Stats
5W - 2L
1,446 SR
Queue Stats
35W - 21L
1,642 Elo+
Solo
Team Averages
Level 132
1,632 SR
1,558 Elo+

VS

Team Averages
Level 149
1,618 SR
1,554 Elo+
Skadi
Skadi
BluntQueenXo
Skadi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,814 Elo+
Party 2
Zeus
Zeus
DJ xN I C E
Zeus
Level 139
God Stats
12W - 9L
1,940 SR
Queue Stats
154W - 129L
1,537 Elo+
Solo
Fenrir
Fenrir
Player__009
Fenrir
Level 127
God Stats
19W - 21L
1,317 SR
Queue Stats
55W - 75L
1,389 Elo+
Party 2
Ares
Ares
SNIPED_911
Ares
Level 160
God Stats
18W - 19L
1,686 SR
Queue Stats
74W - 94L
1,560 Elo+
Party 2
Chaac
Chaac
idc1125
Chaac
Level 158
God Stats
1W - 3L
1,644 SR
Queue Stats
10W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 3
6,380
911
4,586
6,319
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ToddDaBot
Nu Wa
13
2 / 0 / 5
6,589
941
4,001
3,227
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
2 / 1 / 3
5,735
819
1,994
4,250
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
10
1 / 4 / 1
5,087
727
3,918
8,508
5,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
blade3141
Nemesis
12
2 / 0 / 7
6,569
938
5,534
4,379
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
5,403
772
2,854
6,113
1,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 2
5,910
844
5,722
4,690
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
0 / 2 / 2
4,802
686
2,417
5,690
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 2
5,812
830
1,475
2,695
1,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chaac
idc1125
Chaac
11
1 / 1 / 2
5,397
771
3,355
5,187
3,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
11
Kills
5
5
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
3
5.5
L
1
4
3
0.63
L
1
3
2
0.67
L
Fenrir
0
2
2
0.5
L
2
1
2
3
W
Nu Wa
ToddDaBot
Nu Wa
2
0
5
4.5
W
Yemoja
2
1
3
3.5
W
Ares
1
4
1
0.38
W
Nemesis
blade3141
Nemesis
2
0
7
5.5
L
Chaac
idc1125
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
15,823
26,683
Taken
24,375
14,692
Mitigated
10,705
7,521
Healing
3,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,586
395
0
2,225
6,319
3,982
0
1,076
4,998
0
18,581
L
2,854
970
0
210
6,113
1,731
3
1,824
4,186
0
13,947
L
5,722
60
0
846
4,690
1,519
0
1,834
2,707
23,104
0
L
Fenrir
2,417
663
0
669
5,690
2,670
0
1,545
3,935
0
10,786
L
1,475
91
0
0
2,695
1,586
0
1,341
1,236
2,190
0
W
Nu Wa
ToddDaBot
Nu Wa
4,001
736
0
680
3,227
1,030
14
752
2,305
23,420
0
W
Yemoja
1,994
0
2,150
664
4,250
2,391
1
1,834
2,256
8,997
0
W
Ares
3,918
39
212
543
8,508
5,641
0
3,289
5,039
10,001
0
W
Nemesis
blade3141
Nemesis
5,534
2,941
0
1,047
4,379
1,648
0
667
3,587
0
17,148
L
Chaac
idc1125
Chaac
3,355
183
0
1,413
5,187
3,199
0
3,185
1,723
0
10,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
27,324
159
Minions Killed
127
10
Camps Cleared
5
689,467
Distance Traveled
496,811
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,380
911
41
6
2
142,750
3
L
Skadi
5,403
772
31
4
1
108,977
0
L
Zeus
5,910
844
59
8
0
109,905
0
L
Fenrir
4,802
686
16
2
3
126,277
1
L
Ares
5,812
830
1
0
0
50,558
0
W
Nu Wa
6,589
941
57
8
3
136,103
2
W
Yemoja
5,735
819
12
2
2
116,557
0
W
Ares
5,087
727
18
3
1
130,400
1
W
Nemesis
6,569
938
31
4
2
163,657
1
L
Chaac
5,397
771
20
3
1
101,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role