Player Matchup

Sun Wukong
Sun Wukong
ChugMyNut
Sun Wukong
Level 16
God Stats
6W - 0L
1,860 SR
Queue Stats
103W - 8L
2,040 Elo+
Party 1
Hera
Hera
HladnoFant
Hera
Level 147
God Stats
4W - 0L
1,743 SR
Queue Stats
1,115W - 89L
2,085 Elo+
Party 1
Yemoja
Yemoja
JJAAMM
Yemoja
Level 9
God Stats
38W - 38L
1,514 SR
Queue Stats
41W - 49L
1,406 Elo+
Party 2
Thanatos
Thanatos
ObamaIsAGorilla
Thanatos
Level 13
God Stats
3W - 0L
1,919 SR
Queue Stats
99W - 5L
2,022 Elo+
Party 1
Neith
Neith
SGG TChalla
Neith
Level 48
God Stats
25W - 22L
1,554 SR
Queue Stats
36W - 42L
1,524 Elo+
Party 2
Team Averages
Level 47
1,718 SR
1,815 Elo+

VS

Team Averages
Level 15
1,527 SR
1,552 Elo+
Hercules
Hercules
EgotisticalNinja
Hercules
Level 26
God Stats
13W - 14L
1,463 SR
Queue Stats
165W - 162L
1,531 Elo+
Solo
Skadi
Skadi
TealMoggie
Skadi
Level 15
God Stats
8W - 12L
1,538 SR
Queue Stats
23W - 41L
1,481 Elo+
Solo
Zeus
Zeus
p8nIsHere
Zeus
Level 24
God Stats
5W - 5L
1,634 SR
Queue Stats
60W - 49L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
win101
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
窥云探月
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChugMyNut
Sun Wukong
11
4 / 0 / 11
6,586
1,317
5,176
3,678
1,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 1 / 14
7,661
1,532
8,100
2,434
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
JJAAMM
Yemoja
11
1 / 2 / 10
6,238
1,248
2,624
3,337
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
12
7 / 0 / 12
7,525
1,505
10,343
5,813
2,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 13
6,937
1,387
4,596
2,699
951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

419

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,328
1,066
2,301
8,029
4,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
10
1 / 6 / 2
5,500
1,100
2,424
7,518
2,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
1 / 4 / 0
5,402
1,080
4,704
6,696
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
win101
Sun Wukong
10
1 / 8 / 2
5,627
1,125
4,506
9,858
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 2
4,979
996
735
1,670
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
22
Kills
3
3
Deaths
22
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChugMyNut
Sun Wukong
4
0
11
9.5
L
0
2
3
0.75
W
6
1
14
13
W
Yemoja
JJAAMM
Yemoja
1
2
10
3
W
Thanatos
7
0
12
13
W
4
0
13
10.5
L
Skadi
1
6
2
0.33
L
Zeus
1
4
0
0.25
L
Sun Wukong
win101
Sun Wukong
1
8
2
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
14,670
17,961
Taken
33,771
7,375
Mitigated
14,732
8,612
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChugMyNut
Sun Wukong
5,176
1,788
649
607
3,678
1,359
0
885
2,627
0
9,409
L
2,301
631
135
1,643
8,029
4,681
0
1,900
6,095
0
7,309
W
8,100
1,393
0
0
2,434
683
0
307
2,053
32,632
0
W
Yemoja
JJAAMM
Yemoja
2,624
307
973
498
3,337
1,605
0
711
2,501
5,260
0
W
Thanatos
10,343
3,330
0
4,716
5,813
2,777
0
2,566
3,028
0
13,852
W
4,596
2,951
0
1,169
2,699
951
0
775
1,842
0
14,425
L
Skadi
2,424
1,131
0
115
7,518
2,014
0
3,122
4,284
0
7,967
L
Zeus
4,704
712
0
125
6,696
1,942
0
1,769
4,871
18,971
0
L
Sun Wukong
win101
Sun Wukong
4,506
593
0
412
9,858
5,707
0
2,787
6,941
134
9,265
L
735
98
0
0
1,670
388
0
750
856
2,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
26,836
112
Minions Killed
68
6
Camps Cleared
3
511,602
Distance Traveled
395,044
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,586
1,317
8
2
0
115,746
0
L
Hercules
5,328
1,066
6
1
0
109,607
1
W
Hera
7,661
1,532
70
14
3
99,723
1
W
Yemoja
6,238
1,248
7
1
0
69,272
3
W
Thanatos
7,525
1,505
2
0
1
126,033
1
W
Neith
6,937
1,387
25
5
2
100,828
0
L
Skadi
5,500
1,100
11
2
0
72,523
0
L
Zeus
5,402
1,080
32
6
1
89,173
2
L
Sun Wukong
5,627
1,125
15
3
1
94,778
1
L
Nu Wa
4,979
996
4
1
1
28,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role