Player Matchup

Agni
Agni
Dukeofpower1467
Agni
Level 8
God Stats
3W - 3L
1,276 SR
Queue Stats
170W - 147L
1,513 Elo+
Solo
Neith
Neith
Josefomon
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,694 Elo+
Party 3
Jormungandr
Jormungandr
NewHeiku
Jormungandr
Level 16
God Stats
12W - 16L
1,523 SR
Queue Stats
17W - 26L
1,336 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zuhkenn
Tsukuyomi
Level 4
God Stats
9W - 10L
1,734 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
has3ul
Amaterasu
Level 4
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Team Averages
Level 7
1,503 SR
1,470 Elo+

VS

Team Averages
Level 22
1,599 SR
1,523 Elo+
Arachne
Arachne
AceScorch
Arachne
Level 4
God Stats
8W - 8L
1,427 SR
Queue Stats
21W - 24L
1,596 Elo+
Party 4
Izanami
Izanami
HowNeat
Izanami
Level 88
God Stats
6W - 6L
1,721 SR
Queue Stats
137W - 121L
1,531 Elo+
Party 1
Merlin
Merlin
MEisNOTme
Merlin
Level 5
God Stats
16W - 25L
1,570 SR
Queue Stats
60W - 89L
1,442 Elo+
Party 4
Bacchus
Bacchus
musixlove
Bacchus
Level 8
God Stats
3W - 1L
1,709 SR
Queue Stats
3W - 5L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
nexusyuugo
Sun Wukong
Level 5
God Stats
44W - 38L
1,570 SR
Queue Stats
177W - 224L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 7
20,531
513
53,044
25,968
17,670
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Josefomon
Neith
20
17 / 8 / 9
20,867
522
31,102
31,042
14,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
NewHeiku
Jormungandr
20
3 / 8 / 17
16,306
408
21,667
43,824
32,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Zuhkenn
Tsukuyomi
20
5 / 14 / 15
15,845
396
21,320
37,263
18,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
has3ul
Amaterasu
20
6 / 7 / 12
16,343
409
16,982
53,910
61,508
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceScorch
Arachne
20
8 / 12 / 17
19,323
483
29,799
35,600
30,260
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
HowNeat
Izanami
20
13 / 8 / 13
23,232
581
45,000
33,751
23,304
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
MEisNOTme
Merlin
20
10 / 7 / 10
22,483
562
37,103
32,497
28,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
musixlove
Bacchus
20
4 / 7 / 20
18,485
462
12,614
33,752
58,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
nexusyuugo
Sun Wukong
20
7 / 12 / 13
18,594
465
21,662
49,937
58,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
115
46
Kills
42
42
Deaths
46
60
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Arachne
AceScorch
Arachne
8
12
17
1.38
L
15
5
7
3.7
W
Izanami
HowNeat
Izanami
13
8
13
2.44
L
Neith
Josefomon
Neith
17
8
9
2.69
W
Merlin
MEisNOTme
Merlin
10
7
10
2.14
L
Jormungandr
NewHeiku
Jormungandr
3
8
17
1.44
L
Tsukuyomi
Zuhkenn
Tsukuyomi
5
14
15
0.89
L
Amaterasu
has3ul
Amaterasu
6
7
12
1.71
W
Bacchus
musixlove
Bacchus
4
7
20
2
W
Sun Wukong
nexusyuugo
Sun Wukong
7
12
13
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,115
Damage
146,178
192,007
Taken
185,537
144,431
Mitigated
199,149
51,625
Healing
48,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AceScorch
Arachne
29,799
17,770
0
5,517
35,600
30,260
2,201
15,902
19,698
0
135,758
L
53,044
2,852
0
7,484
25,968
17,670
2,571
6,121
19,847
170,509
0
W
Izanami
HowNeat
Izanami
45,000
36,306
0
9,107
33,751
23,304
9,314
12,844
20,907
0
196,949
L
Neith
Josefomon
Neith
31,102
17,182
0
7,648
31,042
14,709
6,254
6,025
25,017
0
174,627
W
Merlin
MEisNOTme
Merlin
37,103
2,073
1,744
12,404
32,497
28,101
2,996
12,859
19,638
168,876
0
L
Jormungandr
NewHeiku
Jormungandr
21,667
1,452
282
10,083
43,824
32,309
287
14,108
29,716
82,866
0
L
Tsukuyomi
Zuhkenn
Tsukuyomi
21,320
4,673
0
5,530
37,263
18,235
728
11,758
25,505
0
83,573
L
Amaterasu
has3ul
Amaterasu
16,982
9,779
0
20,598
53,910
61,508
344
16,031
37,879
0
97,810
W
Bacchus
musixlove
Bacchus
12,614
1,384
2,061
4,188
33,752
58,719
1,911
14,447
19,305
47,307
0
W
Sun Wukong
nexusyuugo
Sun Wukong
21,662
4,739
0
13,452
49,937
58,765
2,121
18,873
31,064
0
115,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,892
Gold Earned
102,117
822
Minions Killed
809
0
Camps Cleared
0
3,060,640
Distance Traveled
3,146,807
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,323
483
121
3
0
740,394
1
L
Agni
20,531
513
256
6
0
597,674
0
W
Izanami
23,232
581
246
6
0
598,316
1
L
Neith
20,867
522
229
6
0
596,773
0
W
Merlin
22,483
562
231
6
0
551,320
9
L
Jormungandr
16,306
408
107
3
0
579,013
6
L
Tsukuyomi
15,845
396
104
3
0
654,506
2
L
Amaterasu
16,343
409
126
3
0
632,674
3
W
Bacchus
18,485
462
55
1
0
666,403
3
W
Sun Wukong
18,594
465
156
4
0
590,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role