Player Matchup

Cernunnos
Cernunnos
Amaethal
Cernunnos
Level 28
God Stats
10W - 9L
1,087 SR
Queue Stats
66W - 57L
1,640 Elo+
Solo
Neith
Neith
IxDiZaSTerxI
Neith
Level 121
God Stats
9W - 7L
1,500 SR
Queue Stats
23W - 33L
1,500 Elo+
Party 3
Bacchus
Bacchus
LordZachiru
Bacchus
Level 6
God Stats
2W - 0L
1,717 SR
Queue Stats
23W - 14L
1,834 Elo+
Party 1
Cerberus
Cerberus
NoiDion
Cerberus
Level 8
God Stats
13W - 6L
1,530 SR
Queue Stats
53W - 27L
1,634 Elo+
Party 3
Chaac
Chaac
XXjrXX69
Chaac
Level 146
God Stats
29W - 18L
1,690 SR
Queue Stats
74W - 56L
1,535 Elo+
Party 1
Team Averages
Level 62
1,505 SR
1,629 Elo+

VS

Team Averages
Level 14
1,582 SR
1,399 Elo+
Freya
Freya
Jaquiliasauras
Freya
Level 25
God Stats
4W - 2L
1,705 SR
Queue Stats
41W - 39L
1,517 Elo+
Party 2
Chang'e
Chang'e
Mariolegend08
Chang'e
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
36W - 34L
1,444 Elo+
Party 2
Artemis
Artemis
cachein
Artemis
Level 12
God Stats
8W - 12L
1,426 SR
Queue Stats
80W - 110L
1,392 Elo+
Party 2
Medusa
Medusa
dgam72
Medusa
Level 8
God Stats
1W - 4L
1,367 SR
Queue Stats
18W - 22L
1,362 Elo+
Party 2
Ravana
Ravana
foamynunlips
Ravana
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 27L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amaethal
Cernunnos
19
14 / 0 / 26
11,869
1,319
25,303
5,752
2,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 0 / 26
12,110
1,346
24,057
4,101
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
LordZachiru
Bacchus
17
10 / 2 / 20
10,515
1,168
12,843
11,350
9,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
NoiDion
Cerberus
17
7 / 2 / 28
11,303
1,256
11,670
12,368
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
XXjrXX69
Chaac
17
4 / 2 / 33
10,370
1,152
17,463
11,804
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 5
8,351
928
11,131
21,671
8,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
14
3 / 7 / 3
9,373
1,041
10,502
18,474
6,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
cachein
Artemis
14
1 / 8 / 2
8,368
930
4,418
18,030
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
dgam72
Medusa
15
1 / 9 / 5
8,919
991
8,606
17,747
6,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
14
1 / 14 / 3
8,450
939
5,658
20,352
8,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
24
49
Kills
6
6
Deaths
49
133
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amaethal
Cernunnos
14
0
26
27
W
14
0
26
27
L
0
11
5
0.23
W
Bacchus
LordZachiru
Bacchus
10
2
20
10
L
Chang'e
3
7
3
0.64
W
Cerberus
NoiDion
Cerberus
7
2
28
10.5
W
Chaac
XXjrXX69
Chaac
4
2
33
10.25
L
Artemis
cachein
Artemis
1
8
2
0.25
L
Medusa
dgam72
Medusa
1
9
5
0.39
L
Ravana
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,336
Damage
40,315
45,375
Taken
96,274
37,737
Mitigated
37,362
14,281
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amaethal
Cernunnos
25,303
15,163
0
2,317
5,752
2,449
0
2,979
2,773
0
52,584
W
24,057
11,733
0
2,576
4,101
1,731
0
2,064
2,037
0
39,401
L
11,131
3,530
0
2,098
21,671
8,636
0
5,664
15,857
21,626
0
W
Bacchus
LordZachiru
Bacchus
12,843
1,702
0
355
11,350
9,893
0
4,864
6,486
19,970
0
L
Chang'e
10,502
1,031
2,521
1,976
18,474
6,469
0
5,815
12,584
37,578
0
W
Cerberus
NoiDion
Cerberus
11,670
647
0
3,574
12,368
12,249
0
5,680
6,688
21,716
0
W
Chaac
XXjrXX69
Chaac
17,463
2,226
232
5,227
11,804
11,415
0
6,046
5,758
0
35,335
L
Artemis
cachein
Artemis
4,418
2,570
0
993
18,030
7,031
0
3,781
14,149
0
14,430
L
Medusa
dgam72
Medusa
8,606
3,938
0
526
17,747
6,802
0
4,267
13,405
0
23,981
L
Ravana
5,658
2,052
854
1,467
20,352
8,424
0
4,986
15,170
0
12,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,167
Gold Earned
43,461
207
Minions Killed
152
7
Camps Cleared
3
778,670
Distance Traveled
755,897
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,869
1,319
54
6
5
150,309
0
W
Neith
12,110
1,346
43
5
1
153,331
0
L
Freya
8,351
928
25
3
0
143,551
1
W
Bacchus
10,515
1,168
26
3
0
160,904
0
L
Chang'e
9,373
1,041
70
8
1
183,008
0
W
Cerberus
11,303
1,256
35
4
0
150,474
0
W
Chaac
10,370
1,152
49
5
1
163,652
1
L
Artemis
8,368
930
14
2
1
127,444
0
L
Medusa
8,919
991
34
4
1
165,731
2
L
Ravana
8,450
939
9
1
0
136,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role