Player Matchup

Tyr
Tyr
Chunkalicous
Tyr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
377W - 418L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Das_Hamma
Kukulkan
Level 26
God Stats
22W - 30L
1,288 SR
Queue Stats
293W - 342L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
HardTurbo
Danzaburou
Level 25
God Stats
0W - 8L
1,107 SR
Queue Stats
47W - 63L
1,301 Elo+
Party 1
Ymir
Ymir
Lurtux
Ymir
Level 7
God Stats
47W - 70L
1,134 SR
Queue Stats
55W - 80L
1,158 Elo+
Party 1
Mercury
Mercury
beaudaathlete
Mercury
Level 83
God Stats
19W - 25L
1,362 SR
Queue Stats
962W - 987L
1,430 Elo+
Party 1
Team Averages
Level 50
1,278 SR
1,337 Elo+

VS

Team Averages
Level 43
1,535 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrothersGrimm33
Ah Muzen Cab
Level 61
God Stats
2W - 3L
1,381 SR
Queue Stats
76W - 59L
1,411 Elo+
Party 2
Geb
Geb
ClassicNegev
Geb
Level 28
God Stats
9W - 9L
1,507 SR
Queue Stats
27W - 28L
1,372 Elo+
Party 2
Mercury
Mercury
CurvyCommunist
Mercury
Level 29
God Stats
14W - 8L
1,812 SR
Queue Stats
19W - 16L
1,485 Elo+
Party 2
Scylla
Scylla
ImmortalToeMan
Scylla
Level 66
God Stats
4W - 0L
1,472 SR
Queue Stats
152W - 114L
1,413 Elo+
Party 2
Chang'e
Chang'e
NaCl-i
Chang'e
Level 33
God Stats
5W - 0L
1,500 SR
Queue Stats
659W - 624L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 2
12,660
487
13,779
33,299
39,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Das_Hamma
Kukulkan
18
5 / 10 / 0
11,957
460
16,001
18,979
7,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
HardTurbo
Danzaburou
10
0 / 5 / 2
7,600
292
585
9,468
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Lurtux
Ymir
14
0 / 8 / 2
9,297
358
2,557
26,534
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
17
1 / 8 / 2
10,652
410
4,479
23,439
10,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrothersGrimm33
Ah Muzen Cab
20
12 / 3 / 11
15,701
604
27,355
19,617
10,269
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 20
13,846
533
8,852
20,991
19,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 2 / 13
13,586
523
5,454
12,335
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 1 / 14
15,454
594
21,090
11,956
5,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
NaCl-i
Chang'e
20
8 / 4 / 5
14,859
572
21,089
16,616
12,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
11
Kills
37
37
Deaths
13
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrothersGrimm33
Ah Muzen Cab
12
3
11
5.83
L
5
6
2
1
W
4
3
20
4.67
W
2
2
13
4.25
L
Kukulkan
Das_Hamma
Kukulkan
5
10
0
0.5
L
Danzaburou
HardTurbo
Danzaburou
0
5
2
0.2
W
11
1
14
18
L
Ymir
Lurtux
Ymir
0
8
2
0.13
W
Chang'e
NaCl-i
Chang'e
8
4
5
2.63
L
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,401
Damage
83,840
111,719
Taken
81,515
76,654
Mitigated
53,839
23,379
Healing
29,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrothersGrimm33
Ah Muzen Cab
27,355
14,137
0
9,321
19,617
10,269
8,308
4,928
14,564
0
112,273
L
13,779
1,878
0
12,336
33,299
39,320
0
17,503
15,613
0
77,300
W
8,852
1,122
0
1,979
20,991
19,783
749
6,353
11,796
29,488
0
W
5,454
1,733
0
5,144
12,335
5,922
1,950
2,591
9,744
0
111,775
L
Kukulkan
Das_Hamma
Kukulkan
16,001
787
1,551
3,396
18,979
7,122
0
8,867
9,926
86,404
0
L
Danzaburou
HardTurbo
Danzaburou
585
210
0
1,316
9,468
2,280
0
4,466
4,980
0
16,213
W
21,090
2,768
0
3,076
11,956
5,252
1,635
2,864
9,042
109,649
0
L
Ymir
Lurtux
Ymir
2,557
481
0
630
26,534
17,228
0
12,108
14,326
36,006
0
W
Chang'e
NaCl-i
Chang'e
21,089
3,359
2,063
7,810
16,616
12,613
438
1,968
14,073
87,582
0
L
Mercury
4,479
1,680
0
4,150
23,439
10,704
0
7,464
15,843
0
69,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,166
Gold Earned
73,446
507
Minions Killed
658
0
Camps Cleared
0
1,912,443
Distance Traveled
2,654,034
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,701
604
166
6
0
485,773
4
L
Tyr
12,660
487
156
6
0
455,905
1
W
Geb
13,846
533
30
1
0
546,834
1
W
Mercury
13,586
523
143
6
0
634,214
1
L
Kukulkan
11,957
460
141
5
0
418,919
1
L
Danzaburou
7,600
292
31
1
0
140,974
0
W
Scylla
15,454
594
170
7
0
510,822
1
L
Ymir
9,297
358
72
3
0
391,014
1
W
Chang'e
14,859
572
149
6
0
476,391
1
L
Mercury
10,652
410
107
4
0
505,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role