Player Matchup

Sun Wukong
Sun Wukong
BlackBear112
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 82L
1,422 Elo+
Party 1
Fenrir
Fenrir
Justmex
Fenrir
Level 7
God Stats
3W - 6L
1,497 SR
Queue Stats
29W - 52L
1,333 Elo+
Solo
Sobek
Sobek
Klond1ike
Sobek
Level 8
God Stats
8W - 19L
1,214 SR
Queue Stats
162W - 199L
1,441 Elo+
Party 1
Team Averages
Level 10
1,404 SR
1,399 Elo+

VS

Team Averages
Level 53
1,571 SR
1,573 Elo+
Chronos
Chronos
Caffeiné
Chronos
Level 126
God Stats
4W - 2L
1,691 SR
Queue Stats
93W - 90L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
Lunarrice
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,554 Elo+
Party 2
Chaac
Chaac
phatjesus12
Chaac
Level 27
God Stats
9W - 2L
1,522 SR
Queue Stats
28W - 18L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackBear112
Sun Wukong
18
11 / 4 / 4
14,001
700
25,243
27,828
31,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Justmex
Fenrir
15
5 / 7 / 6
12,897
645
9,001
15,936
6,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Klond1ike
Sobek
15
0 / 9 / 12
11,886
594
12,167
25,080
30,151
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Caffeiné
Chronos
17
5 / 5 / 12
13,264
663
17,775
18,620
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Lunarrice
Baron Samedi
16
5 / 8 / 10
14,193
710
12,751
17,100
9,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 3 / 8
14,831
742
22,964
25,404
22,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
19
20
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackBear112
Sun Wukong
11
4
4
3.25
W
Chronos
Caffeiné
Chronos
5
5
12
2.2
L
Fenrir
Justmex
Fenrir
5
7
6
1.14
L
Sobek
Klond1ike
Sobek
0
9
12
0.67
W
Baron Samedi
Lunarrice
Baron Samedi
5
8
10
1.25
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,411
Damage
53,490
68,844
Taken
61,124
67,929
Mitigated
39,296
7,823
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackBear112
Sun Wukong
25,243
4,797
0
2,954
27,828
31,202
117
11,036
16,792
621
79,881
W
Chronos
Caffeiné
Chronos
17,775
6,515
0
2,097
18,620
7,316
2,077
3,955
14,665
83,063
0
L
Fenrir
Justmex
Fenrir
9,001
1,234
0
1,056
15,936
6,576
90
8,709
7,227
0
60,555
L
Sobek
Klond1ike
Sobek
12,167
978
1,160
2,653
25,080
30,151
72
11,275
13,805
28,177
0
W
Baron Samedi
Lunarrice
Baron Samedi
12,751
1,602
3,219
3,780
17,100
9,032
376
2,144
14,956
39,984
0
W
22,964
6,246
0
9,499
25,404
22,948
472
6,550
18,854
0
80,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
42,288
190
Minions Killed
226
0
Camps Cleared
0
1,047,853
Distance Traveled
1,045,269
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,001
700
85
4
0
384,328
0
W
Chronos
13,264
663
95
5
0
345,624
4
L
Fenrir
12,897
645
74
4
0
331,928
1
L
Sobek
11,886
594
31
2
0
331,597
3
W
Baron Samedi
14,193
710
38
2
0
305,072
0
W
Chaac
14,831
742
93
5
0
394,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role