Player Matchup

Neith
Neith
Klutch_Rize
Neith
Level 160
God Stats
9W - 3L
1,662 SR
Queue Stats
566W - 453L
1,728 Elo+
Party 1
Hachiman
Hachiman
Light_Speed-777
Hachiman
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
486W - 416L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TwistedExcursion
Tsukuyomi
Level 143
God Stats
17W - 6L
1,989 SR
Queue Stats
206W - 155L
1,723 Elo+
Party 1
Cthulhu
Cthulhu
nerfy26
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,754 Elo+
Party 1
Ah Puch
Ah Puch
platinumspeeder
Ah Puch
Level 90
God Stats
15W - 1L
1,926 SR
Queue Stats
284W - 255L
1,596 Elo+
Solo
Team Averages
Level 112
1,716 SR
1,685 Elo+

VS

Team Averages
Level 61
1,565 SR
1,548 Elo+
Ra
Ra
MAKlNBACON
Ra
Level 40
God Stats
3W - 4L
1,786 SR
Queue Stats
66W - 57L
1,641 Elo+
Party 3
Bacchus
Bacchus
RE5Şetsu
Bacchus
Level 29
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2
Mercury
Mercury
RESFire
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
VerniciousK
Medusa
Level 88
God Stats
5W - 6L
1,552 SR
Queue Stats
27W - 23L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
dragoon_lordx
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
14,212
677
17,289
15,080
11,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
7 / 1 / 6
13,719
653
12,880
15,623
6,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
18
5 / 4 / 10
11,410
543
9,932
14,928
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
nerfy26
Cthulhu
3
0 / 0 / 0
4,773
227
0
0
0
19
7 / 4 / 8
12,143
578
13,863
11,709
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
9,982
475
13,680
15,302
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RE5Şetsu
Bacchus
13
2 / 4 / 1
8,026
382
4,629
13,720
13,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
RESFire
Mercury
15
2 / 8 / 3
9,883
471
6,564
17,250
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
0 / 5 / 0
9,702
462
6,449
12,256
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
dragoon_lordx
Sun Wukong
13
0 / 7 / 1
8,110
386
2,777
11,851
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
33
Kills
9
9
Deaths
33
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
W
Hachiman
7
1
6
10
L
5
9
3
0.72
L
Bacchus
RE5Şetsu
Bacchus
2
4
1
0.63
L
Mercury
RESFire
Mercury
2
8
3
0.44
W
Tsukuyomi
5
4
10
2.5
L
Medusa
0
5
0
0
L
Sun Wukong
dragoon_lordx
Sun Wukong
0
7
1
0.07
W
Cthulhu
nerfy26
Cthulhu
0
0
0
0
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,964
Damage
34,099
57,340
Taken
70,379
31,901
Mitigated
39,500
22,229
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,289
8,283
0
6,920
15,080
11,699
2,234
5,986
8,900
0
117,507
W
Hachiman
12,880
6,333
0
7,920
15,623
6,695
2,896
1,782
13,761
0
121,540
L
13,680
1,351
576
3,532
15,302
6,224
96
3,962
11,340
57,004
0
L
Bacchus
RE5Şetsu
Bacchus
4,629
372
0
850
13,720
13,798
0
3,765
9,955
28,014
0
L
Mercury
RESFire
Mercury
6,564
3,252
0
3,302
17,250
6,541
0
2,956
14,294
0
53,907
W
Tsukuyomi
9,932
2,783
0
3,669
14,928
8,938
0
4,378
10,388
0
70,457
L
Medusa
6,449
2,239
0
250
12,256
4,089
788
2,497
9,759
0
66,562
L
Sun Wukong
dragoon_lordx
Sun Wukong
2,777
732
0
2,003
11,851
8,848
0
683
11,168
0
42,864
W
Cthulhu
nerfy26
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
13,863
525
0
3,720
11,709
4,569
681
5,777
5,645
79,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
45,703
644
Minions Killed
474
0
Camps Cleared
0
1,455,055
Distance Traveled
1,910,542
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,212
677
207
10
0
328,635
0
W
Hachiman
13,719
653
198
9
0
367,739
3
L
Ra
9,982
475
103
5
0
347,680
2
L
Bacchus
8,026
382
50
2
0
400,492
0
L
Mercury
9,883
471
100
5
0
385,872
3
W
Tsukuyomi
11,410
543
100
5
0
375,506
3
L
Medusa
9,702
462
138
7
0
392,854
0
L
Sun Wukong
8,110
386
83
4
0
383,644
2
W
Cthulhu
4,773
227
0
0
0
0
0
W
Ah Puch
12,143
578
139
7
0
383,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role