Player Matchup

Rama
Rama
Bronze III
Dodgerty2
Rama
Bronze III
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,541 MMR
Solo
Horus
Horus
Gold III
iSweat-_-r6
Horus
Gold III
Level 64
God Stats
3W - 2L
1,782 SR
Queue Stats
76W - 83L
1,617 MMR
Party 3
Thanatos
Thanatos
Gold IV
l Final Verse l
Thanatos
Gold IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,539 MMR
Solo
Scylla
Scylla
Gold I
spikeyball101
Scylla
Gold I
Level 145
God Stats
30W - 25L
1,741 SR
Queue Stats
379W - 375L
1,508 MMR
Party 3
Sylvanus
Sylvanus
Silver II
stevking09
Sylvanus
Silver II
Level 154
God Stats
9W - 3L
1,500 SR
Queue Stats
643W - 652L
1,540 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,604 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,600 SR
1,545 MMR
Khepri
Khepri
Gold V
Drewz03
Khepri
Gold V
Level 145
God Stats
18W - 10L
1,719 SR
Queue Stats
41W - 36L
1,563 MMR
Party 1
Nike
Nike
Gold II
Pyramid Song
Nike
Gold II
Level 128
God Stats
94W - 89L
1,539 SR
Queue Stats
324W - 314L
1,639 MMR
Party 2
Hera
Hera
Gold V
SlayedByTy
Hera
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,563 MMR
Party 1
Apollo
Apollo
Gold V
StrickJames
Apollo
Gold V
Level 126
God Stats
42W - 27L
1,697 SR
Queue Stats
83W - 78L
1,415 MMR
Party 2
Nemesis
Nemesis
Silver I
TNTpwnage1
Nemesis
Silver I
Level 143
God Stats
2W - 4L
1,542 SR
Queue Stats
36W - 26L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 5 / 2
13,902
579
17,371
22,748
10,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 3
11,047
460
5,310
19,437
13,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
0 / 2 / 1
7,971
332
1,776
6,633
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
0 / 5 / 8
11,195
466
11,093
15,282
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
stevking09
Sylvanus
15
0 / 6 / 4
9,478
395
5,383
26,867
29,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuNu WaCu ChulainnTsukuyomiSet

VS

Bans
DanzaburouBellonaGuan YuFenrirSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Drewz03
Khepri
16
1 / 2 / 11
12,043
502
7,456
17,896
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 11
13,499
562
13,524
19,863
18,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 2 / 7
14,333
597
20,188
8,583
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
20
5 / 3 / 8
14,370
599
12,350
15,259
6,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
TNTpwnage1
Nemesis
20
8 / 2 / 4
15,423
643
13,474
17,612
13,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
12
Kills
23
23
Deaths
12
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
8
5
2
1.8
W
Khepri
Drewz03
Khepri
1
2
11
3.25
W
3
3
11
2.83
W
6
2
7
4.75
W
Apollo
5
3
8
3
W
Nemesis
TNTpwnage1
Nemesis
8
2
4
5
L
4
5
3
1.1
L
Thanatos
0
2
1
0.25
L
0
5
8
0.8
L
Sylvanus
stevking09
Sylvanus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
66,992
90,967
Taken
79,213
61,274
Mitigated
64,883
35,904
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
17,371
15,671
0
12,262
22,748
10,268
1,870
5,928
16,684
0
117,955
W
Khepri
Drewz03
Khepri
7,456
517
0
3,447
17,896
23,023
109
4,955
12,687
40,535
0
W
13,524
769
0
5,400
19,863
18,315
2,877
2,025
17,820
9,452
67,899
W
20,188
4,530
0
1,001
8,583
3,265
3,009
3,339
5,094
90,216
0
W
Apollo
12,350
6,268
0
4,787
15,259
6,745
5,005
2,099
13,086
0
99,906
W
Nemesis
TNTpwnage1
Nemesis
13,474
6,384
0
3,984
17,612
13,535
5,482
3,468
14,050
0
137,025
L
5,310
2,477
991
3,545
19,437
13,205
0
5,218
14,063
0
47,060
L
Thanatos
1,776
402
0
5,868
6,633
2,067
0
859
5,734
0
22,797
L
11,093
715
0
2,814
15,282
6,365
324
5,976
9,088
91,318
0
L
Sylvanus
stevking09
Sylvanus
5,383
407
2,248
8,176
26,867
29,369
0
10,836
15,595
25,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
69,668
542
Minions Killed
739
0
Camps Cleared
0
1,856,246
Distance Traveled
2,442,470
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,902
579
175
7
0
366,572
2
W
Khepri
12,043
502
37
2
0
516,997
6
W
Nike
13,499
562
140
6
0
491,920
4
W
Hera
14,333
597
192
8
0
454,115
11
W
Apollo
14,370
599
186
8
0
461,937
5
W
Nemesis
15,423
643
184
8
0
517,501
3
L
Horus
11,047
460
106
4
0
380,855
2
L
Thanatos
7,971
332
59
2
0
247,461
3
L
Scylla
11,195
466
172
7
0
464,218
10
L
Sylvanus
9,478
395
30
1
0
397,140
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role