Player Matchup

Mercury
Mercury
Davidt5
Mercury
Level 89
God Stats
17W - 16L
1,559 SR
Queue Stats
133W - 115L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
LunaCiin
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PaulaVr
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PeaceWeaver
Sol
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 82L
1,518 Elo+
Solo
Cthulhu
Cthulhu
danielcamu02
Cthulhu
Level 103
God Stats
11W - 13L
1,598 SR
Queue Stats
227W - 179L
1,561 Elo+
Party 1
Team Averages
Level 112
1,531 SR
1,524 Elo+

VS

Team Averages
Level 97
1,454 SR
1,492 Elo+
Mulan
Mulan
ICheng
Mulan
Level 106
God Stats
7W - 4L
1,200 SR
Queue Stats
98W - 83L
1,430 Elo+
Solo
Zeus
Zeus
Xxsejo1903xX
Zeus
Level 109
God Stats
8W - 13L
1,572 SR
Queue Stats
467W - 463L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
childauctioneer
Ratatoskr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Ganesha
Ganesha
sexchamp
Ganesha
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Artemis
Artemis
zD4rkk
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davidt5
Mercury
11
5 / 1 / 2
6,542
595
3,717
6,554
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
LunaCiin
Aphrodite
10
3 / 0 / 5
6,167
561
3,715
4,777
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
PaulaVr
Danzaburou
11
5 / 0 / 1
7,103
646
5,083
3,769
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 2 / 3
5,977
543
1,870
6,045
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
danielcamu02
Cthulhu
12
1 / 1 / 3
6,600
600
6,531
7,720
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ICheng
Mulan
10
0 / 2 / 1
5,522
502
4,485
9,959
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 2 / 1
6,025
548
3,187
4,246
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
childauctioneer
Ratatoskr
9
2 / 4 / 1
5,507
501
2,991
6,641
2,083
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
sexchamp
Ganesha
8
0 / 2 / 2
5,189
472
2,560
7,677
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
zD4rkk
Artemis
8
0 / 5 / 0
4,694
427
2,430
6,722
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
4
4
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Davidt5
Mercury
5
1
2
6
L
Mulan
ICheng
Mulan
0
2
1
0.25
W
Aphrodite
LunaCiin
Aphrodite
3
0
5
5.5
W
Danzaburou
PaulaVr
Danzaburou
5
0
1
5.5
W
1
2
3
1.25
L
2
2
1
1.25
L
Ratatoskr
childauctioneer
Ratatoskr
2
4
1
0.63
W
Cthulhu
danielcamu02
Cthulhu
1
1
3
2.5
L
Ganesha
sexchamp
Ganesha
0
2
2
0.5
L
Artemis
zD4rkk
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
15,653
28,865
Taken
35,245
11,364
Mitigated
14,454
15,640
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Davidt5
Mercury
3,717
1,720
0
1,921
6,554
2,285
0
915
5,583
0
22,052
L
Mulan
ICheng
Mulan
4,485
895
0
5,255
9,959
5,963
0
5,275
4,159
0
29,937
W
Aphrodite
LunaCiin
Aphrodite
3,715
453
2,293
3,849
4,777
1,295
221
1,507
3,188
24,157
0
W
Danzaburou
PaulaVr
Danzaburou
5,083
2,245
0
1,893
3,769
1,082
240
487
3,282
0
32,245
W
1,870
340
0
1,581
6,045
2,439
767
2,613
3,295
27,913
2,407
L
3,187
299
0
750
4,246
1,275
40
837
3,409
35,232
0
L
Ratatoskr
childauctioneer
Ratatoskr
2,991
590
0
1,942
6,641
2,083
36
1,541
5,100
0
20,273
W
Cthulhu
danielcamu02
Cthulhu
6,531
1,499
0
4,103
7,720
4,263
126
0
7,408
37,140
0
L
Ganesha
sexchamp
Ganesha
2,560
217
0
2,400
7,677
3,503
0
2,585
5,067
12,391
0
L
Artemis
zD4rkk
Artemis
2,430
732
0
1,738
6,722
1,630
0
1,266
5,456
0
19,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
26,937
297
Minions Killed
269
0
Camps Cleared
0
1,027,871
Distance Traveled
993,951
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,542
595
57
5
0
230,193
4
L
Mulan
5,522
502
73
7
0
212,772
1
W
Aphrodite
6,167
561
36
3
0
201,538
1
W
Danzaburou
7,103
646
72
7
0
193,563
5
W
Sol
5,977
543
65
6
0
203,010
1
L
Zeus
6,025
548
89
8
0
181,708
1
L
Ratatoskr
5,507
501
49
4
0
247,272
3
W
Cthulhu
6,600
600
67
6
0
199,567
0
L
Ganesha
5,189
472
6
1
0
189,880
0
L
Artemis
4,694
427
52
5
0
162,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role