Player Matchup

Rama
Rama
ATB843
Rama
Level 15
God Stats
15W - 18L
1,500 SR
Queue Stats
148W - 144L
1,494 Elo+
Solo
Fafnir
Fafnir
Dandylieyon
Fafnir
Level 18
God Stats
9W - 4L
1,234 SR
Queue Stats
139W - 116L
1,444 Elo+
Solo
Nox
Nox
FatTwinkies
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nggett
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
luis_pelosp
Baron Samedi
Level 25
God Stats
3W - 6L
1,346 SR
Queue Stats
62W - 59L
1,275 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,454 Elo+

VS

Team Averages
Level 33
1,441 SR
1,449 Elo+
Nox
Nox
BrotheragemSim
Nox
Level 28
God Stats
10W - 8L
1,556 SR
Queue Stats
125W - 131L
1,666 Elo+
Solo
Nemesis
Nemesis
DaTrippyHippy
Nemesis
Level 28
God Stats
24W - 14L
1,536 SR
Queue Stats
101W - 87L
1,470 Elo+
Solo
Jing Wei
Jing Wei
NxtRxds
Jing Wei
Level 88
God Stats
3W - 0L
1,435 SR
Queue Stats
7W - 9L
1,234 Elo+
Party 1
Yemoja
Yemoja
Tonamor
Yemoja
Level 8
God Stats
2W - 2L
1,180 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 1
King Arthur
King Arthur
sucsibiH
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ATB843
Rama
12
0 / 3 / 0
6,499
406
3,443
10,259
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
8
0 / 4 / 0
5,746
359
927
8,658
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 1 / 1
7,530
471
3,864
8,317
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nggett
Bellona
12
2 / 2 / 1
7,443
465
4,395
8,825
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
luis_pelosp
Baron Samedi
15
7 / 2 / 0
8,731
546
12,403
9,197
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,279
580
8,348
7,370
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
1 / 3 / 5
7,538
471
4,072
11,087
3,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
NxtRxds
Jing Wei
11
1 / 4 / 0
7,131
446
4,996
8,926
3,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Tonamor
Yemoja
10
0 / 3 / 0
6,826
427
855
8,327
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
sucsibiH
King Arthur
15
6 / 1 / 1
9,050
566
12,847
12,312
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
10
Kills
12
12
Deaths
11
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
ATB843
Rama
0
3
0
0
W
4
0
0
4
W
Nemesis
1
3
5
1.17
L
Fafnir
0
4
0
0
L
1
1
1
1.5
L
Bellona
Nggett
Bellona
2
2
1
1.25
W
Jing Wei
NxtRxds
Jing Wei
1
4
0
0.25
W
Yemoja
Tonamor
Yemoja
0
3
0
0
L
Baron Samedi
luis_pelosp
Baron Samedi
7
2
0
3.5
W
King Arthur
sucsibiH
King Arthur
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
31,118
45,256
Taken
48,022
24,255
Mitigated
27,618
11,537
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ATB843
Rama
3,443
3,080
0
5,096
10,259
3,317
0
0
9,859
0
31,969
W
8,348
365
0
1,276
7,370
2,979
372
2,741
4,399
56,912
0
W
Nemesis
4,072
1,284
0
4,936
11,087
3,772
388
693
10,296
0
42,597
L
Fafnir
927
135
0
1,752
8,658
7,260
0
0
8,333
6,336
0
L
3,864
80
0
1,493
8,317
2,877
0
3,356
4,755
45,121
0
L
Bellona
Nggett
Bellona
4,395
1,434
0
536
8,825
6,296
0
3,414
5,234
0
44,680
W
Jing Wei
NxtRxds
Jing Wei
4,996
3,505
0
1,464
8,926
3,019
126
6,267
2,659
0
38,903
W
Yemoja
Tonamor
Yemoja
855
251
693
1,248
8,327
6,407
26
6,136
2,191
13,700
0
L
Baron Samedi
luis_pelosp
Baron Samedi
12,403
1,202
0
2,660
9,197
4,505
0
2,042
7,125
54,697
0
W
King Arthur
sucsibiH
King Arthur
12,847
1,921
0
1,500
12,312
11,441
180
1,005
11,283
0
57,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
39,824
357
Minions Killed
411
0
Camps Cleared
0
1,243,138
Distance Traveled
1,490,074
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,499
406
69
4
0
226,604
1
W
Nox
9,279
580
128
8
0
319,211
4
W
Nemesis
7,538
471
67
4
0
337,969
1
L
Fafnir
5,746
359
13
1
0
221,014
3
L
Nox
7,530
471
94
6
0
303,363
6
L
Bellona
7,443
465
86
5
0
242,647
0
W
Jing Wei
7,131
446
88
6
0
303,362
1
W
Yemoja
6,826
427
27
2
0
224,153
2
L
Baron Samedi
8,731
546
95
6
0
249,510
0
W
King Arthur
9,050
566
101
6
0
305,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role