Player Matchup

Vulcan
Vulcan
BombaclaatBomb
Vulcan
Level 24
God Stats
7W - 5L
1,520 SR
Queue Stats
25W - 22L
1,552 Elo+
Party 1
Hercules
Hercules
Cha5e15
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 30L
1,556 Elo+
Party 1
Mercury
Mercury
MisterMilkman
Mercury
Level 87
God Stats
3W - 0L
1,822 SR
Queue Stats
49W - 58L
1,487 Elo+
Party 1
Team Averages
Level 59
1,614 SR
1,532 Elo+

VS

Team Averages
Level 21
1,540 SR
1,486 Elo+
Eset
Eset
Dravinstr8flexn
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Erxtica__
Danzaburou
Level 19
God Stats
1W - 4L
1,383 SR
Queue Stats
8W - 16L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Techno Grandpa
Nu Wa
Level 29
God Stats
12W - 8L
1,737 SR
Queue Stats
85W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,675
768
6,327
4,927
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Cha5e15
Hercules
11
2 / 0 / 8
6,981
698
3,751
5,074
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
11
5 / 1 / 5
7,539
754
2,656
5,179
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
6,310
631
3,623
5,911
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Erxtica__
Danzaburou
9
0 / 4 / 1
6,038
604
3,335
6,638
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 3 / 1
6,100
610
3,507
3,918
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Hercules
Cha5e15
Hercules
2
0
8
6
L
2
5
0
0.4
L
Danzaburou
Erxtica__
Danzaburou
0
4
1
0.13
W
Mercury
5
1
5
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
10,465
15,180
Taken
16,467
6,378
Mitigated
5,555
5,228
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,327
1,923
417
1,321
4,927
1,315
108
3,233
1,464
27,407
0
W
Hercules
Cha5e15
Hercules
3,751
465
697
1,753
5,074
2,624
47
1,831
3,105
0
16,850
L
3,623
0
155
925
5,911
1,798
0
2,212
3,599
16,367
0
L
Danzaburou
Erxtica__
Danzaburou
3,335
1,594
429
1,532
6,638
2,437
0
2,468
4,070
0
22,132
W
Mercury
2,656
1,137
111
929
5,179
2,439
912
1,708
3,426
0
20,905
L
3,507
1,583
0
447
3,918
1,320
0
1,683
2,210
15,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
18,448
116
Minions Killed
99
0
Camps Cleared
0
568,063
Distance Traveled
454,806
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,675
768
55
6
0
173,132
1
W
Hercules
6,981
698
20
2
0
190,079
0
L
Eset
6,310
631
31
3
0
149,560
1
L
Danzaburou
6,038
604
44
4
0
164,605
0
W
Mercury
7,539
754
41
4
0
204,852
2
L
Nu Wa
6,100
610
24
2
0
140,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role