Player Matchup

Bastet
Bastet
Gold IV
Blazzer54
Bastet
Gold IV
Level 129
God Stats
4W - 1L
1,834 SR
Queue Stats
16W - 10L
1,650 MMR
Solo
Scylla
Scylla
Gold I
Cypher Gore
Scylla
Gold I
Level 160
God Stats
8W - 3L
1,299 SR
Queue Stats
535W - 539L
1,643 MMR
Solo
Cupid
Cupid
Gold I
DreamaIity
Cupid
Gold I
Level 125
God Stats
13W - 8L
1,526 SR
Queue Stats
278W - 275L
1,647 MMR
Solo
Ymir
Ymir
Gold I
RavenFixer
Ymir
Gold I
Level 45
God Stats
6W - 4L
1,390 SR
Queue Stats
77W - 77L
1,647 MMR
Solo
Amaterasu
Amaterasu
Gold II
ShirouHikari
Amaterasu
Gold II
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
107W - 86L
1,647 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,553 SR
1,647 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,608 SR
1,653 MMR
Sun Wukong
Sun Wukong
Gold III
JOH4N22
Sun Wukong
Gold III
Level 134
God Stats
2W - 4L
1,654 SR
Queue Stats
47W - 40L
1,635 MMR
Solo
Nu Wa
Nu Wa
Gold IV
LegendxStatusx
Nu Wa
Gold IV
Level 149
God Stats
4W - 4L
1,477 SR
Queue Stats
136W - 117L
1,641 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
NecRokiss
Tsukuyomi
Platinum III
Level 138
God Stats
3W - 5L
1,526 SR
Queue Stats
227W - 202L
1,858 MMR
Party 1
Anhur
Anhur
Gold IV
vPunishh
Anhur
Gold IV
Level 139
God Stats
9W - 7L
1,661 SR
Queue Stats
77W - 75L
1,494 MMR
Party 1
Khepri
Khepri
Gold IV
zTitan721
Khepri
Gold IV
Level 156
God Stats
9W - 10L
1,724 SR
Queue Stats
155W - 144L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blazzer54
Bastet
18
7 / 1 / 6
12,406
564
11,844
16,734
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
3 / 2 / 4
11,813
537
9,488
11,548
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
4 / 2 / 8
13,135
597
16,089
18,989
8,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 1 / 7
11,014
501
6,526
18,994
14,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
ShirouHikari
Amaterasu
20
3 / 0 / 6
12,836
583
12,887
23,141
21,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouSetErlang ShenCu ChulainnBellona

VS

Bans
NemesisFenrirHeimdallrCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JOH4N22
Sun Wukong
17
3 / 1 / 1
11,410
519
11,327
22,350
16,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 1
9,587
436
13,086
10,062
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NecRokiss
Tsukuyomi
15
0 / 6 / 2
9,389
427
12,566
14,976
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
vPunishh
Anhur
18
2 / 3 / 3
11,182
508
7,919
13,397
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
zTitan721
Khepri
14
1 / 4 / 2
9,475
431
5,278
15,965
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Blazzer54
Bastet
7
1
6
10
W
Scylla
3
2
4
2.5
W
Cupid
4
2
8
4
L
Sun Wukong
JOH4N22
Sun Wukong
3
1
1
3.5
L
0
5
1
0.1
L
Tsukuyomi
NecRokiss
Tsukuyomi
0
6
2
0.17
W
2
1
7
5.5
W
Amaterasu
ShirouHikari
Amaterasu
3
0
6
6
L
Anhur
vPunishh
Anhur
2
3
3
1.17
L
Khepri
zTitan721
Khepri
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,834
Damage
50,176
89,406
Taken
76,750
53,228
Mitigated
48,613
42,237
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Blazzer54
Bastet
11,844
3,045
0
5,989
16,734
5,561
19
3,991
12,365
0
84,302
W
Scylla
9,488
1,354
0
3,820
11,548
3,907
0
2,716
8,448
79,843
0
W
Cupid
16,089
12,127
1,597
13,261
18,989
8,311
2,159
3,716
15,011
0
109,489
L
Sun Wukong
JOH4N22
Sun Wukong
11,327
2,266
0
9,468
22,350
16,801
0
4,464
17,852
0
71,731
L
13,086
1,201
0
1,482
10,062
3,439
390
1,593
8,364
76,447
0
L
Tsukuyomi
NecRokiss
Tsukuyomi
12,566
2,504
0
4,260
14,976
5,609
0
4,147
10,645
0
70,294
W
6,526
616
590
3,314
18,994
14,198
336
4,030
14,546
62,689
0
W
Amaterasu
ShirouHikari
Amaterasu
12,887
5,941
0
13,666
23,141
21,251
804
3,243
19,544
0
82,246
L
Anhur
vPunishh
Anhur
7,919
3,132
0
2,304
13,397
5,987
416
571
12,798
0
84,640
L
Khepri
zTitan721
Khepri
5,278
345
450
2,155
15,965
16,777
86
4,930
10,915
22,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,204
Gold Earned
51,043
628
Minions Killed
596
0
Camps Cleared
0
2,227,304
Distance Traveled
2,094,266
46
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,406
564
106
5
0
518,733
10
W
Scylla
11,813
537
153
7
0
428,932
13
W
Cupid
13,135
597
160
7
0
372,155
5
L
Sun Wukong
11,410
519
150
7
0
442,308
4
L
Nu Wa
9,587
436
142
6
0
380,483
6
L
Tsukuyomi
9,389
427
106
5
0
471,734
5
W
Ymir
11,014
501
67
3
0
426,698
10
W
Amaterasu
12,836
583
142
6
0
480,786
8
L
Anhur
11,182
508
157
7
0
384,737
3
L
Khepri
9,475
431
41
2
0
415,004
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role